Player Matchup

Medusa
Medusa
Dripwoody
Medusa
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 32L
1,549 Elo+
Party 2
Ne Zha
Ne Zha
EvansXsnavE
Ne Zha
Level 146
God Stats
9W - 3L
1,755 SR
Queue Stats
993W - 988L
1,545 Elo+
Party 1
Kuzenbo
Kuzenbo
Mossy Cheeks
Kuzenbo
Level 148
God Stats
1W - 0L
1,765 SR
Queue Stats
30W - 42L
1,521 Elo+
Party 2
Nu Wa
Nu Wa
SuPerSnAtCh89
Nu Wa
Level 163
God Stats
13W - 12L
1,560 SR
Queue Stats
521W - 500L
1,556 Elo+
Party 1
Aphrodite
Aphrodite
xPremium Vortex
Aphrodite
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 35L
1,538 Elo+
Party 2
Team Averages
Level 151
1,616 SR
1,542 Elo+

VS

Team Averages
Level 127
1,478 SR
1,564 Elo+
Hel
Hel
DapperDad
Hel
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 31L
1,531 Elo+
Solo
Odin
Odin
G00NEmpirE
Odin
Level 108
God Stats
0W - 1L
1,589 SR
Queue Stats
19W - 19L
1,593 Elo+
Solo
Shiva
Shiva
InmortuaeUrsi
Shiva
Level 105
God Stats
1W - 1L
1,279 SR
Queue Stats
116W - 112L
1,616 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
LTS Cloudz
Morgan Le Fay
Level 155
God Stats
8W - 13L
1,363 SR
Queue Stats
619W - 615L
1,580 Elo+
Solo
Ne Zha
Ne Zha
SlimsySet256600
Ne Zha
Level 145
God Stats
4W - 3L
1,660 SR
Queue Stats
283W - 307L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Dripwoody
Medusa
15
7 / 3 / 11
9,387
939
15,195
10,016
4,780
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ne Zha
14
2 / 3 / 12
8,382
838
6,581
8,985
6,826
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Kuzenbo
Mossy Cheeks
Kuzenbo
14
1 / 2 / 18
8,860
886
7,226
14,883
18,095
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

17
6 / 0 / 12
9,359
936
13,060
7,508
4,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Aphrodite
xPremium Vortex
Aphrodite
15
5 / 3 / 13
8,901
890
11,295
12,474
7,257
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 6 / 6
7,989
799
8,253
12,560
6,877
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
4 / 4 / 5
8,643
864
8,199
15,590
15,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
2 / 4 / 5
7,519
752
14,330
15,444
16,155
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
LTS Cloudz
Morgan Le Fay
6
0 / 1 / 1
5,723
572
0
1,842
589
13
1 / 6 / 6
7,142
714
8,349
15,215
7,728
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
33
21
Kills
10
11
Deaths
21
66
Assists
23
Player
Kills
Deaths
Assists
KDA
L
3
6
6
1
W
Medusa
Dripwoody
Medusa
7
3
11
4.17
W
Ne Zha
2
3
12
2.67
L
4
4
5
1.63
L
2
4
5
1.13
L
Morgan Le Fay
LTS Cloudz
Morgan Le Fay
0
1
1
0.5
W
Kuzenbo
Mossy Cheeks
Kuzenbo
1
2
18
5
L
1
6
6
0.67
W
6
0
12
12
W
Aphrodite
xPremium Vortex
Aphrodite
5
3
13
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,357
Damage
39,131
53,866
Taken
60,651
40,967
Mitigated
46,847
23,214
Healing
21,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,253
709
5,874
3,655
12,560
6,877
60
7,266
5,082
22,217
0
W
Medusa
Dripwoody
Medusa
15,195
8,656
0
500
10,016
4,780
2,386
1,609
8,180
0
27,934
W
Ne Zha
6,581
803
896
1,322
8,985
6,826
1,288
933
6,195
1,113
16,385
L
8,199
921
1,281
3,019
15,590
15,498
0
6,313
8,825
155
22,133
L
14,330
2,105
2,039
2,709
15,444
16,155
50
9,016
6,180
0
30,698
L
Morgan Le Fay
LTS Cloudz
Morgan Le Fay
0
0
0
0
1,842
589
0
1,135
707
0
0
W
Kuzenbo
Mossy Cheeks
Kuzenbo
7,226
2,666
58
1,900
14,883
18,095
598
2,400
12,097
11,386
0
L
8,349
1,813
665
1,982
15,215
7,728
0
7,831
7,312
0
22,766
W
13,060
3,913
1,027
2,344
7,508
4,009
3,088
1,493
5,870
31,414
0
W
Aphrodite
xPremium Vortex
Aphrodite
11,295
1,107
7,984
7,183
12,474
7,257
1,330
2,131
10,072
21,307
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,889
Gold Earned
37,016
113
Minions Killed
99
0
Camps Cleared
0
945,599
Distance Traveled
700,842
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,989
799
25
3
0
172,521
0
W
Medusa
9,387
939
31
3
0
186,057
0
W
Ne Zha
8,382
838
16
2
0
166,588
0
L
Odin
8,643
864
24
2
0
185,096
0
L
Shiva
7,519
752
29
3
0
178,084
0
L
Morgan Le Fay
5,723
572
0
0
0
0
0
W
Kuzenbo
8,860
886
7
1
0
207,876
0
L
Ne Zha
7,142
714
21
2
0
165,141
0
W
Nu Wa
9,359
936
29
3
0
200,367
0
W
Aphrodite
8,901
890
30
3
0
184,711
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role