Player Matchup

Ares
Ares
ClayNation150
Ares
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
209W - 193L
1,548 Elo+
Party 2
Chernobog
Chernobog
DJ Catnip
Chernobog
Level 122
God Stats
6W - 3L
1,600 SR
Queue Stats
296W - 286L
1,535 Elo+
Party 2
Camazotz
Camazotz
Hedeox
Camazotz
Level 122
God Stats
1W - 8L
1,241 SR
Queue Stats
576W - 580L
1,555 Elo+
Solo
Cthulhu
Cthulhu
Phantom_Menace51
Cthulhu
Level 127
God Stats
1W - 3L
1,180 SR
Queue Stats
85W - 102L
1,429 Elo+
Solo
Yu Huang
Yu Huang
XxDEATH_2_YOUxX
Yu Huang
Level 149
God Stats
9W - 13L
1,609 SR
Queue Stats
559W - 592L
1,483 Elo+
Solo
Team Averages
Level 126
1,426 SR
1,510 Elo+

VS

Team Averages
Level 150
1,445 SR
1,518 Elo+
Merlin
Merlin
CebollaChan
Merlin
Level 176
God Stats
3W - 5L
1,173 SR
Queue Stats
224W - 242L
1,455 Elo+
Solo
Fenrir
Fenrir
Chino_0102
Fenrir
Level 159
God Stats
1W - 0L
1,918 SR
Queue Stats
18W - 15L
1,642 Elo+
Solo
Janus
Janus
VespaWoman
Janus
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 16L
1,466 Elo+
Party 1
Sol
Sol
xATOMSKx
Sol
Level 149
God Stats
1W - 2L
1,302 SR
Queue Stats
158W - 157L
1,566 Elo+
Party 1
Heimdallr
Heimdallr
xHaCKxSiiStEmx
Heimdallr
Level 149
God Stats
1W - 5L
1,330 SR
Queue Stats
151W - 146L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 4 / 4
9,110
759
6,917
16,134
17,256
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chernobog
DJ Catnip
Chernobog
17
2 / 3 / 6
8,662
722
8,785
8,697
5,102
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Camazotz
Hedeox
Camazotz
16
3 / 4 / 7
8,400
700
9,079
13,480
11,274
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

15
3 / 4 / 9
8,556
713
10,051
13,470
14,483
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Yu Huang
10
0 / 4 / 3
6,673
556
2,158
6,075
2,662
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
17
5 / 2 / 7
10,132
844
8,065
8,465
4,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
Chino_0102
Fenrir
17
7 / 3 / 9
10,268
856
8,431
15,432
17,163
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
15
1 / 3 / 7
8,538
712
7,302
6,391
2,874
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
2 / 4 / 10
8,907
742
14,642
10,354
4,599
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
xHaCKxSiiStEmx
Heimdallr
18
4 / 1 / 7
10,167
847
10,856
6,977
3,645
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
59
13
Kills
19
19
Deaths
13
29
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Merlin
5
2
7
4.25
W
Fenrir
Chino_0102
Fenrir
7
3
9
3.83
L
5
4
4
1.75
L
Chernobog
DJ Catnip
Chernobog
2
3
6
1.67
L
Camazotz
Hedeox
Camazotz
3
4
7
1.63
L
3
4
9
1.88
W
Janus
1
3
7
1.5
L
Yu Huang
0
4
3
0.38
W
2
4
10
1.75
W
Heimdallr
xHaCKxSiiStEmx
Heimdallr
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,990
Damage
49,296
57,856
Taken
47,619
50,777
Mitigated
32,387
13,318
Healing
17,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
8,065
563
1,370
2,962
8,465
4,106
1,236
2,942
5,239
24,880
0
W
Fenrir
Chino_0102
Fenrir
8,431
1,305
1,564
4,767
15,432
17,163
1,042
4,000
10,986
0
10,807
L
6,917
282
0
3,390
16,134
17,256
0
7,189
8,477
12,454
0
L
Chernobog
DJ Catnip
Chernobog
8,785
3,903
253
1,323
8,697
5,102
1,053
4,372
4,140
0
26,520
L
Camazotz
Hedeox
Camazotz
9,079
948
143
3,442
13,480
11,274
0
6,378
6,965
0
16,540
L
10,051
363
927
2,787
13,470
14,483
96
9,263
4,151
20,190
0
W
Janus
7,302
422
1,134
438
6,391
2,874
1,121
3,398
2,809
15,648
0
L
Yu Huang
2,158
34
352
701
6,075
2,662
0
2,761
3,164
2,355
0
W
14,642
5,932
0
2,256
10,354
4,599
1,363
3,971
6,221
27,528
0
W
Heimdallr
xHaCKxSiiStEmx
Heimdallr
10,856
3,433
1,295
1,528
6,977
3,645
1,278
4,364
2,613
0
24,475

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,401
Gold Earned
48,012
103
Minions Killed
139
0
Camps Cleared
0
1,071,238
Distance Traveled
1,116,809
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,132
844
40
3
0
209,809
0
W
Fenrir
10,268
856
7
1
0
252,682
0
L
Ares
9,110
759
11
1
0
268,496
0
L
Chernobog
8,662
722
45
4
0
208,289
0
L
Camazotz
8,400
700
18
2
0
253,275
0
L
Cthulhu
8,556
713
28
2
0
218,407
0
W
Janus
8,538
712
21
2
0
226,012
0
L
Yu Huang
6,673
556
1
0
0
122,771
0
W
Sol
8,907
742
34
3
0
199,435
0
W
Heimdallr
10,167
847
37
3
0
228,871
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role