Player Matchup

Baba Yaga
Baba Yaga
Camiin
Baba Yaga
Level 142
God Stats
4W - 3L
1,511 SR
Queue Stats
153W - 147L
1,650 Elo+
Party 1
Aphrodite
Aphrodite
Danyiin
Aphrodite
Level 115
God Stats
2W - 0L
1,755 SR
Queue Stats
87W - 71L
1,644 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Nestiril
Tsukuyomi
Level 124
God Stats
1W - 3L
1,316 SR
Queue Stats
103W - 77L
1,530 Elo+
Party 2
Ganesha
Ganesha
XxYoungTactics
Ganesha
Level 101
God Stats
6W - 0L
1,588 SR
Queue Stats
101W - 90L
1,495 Elo+
Party 2
Hercules
Hercules
zEndeavor
Hercules
Level 106
God Stats
3W - 2L
1,763 SR
Queue Stats
79W - 73L
1,481 Elo+
Party 2
Team Averages
Level 118
1,587 SR
1,560 Elo+

VS

Team Averages
Level 142
1,474 SR
1,509 Elo+
Yu Huang
Yu Huang
HindoHando
Yu Huang
Level 109
God Stats
3W - 3L
1,722 SR
Queue Stats
306W - 275L
1,573 Elo+
Solo
Hel
Hel
Jessica Rages
Hel
Level 173
God Stats
10W - 12L
1,569 SR
Queue Stats
582W - 576L
1,542 Elo+
Solo
Set
Set
SILVERWOLF405
Set
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,308 Elo+
Party 3
Nox
Nox
SMG Vyrus
Nox
Level 158
God Stats
2W - 4L
1,501 SR
Queue Stats
181W - 181L
1,614 Elo+
Party 3
Ullr
Ullr
badxtimes
Ullr
Level 147
God Stats
1W - 2L
1,078 SR
Queue Stats
76W - 91L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Camiin
Baba Yaga
18
5 / 1 / 13
10,159
847
22,145
11,810
6,492
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
Danyiin
Aphrodite
17
2 / 1 / 12
9,777
815
8,366
11,870
7,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
Nestiril
Tsukuyomi
14
5 / 5 / 9
8,846
737
15,983
15,940
7,339
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
0 / 2 / 15
9,639
803
7,495
18,701
17,531
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hercules
zEndeavor
Hercules
17
8 / 1 / 9
9,940
828
11,916
18,211
14,999
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
HindoHando
Yu Huang
15
2 / 6 / 4
8,815
735
17,195
12,737
5,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
3 / 1 / 4
9,673
806
11,895
17,592
14,425
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
0 / 7 / 6
7,909
659
5,910
12,944
7,141
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

17
4 / 3 / 4
9,722
810
13,217
12,578
6,520
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ullr
12
0 / 3 / 5
7,513
626
10,989
16,370
6,681
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
32
20
Kills
9
10
Deaths
20
58
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
Camiin
Baba Yaga
5
1
13
11.5
W
Aphrodite
Danyiin
Aphrodite
2
1
12
8
L
Yu Huang
HindoHando
Yu Huang
2
6
4
0.67
L
3
1
4
5
W
Tsukuyomi
Nestiril
Tsukuyomi
5
5
9
1.9
L
0
7
6
0.43
L
4
3
4
2
W
0
2
15
3.75
L
Ullr
0
3
5
0.83
W
Hercules
zEndeavor
Hercules
8
1
9
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,905
Damage
59,206
76,532
Taken
72,221
53,545
Mitigated
40,443
45,317
Healing
34,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
Camiin
Baba Yaga
22,145
333
2,007
2,655
11,810
6,492
222
6,456
5,354
41,063
0
W
Aphrodite
Danyiin
Aphrodite
8,366
540
15,287
8,518
11,870
7,184
240
8,693
3,177
29,813
0
L
Yu Huang
HindoHando
Yu Huang
17,195
970
943
656
12,737
5,676
381
6,741
5,944
26,998
0
L
11,895
36
15,552
13,378
17,592
14,425
215
8,133
8,966
23,214
0
W
Tsukuyomi
Nestiril
Tsukuyomi
15,983
2,800
1,884
1,452
15,940
7,339
828
8,160
7,780
0
26,657
L
5,910
1,719
214
494
12,944
7,141
0
5,607
7,337
0
11,424
L
13,217
699
1,087
572
12,578
6,520
315
6,718
5,696
29,116
0
W
7,495
298
2,854
3,136
18,701
17,531
270
8,632
10,069
10,324
0
L
Ullr
10,989
4,320
182
1,399
16,370
6,681
618
10,320
5,846
0
18,252
W
Hercules
zEndeavor
Hercules
11,916
1,684
1,528
5,996
18,211
14,999
58
10,717
7,494
0
14,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,361
Gold Earned
43,632
124
Minions Killed
115
0
Camps Cleared
0
1,343,470
Distance Traveled
1,110,462
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
10,159
847
32
3
0
285,903
0
W
Aphrodite
9,777
815
64
5
0
255,772
0
L
Yu Huang
8,815
735
19
2
0
210,259
0
L
Hel
9,673
806
28
2
0
259,689
0
W
Tsukuyomi
8,846
737
23
2
0
254,955
0
L
Set
7,909
659
18
2
0
188,380
0
L
Nox
9,722
810
33
3
0
217,450
0
W
Ganesha
9,639
803
0
0
0
263,640
0
L
Ullr
7,513
626
17
1
0
234,684
0
W
Hercules
9,940
828
5
0
0
283,200
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role