Player Matchup

Cerberus
Cerberus
InfreakCG
Cerberus
Level 120
God Stats
2W - 2L
1,792 SR
Queue Stats
264W - 232L
1,470 Elo+
Party 2
Janus
Janus
MomisDistroyer
Janus
Level 122
God Stats
2W - 9L
1,321 SR
Queue Stats
272W - 236L
1,487 Elo+
Party 2
Nike
Nike
PapaSandro59
Nike
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,108 Elo+
Party 3
Loki
Loki
slappat
Loki
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,479 Elo+
Party 3
Ishtar
Ishtar
virgil4729571
Ishtar
Level 88
God Stats
0W - 2L
1,319 SR
Queue Stats
2W - 3L
1,455 Elo+
Party 3
Team Averages
Level 113
1,486 SR
1,400 Elo+

VS

Team Averages
Level 96
1,445 SR
1,457 Elo+
Hercules
Hercules
 
Hercules
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
BENNATE76
Charybdis
Level 105
God Stats
2W - 0L
1,500 SR
Queue Stats
105W - 109L
1,424 Elo+
Party 1
Charon
Charon
Mr TD Gamer3428
Charon
Level 64
God Stats
2W - 1L
1,500 SR
Queue Stats
61W - 60L
1,417 Elo+
Party 1
Ne Zha
Ne Zha
RoyaL x Scopzz
Ne Zha
Level 79
God Stats
1W - 2L
1,201 SR
Queue Stats
351W - 337L
1,489 Elo+
Solo
Scylla
Scylla
WarBeast092
Scylla
Level 123
God Stats
6W - 7L
1,523 SR
Queue Stats
43W - 49L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
InfreakCG
Cerberus
6
1 / 1 / 0
5,244
403
1,822
7,157
4,584
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

8
1 / 0 / 0
5,938
457
2,726
3,283
854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

11
0 / 0 / 2
5,989
461
6,719
10,982
9,501
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Loki
slappat
Loki
10
2 / 5 / 1
5,917
455
7,408
11,154
3,658
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
0 / 3 / 1
4,996
384
4,934
8,812
3,132
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
13
4 / 0 / 2
7,978
614
9,684
12,280
11,121
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
BENNATE76
Charybdis
11
3 / 0 / 1
7,210
555
6,400
8,359
3,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 1 / 4
7,419
571
3,465
9,692
8,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

12
1 / 3 / 1
7,249
558
4,219
12,126
4,583
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
13
0 / 0 / 0
7,856
604
1,754
4,292
1,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
16
4
Kills
8
9
Deaths
4
4
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
4
0
2
5
W
Charybdis
BENNATE76
Charybdis
3
0
1
3.5
L
Cerberus
InfreakCG
Cerberus
1
1
0
1
L
1
0
0
1
W
0
1
4
2
L
0
0
2
1
W
1
3
1
0.5
W
Scylla
0
0
0
0
L
Loki
slappat
Loki
2
5
1
0.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,609
Damage
25,522
41,388
Taken
46,749
21,729
Mitigated
28,948
10,729
Healing
18,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
9,684
4,024
0
5,455
12,280
11,121
0
604
11,676
0
51,180
W
Charybdis
BENNATE76
Charybdis
6,400
3,798
0
4,783
8,359
3,018
4,559
316
8,043
0
52,860
L
Cerberus
InfreakCG
Cerberus
1,822
196
0
3,091
7,157
4,584
0
898
6,259
13,880
0
L
2,726
290
0
1,424
3,283
854
0
615
2,598
35,600
0
W
3,465
705
0
1,136
9,692
8,836
1,466
513
9,179
25,863
0
L
6,719
991
0
750
10,982
9,501
0
768
10,008
0
38,203
W
4,219
1,173
83
5,580
12,126
4,583
0
1,426
10,564
0
46,656
W
Scylla
1,754
193
0
1,300
4,292
1,390
2,363
1,734
2,558
57,832
0
L
Loki
slappat
Loki
7,408
1,710
140
2,939
11,154
3,658
26
595
10,511
0
34,472
L
4,934
2,807
359
2,026
8,812
3,132
0
2,234
6,578
0
26,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,084
Gold Earned
37,712
224
Minions Killed
380
0
Camps Cleared
0
1,086,528
Distance Traveled
1,271,704
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,978
614
78
6
0
269,818
1
W
Charybdis
7,210
555
85
7
0
220,565
0
L
Cerberus
5,244
403
23
2
0
144,544
0
L
Janus
5,938
457
67
5
0
135,376
1
W
Charon
7,419
571
33
3
0
229,117
0
L
Nike
5,989
461
57
4
0
280,581
0
W
Ne Zha
7,249
558
64
5
0
297,476
0
W
Scylla
7,856
604
120
9
0
254,728
4
L
Loki
5,917
455
40
3
0
307,845
0
L
Ishtar
4,996
384
37
3
0
218,182
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role