Player Matchup

Charon
Charon
Excaleber
Charon
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 28L
1,466 Elo+
Party 2
Tyr
Tyr
Leviathan9595
Tyr
Level 104
God Stats
3W - 2L
1,520 SR
Queue Stats
105W - 142L
1,458 Elo+
Party 2
Amaterasu
Amaterasu
TallOne112
Amaterasu
Level 66
God Stats
6W - 6L
1,446 SR
Queue Stats
80W - 121L
1,429 Elo+
Party 2
Neith
Neith
darkpie1881
Neith
Level 111
God Stats
1W - 1L
1,486 SR
Queue Stats
215W - 212L
1,471 Elo+
Solo
Raijin
Raijin
xxxxKottonMouth
Raijin
Level 178
God Stats
5W - 3L
1,485 SR
Queue Stats
289W - 278L
1,509 Elo+
Solo
Team Averages
Level 117
1,488 SR
1,467 Elo+

VS

Team Averages
Level 98
1,574 SR
1,458 Elo+
Bakasura
Bakasura
BrenK2000
Bakasura
Level 115
God Stats
8W - 13L
1,479 SR
Queue Stats
679W - 628L
1,531 Elo+
Party 1
Hachiman
Hachiman
Get Skrrtted
Hachiman
Level 89
God Stats
10W - 15L
1,544 SR
Queue Stats
351W - 407L
1,469 Elo+
Solo
Maui
Maui
Muk Frog
Maui
Level 96
God Stats
1W - 3L
1,337 SR
Queue Stats
221W - 232L
1,452 Elo+
Party 1
Kukulkan
Kukulkan
RatchetPabs77
Kukulkan
Level 106
God Stats
9W - 5L
1,836 SR
Queue Stats
431W - 417L
1,422 Elo+
Solo
Amaterasu
Amaterasu
WDK xXGuapozZXx
Amaterasu
Level 84
God Stats
52W - 25L
1,675 SR
Queue Stats
191W - 172L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Excaleber
Charon
14
3 / 0 / 5
9,851
518
7,425
7,517
6,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
8 / 2 / 2
10,726
565
14,216
14,602
7,805
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Amaterasu
TallOne112
Amaterasu
14
2 / 3 / 3
9,454
498
12,346
21,602
20,682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
2 / 3 / 3
10,027
528
12,343
10,636
4,060
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
1 / 1 / 3
9,924
522
5,916
8,357
4,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BrenK2000
Bakasura
18
4 / 2 / 2
10,801
568
9,713
19,460
10,366
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hachiman
Get Skrrtted
Hachiman
11
0 / 3 / 0
7,343
386
4,442
11,400
3,924
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Maui
12
0 / 2 / 3
7,997
421
5,217
16,545
13,266
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Kukulkan
RatchetPabs77
Kukulkan
15
2 / 3 / 1
9,265
488
6,603
9,292
4,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Amaterasu
WDK xXGuapozZXx
Amaterasu
14
3 / 6 / 0
9,366
493
12,331
20,903
13,239
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
15
16
Kills
9
9
Deaths
16
16
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bakasura
BrenK2000
Bakasura
4
2
2
2.5
W
Charon
Excaleber
Charon
3
0
5
5.5
L
Hachiman
Get Skrrtted
Hachiman
0
3
0
0
W
8
2
2
4.5
L
Maui
0
2
3
0.75
L
Kukulkan
RatchetPabs77
Kukulkan
2
3
1
0.83
W
Amaterasu
TallOne112
Amaterasu
2
3
3
1.17
L
Amaterasu
WDK xXGuapozZXx
Amaterasu
3
6
0
0.5
W
2
3
3
1.17
W
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,246
Damage
38,306
62,714
Taken
77,600
43,342
Mitigated
45,148
14,156
Healing
22,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
BrenK2000
Bakasura
9,713
6,315
0
5,529
19,460
10,366
0
1,971
17,489
0
100,501
W
Charon
Excaleber
Charon
7,425
2,440
0
2,221
7,517
6,225
180
2,883
4,417
34,377
0
L
Hachiman
Get Skrrtted
Hachiman
4,442
3,125
0
3,857
11,400
3,924
0
1,022
10,378
0
44,913
W
14,216
1,238
0
3,241
14,602
7,805
383
2,500
11,564
0
81,602
L
Maui
5,217
1,930
1,667
3,048
16,545
13,266
0
7,054
9,491
23,679
0
L
Kukulkan
RatchetPabs77
Kukulkan
6,603
453
0
790
9,292
4,353
0
2,014
7,278
76,776
0
W
Amaterasu
TallOne112
Amaterasu
12,346
5,890
0
6,075
21,602
20,682
180
1,109
19,962
0
54,508
L
Amaterasu
WDK xXGuapozZXx
Amaterasu
12,331
6,791
0
7,514
20,903
13,239
962
1,347
19,556
0
61,904
W
12,343
3,318
0
1,619
10,636
4,060
2,942
1,465
8,314
0
88,570
W
5,916
891
0
1,000
8,357
4,570
396
4,447
3,840
89,761
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,982
Gold Earned
44,772
500
Minions Killed
505
0
Camps Cleared
0
1,873,922
Distance Traveled
1,779,639
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
10,801
568
168
9
0
459,147
0
W
Charon
9,851
518
29
2
0
388,263
3
L
Hachiman
7,343
386
73
4
0
229,807
0
W
Tyr
10,726
565
115
6
0
448,190
0
L
Maui
7,997
421
24
1
0
364,778
0
L
Kukulkan
9,265
488
135
7
0
341,707
7
W
Amaterasu
9,454
498
79
4
0
341,103
3
L
Amaterasu
9,366
493
105
6
0
384,200
3
W
Neith
10,027
528
137
7
0
348,615
2
W
Raijin
9,924
522
140
7
0
347,751
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role