Player Matchup

Morgan Le Fay
Morgan Le Fay
BeigePrune593
Morgan Le Fay
Level 63
God Stats
2W - 3L
1,500 SR
Queue Stats
66W - 72L
1,101 Elo+
Party 1
Odin
Odin
brunkvunk
Odin
Level 16
God Stats
4W - 2L
1,500 SR
Queue Stats
49W - 42L
1,110 Elo+
Party 1
Mercury
Mercury
je89nimo
Mercury
Level 53
God Stats
11W - 12L
1,564 SR
Queue Stats
66W - 62L
1,468 Elo+
Solo
Team Averages
Level 44
1,521 SR
1,227 Elo+

VS

Team Averages
Level 52
1,642 SR
1,268 Elo+
Achilles
Achilles
Forsakenfire
Achilles
Level 64
God Stats
1W - 2L
1,697 SR
Queue Stats
21W - 26L
1,353 Elo+
Solo
Bakasura
Bakasura
Palebloodd-TTV
Bakasura
Level 51
God Stats
2W - 3L
1,474 SR
Queue Stats
11W - 18L
1,249 Elo+
Party 2
He Bo
He Bo
mastermilker-TTV
He Bo
Level 41
God Stats
1W - 1L
1,756 SR
Queue Stats
46W - 67L
1,202 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BeigePrune593
Morgan Le Fay
16
8 / 1 / 5
11,622
830
22,348
7,910
3,096
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Odin
13
0 / 2 / 8
9,491
678
2,394
7,757
4,676
Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
je89nimo
Mercury
14
7 / 3 / 6
11,374
812
11,176
13,495
4,627
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Forsakenfire
Achilles
12
1 / 4 / 5
9,771
698
8,052
18,315
17,140
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bakasura
13
3 / 5 / 2
10,066
719
7,778
15,619
8,104
Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 6 / 2
9,852
704
6,734
10,132
3,250
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
15
15
Kills
6
6
Deaths
15
19
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
BeigePrune593
Morgan Le Fay
8
1
5
10.5
L
Achilles
Forsakenfire
Achilles
1
4
5
0.88
L
Bakasura
3
5
2
0.8
W
Odin
0
2
8
2
W
Mercury
je89nimo
Mercury
7
3
6
3.33
L
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,918
Damage
22,564
29,162
Taken
44,066
12,399
Mitigated
28,494
3,191
Healing
2,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
BeigePrune593
Morgan Le Fay
22,348
778
0
1,639
7,910
3,096
897
2,269
5,586
71,150
0
L
Achilles
Forsakenfire
Achilles
8,052
2,003
0
985
18,315
17,140
0
8,765
9,349
0
28,349
L
Bakasura
7,778
6,294
0
1,855
15,619
8,104
0
8,968
6,587
0
19,242
W
Odin
2,394
758
0
623
7,757
4,676
276
1,214
5,750
0
18,749
W
Mercury
je89nimo
Mercury
11,176
4,491
0
929
13,495
4,627
0
3,771
9,202
0
34,674
L
6,734
360
0
0
10,132
3,250
373
5,080
5,052
29,743
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,487
Gold Earned
29,689
133
Minions Killed
110
0
Camps Cleared
0
833,510
Distance Traveled
777,106
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
11,622
830
76
5
0
275,517
0
L
Achilles
9,771
698
18
1
0
267,399
0
L
Bakasura
10,066
719
50
4
0
298,364
0
W
Odin
9,491
678
24
2
0
257,123
1
W
Mercury
11,374
812
33
2
0
300,870
2
L
He Bo
9,852
704
42
3
0
211,343
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role