Player Matchup

Discordia
Discordia
AppleJuiceBoxed
Discordia
Level 124
God Stats
2W - 4L
1,629 SR
Queue Stats
17W - 33L
1,352 Elo+
Party 2
Rama
Rama
BluKraken
Rama
Level 26
God Stats
0W - 1L
1,750 SR
Queue Stats
11W - 20L
1,371 Elo+
Party 2
Susano
Susano
Bruudz
Susano
Level 125
God Stats
3W - 4L
1,500 SR
Queue Stats
195W - 173L
1,501 Elo+
Solo
Bellona
Bellona
arigatito26
Bellona
Level 133
God Stats
1W - 3L
1,782 SR
Queue Stats
111W - 117L
1,442 Elo+
Party 3
Artio
Artio
sugarbabysaurio
Artio
Level 127
God Stats
2W - 3L
1,600 SR
Queue Stats
181W - 171L
1,433 Elo+
Party 3
Team Averages
Level 107
1,652 SR
1,420 Elo+

VS

Team Averages
Level 106
1,535 SR
1,480 Elo+
Persephone
Persephone
FH Alpha
Persephone
Level 105
God Stats
6W - 5L
1,647 SR
Queue Stats
65W - 53L
1,469 Elo+
Party 1
Nemesis
Nemesis
IcyB Skyz
Nemesis
Level 120
God Stats
2W - 2L
1,526 SR
Queue Stats
53W - 52L
1,469 Elo+
Party 1
Pele
Pele
InexactMedal202
Pele
Level 108
God Stats
21W - 9L
1,605 SR
Queue Stats
86W - 94L
1,484 Elo+
Party 1
Hachiman
Hachiman
Xurhky
Hachiman
Level 75
God Stats
4W - 2L
1,605 SR
Queue Stats
62W - 64L
1,441 Elo+
Party 1
Cerberus
Cerberus
hithead169727
Cerberus
Level 122
God Stats
3W - 7L
1,292 SR
Queue Stats
308W - 291L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AppleJuiceBoxed
Discordia
12
2 / 4 / 2
6,650
475
10,850
8,110
2,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
12
1 / 3 / 1
6,625
473
6,526
7,663
2,443
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Susano
Bruudz
Susano
11
4 / 3 / 2
6,881
492
5,543
9,832
3,208
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bellona
arigatito26
Bellona
12
1 / 3 / 1
7,084
506
5,473
13,659
12,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

10
0 / 2 / 4
6,504
465
3,612
14,248
10,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
FH Alpha
Persephone
13
7 / 4 / 3
8,043
575
9,562
10,110
3,703
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
IcyB Skyz
Nemesis
12
1 / 2 / 3
7,343
525
6,854
9,668
6,323
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
4 / 0 / 5
8,720
623
7,090
10,939
4,587
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hachiman
Xurhky
Hachiman
12
2 / 1 / 1
7,412
529
6,285
8,562
3,353
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
hithead169727
Cerberus
12
1 / 1 / 9
7,378
527
6,477
13,442
11,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
36
8
Kills
15
15
Deaths
8
10
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Discordia
AppleJuiceBoxed
Discordia
2
4
2
0.75
L
Rama
1
3
1
0.5
L
Susano
Bruudz
Susano
4
3
2
1.67
W
Persephone
FH Alpha
Persephone
7
4
3
2.13
W
Nemesis
IcyB Skyz
Nemesis
1
2
3
1.25
W
4
0
5
6.5
W
Hachiman
Xurhky
Hachiman
2
1
1
2.5
L
Bellona
arigatito26
Bellona
1
3
1
0.5
W
Cerberus
hithead169727
Cerberus
1
1
9
5.5
L
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,004
Damage
36,268
53,512
Taken
52,721
31,622
Mitigated
29,683
13,386
Healing
13,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
AppleJuiceBoxed
Discordia
10,850
990
0
750
8,110
2,809
0
5,393
2,447
51,290
0
L
Rama
6,526
5,164
0
2,142
7,663
2,443
336
1,030
6,633
0
48,887
L
Susano
Bruudz
Susano
5,543
1,136
0
2,143
9,832
3,208
0
2,117
7,412
0
33,095
W
Persephone
FH Alpha
Persephone
9,562
643
0
2,262
10,110
3,703
98
4,552
5,536
41,788
0
W
Nemesis
IcyB Skyz
Nemesis
6,854
2,188
0
1,661
9,668
6,323
0
746
8,906
229
51,178
W
7,090
1,582
0
2,980
10,939
4,587
696
1,735
9,148
0
87,776
W
Hachiman
Xurhky
Hachiman
6,285
3,447
0
3,266
8,562
3,353
0
921
7,641
0
54,810
L
Bellona
arigatito26
Bellona
5,473
1,175
0
4,441
13,659
12,509
40
1,313
11,433
0
50,347
W
Cerberus
hithead169727
Cerberus
6,477
534
0
3,645
13,442
11,717
0
6,554
6,888
27,164
0
L
3,612
481
174
3,736
14,248
10,653
0
5,722
8,221
22,172
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,744
Gold Earned
38,896
315
Minions Killed
426
0
Camps Cleared
0
1,295,186
Distance Traveled
1,352,060
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
6,650
475
91
7
0
260,023
0
L
Rama
6,625
473
73
5
0
245,577
0
L
Susano
6,881
492
38
3
0
263,172
0
W
Persephone
8,043
575
70
5
0
247,843
0
W
Nemesis
7,343
525
79
6
0
283,403
0
W
Pele
8,720
623
133
10
0
298,113
0
W
Hachiman
7,412
529
102
7
0
254,047
4
L
Bellona
7,084
506
87
6
0
256,390
1
W
Cerberus
7,378
527
42
3
0
268,654
2
L
Artio
6,504
465
26
2
0
270,024
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role