Player Matchup

Yemoja
Yemoja
HintOfBlu
Yemoja
Level 25
God Stats
0W - 2L
1,543 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Neith
Neith
KillShift
Neith
Level 110
God Stats
0W - 2L
1,382 SR
Queue Stats
3W - 4L
1,261 Elo+
Party 1
Discordia
Discordia
eurialt
Discordia
Level 13
God Stats
0W - 1L
1,863 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 49
1,596 SR
1,420 Elo+

VS

Team Averages
Level 71
1,388 SR
1,482 Elo+
Rama
Rama
KingArnez123
Rama
Level 65
God Stats
3W - 3L
1,467 SR
Queue Stats
80W - 72L
1,507 Elo+
Solo
Bacchus
Bacchus
bygmoyst
Bacchus
Level 42
God Stats
13W - 6L
1,512 SR
Queue Stats
108W - 113L
1,463 Elo+
Solo
Agni
Agni
juansexus
Agni
Level 107
God Stats
1W - 0L
1,186 SR
Queue Stats
7W - 11L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
HintOfBlu
Yemoja
12
0 / 6 / 2
9,204
614
1,877
14,880
16,107
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
KillShift
Neith
12
0 / 5 / 3
9,479
632
5,694
14,668
6,414
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
eurialt
Discordia
14
4 / 5 / 0
11,045
736
12,554
13,705
6,528
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 1 / 4
13,733
916
16,471
11,327
4,656
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bacchus
bygmoyst
Bacchus
14
3 / 1 / 10
11,534
769
7,878
13,253
18,451
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Agni
16
2 / 2 / 11
11,980
799
14,811
9,716
4,174
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
41
4
Kills
16
16
Deaths
4
5
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Yemoja
HintOfBlu
Yemoja
0
6
2
0.17
L
Neith
KillShift
Neith
0
5
3
0.3
W
11
1
4
13
W
Bacchus
bygmoyst
Bacchus
3
1
10
8
L
Discordia
eurialt
Discordia
4
5
0
0.8
W
Agni
2
2
11
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,125
Damage
39,160
43,253
Taken
34,296
29,049
Mitigated
27,281
6,070
Healing
7,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
HintOfBlu
Yemoja
1,877
430
2,729
1,604
14,880
16,107
0
7,947
6,833
12,184
0
L
Neith
KillShift
Neith
5,694
2,174
0
1,578
14,668
6,414
0
6,614
8,054
0
30,984
W
16,471
13,811
0
4,572
11,327
4,656
1,980
5,654
5,641
0
89,186
W
Bacchus
bygmoyst
Bacchus
7,878
613
0
2,161
13,253
18,451
58
4,675
8,578
23,635
0
L
Discordia
eurialt
Discordia
12,554
344
0
159
13,705
6,528
0
8,493
5,212
51,563
0
W
Agni
14,811
1,095
0
677
9,716
4,174
662
4,847
4,869
56,976
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,728
Gold Earned
37,247
117
Minions Killed
210
0
Camps Cleared
0
763,454
Distance Traveled
808,560
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
9,204
614
7
0
0
260,210
0
L
Neith
9,479
632
37
2
0
225,241
0
W
Rama
13,733
916
130
9
0
246,018
0
W
Bacchus
11,534
769
18
1
0
299,207
2
L
Discordia
11,045
736
73
5
0
278,003
0
W
Agni
11,980
799
62
4
0
263,335
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role