Player Matchup

Heimdallr
Heimdallr
Gold I
Dt_Strangler
Heimdallr
Gold I
Level 139
God Stats
190W - 157L
1,605 SR
Queue Stats
469W - 472L
1,681 MMR
Party 2
Zeus
Zeus
Gold V
RedDeadTyler
Zeus
Gold V
Level 146
God Stats
156W - 95L
1,651 SR
Queue Stats
461W - 489L
1,387 MMR
Solo
Fenrir
Fenrir
Bronze V
SimpForNIC
Fenrir
Bronze V
Level 89
God Stats
1W - 0L
1,857 SR
Queue Stats
2W - 3L
1,392 MMR
Solo
Bacchus
Bacchus
Silver I
germanyDT
Bacchus
Silver I
Level 66
God Stats
27W - 22L
1,589 SR
Queue Stats
438W - 452L
1,191 MMR
Party 2
Sun Wukong
Sun Wukong
Gold III
tman593
Sun Wukong
Gold III
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
122W - 128L
1,389 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 116
1,641 SR
1,408 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 115
1,469 SR
1,408 MMR
Kumbhakarna
Kumbhakarna
Bronze III
ChristianVr
Kumbhakarna
Bronze III
Level 108
God Stats
0W - 2L
1,334 SR
Queue Stats
3W - 8L
1,349 MMR
Party 1
Ares
Ares
Bronze III
ElBeRalexis
Ares
Bronze III
Level 135
God Stats
0W - 1L
1,499 SR
Queue Stats
3W - 8L
1,410 MMR
Party 1
Thor
Thor
Gold III
GaleOxST
Thor
Gold III
Level 143
God Stats
8W - 13L
1,055 SR
Queue Stats
182W - 182L
1,435 MMR
Solo
Anhur
Anhur
Silver II
Kortexgg
Anhur
Silver II
Level 89
God Stats
5W - 2L
1,986 SR
Queue Stats
15W - 16L
1,422 MMR
Solo
Chronos
Chronos
Gold IV
MxAdonys
Chronos
Gold IV
Level 99
God Stats
2W - 3L
1,472 SR
Queue Stats
149W - 154L
1,425 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Dt_Strangler
Heimdallr
17
3 / 0 / 2
9,690
606
7,313
7,381
3,448
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

13
1 / 2 / 3
8,471
529
11,477
9,643
3,491
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
SimpForNIC
Fenrir
15
6 / 4 / 6
9,019
564
8,250
14,046
5,905
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Bacchus
germanyDT
Bacchus
14
3 / 0 / 7
7,691
481
10,762
11,876
10,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sun Wukong
tman593
Sun Wukong
14
2 / 2 / 6
8,582
536
9,584
13,938
10,000
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bans
MartichorasAo KuangBakasuraKali

VS

Bans
JanusAwilixGuan YuKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
ChristianVr
Kumbhakarna
14
2 / 2 / 2
8,860
554
9,687
13,775
12,832
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

9
0 / 4 / 1
6,412
401
4,322
14,013
11,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thor
14
5 / 3 / 1
8,613
538
8,943
15,531
6,546
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anhur
Kortexgg
Anhur
13
0 / 3 / 1
7,532
471
4,218
10,852
3,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chronos
MxAdonys
Chronos
13
1 / 3 / 3
7,950
497
5,621
10,886
4,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
16
15
Kills
8
8
Deaths
15
24
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
ChristianVr
Kumbhakarna
2
2
2
1.5
W
Heimdallr
Dt_Strangler
Heimdallr
3
0
2
4
L
0
4
1
0.13
L
Thor
5
3
1
1.83
L
Anhur
Kortexgg
Anhur
0
3
1
0.17
L
Chronos
MxAdonys
Chronos
1
3
3
0.83
W
1
2
3
1.25
W
Fenrir
SimpForNIC
Fenrir
6
4
6
2.25
W
Bacchus
germanyDT
Bacchus
3
0
7
6.5
W
Sun Wukong
tman593
Sun Wukong
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,386
Damage
32,791
56,884
Taken
65,057
32,957
Mitigated
39,025
18,753
Healing
17,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
ChristianVr
Kumbhakarna
9,687
1,548
0
2,727
13,775
12,832
158
2,071
11,612
58,644
732
W
Heimdallr
Dt_Strangler
Heimdallr
7,313
4,000
0
5,105
7,381
3,448
1,425
727
6,654
0
88,757
L
4,322
419
0
1,702
14,013
11,531
0
5,450
8,001
17,141
0
L
Thor
8,943
2,069
0
5,962
15,531
6,546
0
3,849
11,498
0
69,080
L
Anhur
Kortexgg
Anhur
4,218
2,154
0
4,229
10,852
3,761
0
2,630
7,850
0
53,485
L
Chronos
MxAdonys
Chronos
5,621
780
0
3,244
10,886
4,355
0
7,017
3,674
59,500
0
W
11,477
827
0
3,152
9,643
3,491
0
4,569
4,962
73,457
0
W
Fenrir
SimpForNIC
Fenrir
8,250
2,237
0
1,576
14,046
5,905
1,485
2,552
11,406
0
56,507
W
Bacchus
germanyDT
Bacchus
10,762
1,250
311
3,320
11,876
10,113
642
5,054
6,774
36,053
0
W
Sun Wukong
tman593
Sun Wukong
9,584
3,057
0
5,289
13,938
10,000
8
5,369
8,131
0
62,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,453
Gold Earned
39,367
514
Minions Killed
473
0
Camps Cleared
0
1,621,751
Distance Traveled
1,624,405
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
8,860
554
124
8
0
313,801
1
W
Heimdallr
9,690
606
157
10
0
309,365
6
L
Ares
6,412
401
18
1
0
312,248
3
L
Thor
8,613
538
97
6
0
332,502
0
L
Anhur
7,532
471
116
7
0
350,775
3
L
Chronos
7,950
497
118
7
0
315,079
0
W
Zeus
8,471
529
118
7
0
283,359
0
W
Fenrir
9,019
564
80
5
0
351,928
0
W
Bacchus
7,691
481
54
3
0
382,599
2
W
Sun Wukong
8,582
536
105
7
0
294,500
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role