Player Matchup

Janus
Janus
 
Janus
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
 
Achilles
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
Alemp
Persephone
Level 182
God Stats
97W - 46L
1,764 SR
Queue Stats
555W - 414L
1,566 Elo+
Solo
King Arthur
King Arthur
ThunderTonhus
King Arthur
Level 76
God Stats
6W - 4L
1,478 SR
Queue Stats
355W - 414L
1,419 Elo+
Solo
Raijin
Raijin
micholas29
Raijin
Level 133
God Stats
0W - 2L
1,688 SR
Queue Stats
61W - 72L
1,418 Elo+
Solo
Team Averages
Level 125
1,586 SR
1,481 Elo+

VS

Team Averages
Level 95
1,576 SR
1,475 Elo+
Hades
Hades
 
Hades
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
FNX_TpMBrL
Skadi
Level 159
God Stats
13W - 7L
1,710 SR
Queue Stats
131W - 131L
1,469 Elo+
Solo
Nu Wa
Nu Wa
SoulDelle
Nu Wa
Level 67
God Stats
19W - 16L
1,503 SR
Queue Stats
25W - 26L
1,519 Elo+
Party 1
Thanatos
Thanatos
TMenezes
Thanatos
Level 136
God Stats
50W - 31L
1,670 SR
Queue Stats
78W - 68L
1,585 Elo+
Solo
Ymir
Ymir
lktzinhoplays
Ymir
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,305 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
1 / 5 / 2
5,972
1,194
7,166
5,779
1,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
 
Achilles
9
0 / 2 / 2
5,323
1,065
1,720
5,320
5,507
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Persephone
Alemp
Persephone
10
0 / 0 / 0
5,115
1,023
1,269
773
359
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
ThunderTonhus
King Arthur
11
1 / 2 / 2
5,979
1,196
3,498
7,223
5,040
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Raijin
micholas29
Raijin
10
1 / 2 / 2
5,905
1,181
7,076
4,471
1,216
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Team 1 Tickets

325

VS

Team 2 Tickets

401

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
11
0 / 1 / 6
5,613
1,123
4,086
5,492
3,962
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Skadi
11
2 / 0 / 6
6,447
1,289
3,290
2,947
923
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
SoulDelle
Nu Wa
11
0 / 0 / 7
6,282
1,256
3,635
1,276
431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
TMenezes
Thanatos
11
7 / 1 / 3
7,458
1,492
7,098
5,871
2,101
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 1 / 7
6,824
1,365
3,447
8,277
5,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
40
3
Kills
11
11
Deaths
3
8
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
5
2
0.4
L
Achilles
 
Achilles
0
2
2
0.5
W
Hades
 
Hades
0
1
6
3
L
Persephone
Alemp
Persephone
0
0
0
0
W
Skadi
2
0
6
5
W
Nu Wa
SoulDelle
Nu Wa
0
0
7
3.5
W
Thanatos
TMenezes
Thanatos
7
1
3
8.5
L
King Arthur
ThunderTonhus
King Arthur
1
2
2
1
W
2
1
7
5.5
L
Raijin
micholas29
Raijin
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,729
Damage
21,556
23,566
Taken
23,863
13,882
Mitigated
12,955
553
Healing
5,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
7,166
683
0
0
5,779
1,760
0
2,450
3,329
26,645
0
L
Achilles
 
Achilles
1,720
449
0
455
5,320
5,507
0
2,598
2,722
0
3,678
W
Hades
 
Hades
4,086
298
248
378
5,492
3,962
0
3,683
1,714
7,832
0
L
Persephone
Alemp
Persephone
1,269
26
0
87
773
359
0
746
27
5,117
0
W
Skadi
3,290
1,043
0
314
2,947
923
0
1,528
1,347
0
16,680
W
Nu Wa
SoulDelle
Nu Wa
3,635
1,293
0
30
1,276
431
0
992
252
23,085
0
W
Thanatos
TMenezes
Thanatos
7,098
2,809
0
4,288
5,871
2,101
0
3,256
2,615
0
12,905
L
King Arthur
ThunderTonhus
King Arthur
3,498
779
0
0
7,223
5,040
0
3,651
3,407
0
8,274
W
3,447
430
0
622
8,277
5,538
0
6,007
1,891
5,935
0
L
Raijin
micholas29
Raijin
7,076
567
0
11
4,471
1,216
0
1,472
2,859
16,186
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,294
Gold Earned
32,624
94
Minions Killed
102
4
Camps Cleared
7
352,929
Distance Traveled
515,378
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,972
1,194
47
9
0
94,568
0
L
Achilles
5,323
1,065
5
1
0
54,638
0
W
Hades
5,613
1,123
5
1
1
94,235
0
L
Persephone
5,115
1,023
11
2
0
13,059
0
W
Skadi
6,447
1,289
38
8
3
100,531
0
W
Nu Wa
6,282
1,256
45
9
2
112,816
0
W
Thanatos
7,458
1,492
7
1
1
107,556
0
L
King Arthur
5,979
1,196
12
2
0
93,084
0
W
Ymir
6,824
1,365
7
1
0
100,240
0
L
Raijin
5,905
1,181
19
4
4
97,580
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role