Player Matchup

Rama
Rama
 
Rama
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Geneom
Cthulhu
Level 30
God Stats
1W - 0L
1,303 SR
Queue Stats
40W - 52L
1,460 Elo+
Solo
Serqet
Serqet
Louism23
Serqet
Level 140
God Stats
9W - 4L
1,950 SR
Queue Stats
343W - 320L
1,544 Elo+
Party 3
Charon
Charon
NukeDaWhales6
Charon
Level 38
God Stats
7W - 6L
1,578 SR
Queue Stats
24W - 25L
1,535 Elo+
Solo
Anubis
Anubis
WhiteLightningK
Anubis
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,600 Elo+
Party 3
Team Averages
Level 56
1,566 SR
1,528 Elo+

VS

Team Averages
Level 65
1,404 SR
1,478 Elo+
Hel
Hel
 
Hel
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
CyanConverse
Xing Tian
Level 37
God Stats
1W - 3L
1,152 SR
Queue Stats
24W - 29L
1,388 Elo+
Party 2
Ravana
Ravana
Greatwite1
Ravana
Level 107
God Stats
2W - 6L
1,378 SR
Queue Stats
65W - 62L
1,507 Elo+
Party 1
Cernunnos
Cernunnos
WaynesDangler
Cernunnos
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 11L
1,486 Elo+
Party 1
Bellona
Bellona
killermoon24
Bellona
Level 139
God Stats
3W - 3L
1,489 SR
Queue Stats
39W - 37L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
12
0 / 1 / 0
5,875
452
717
7,719
2,664
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Cthulhu
Geneom
Cthulhu
10
0 / 0 / 1
5,953
458
2,865
6,555
3,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
Louism23
Serqet
12
2 / 0 / 0
6,789
522
2,358
9,088
3,673
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 3 / 1
6,935
533
4,860
7,925
3,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
2 / 1 / 3
7,264
559
6,947
5,499
2,827
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
12
0 / 2 / 1
6,617
509
3,119
6,774
1,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Xing Tian
CyanConverse
Xing Tian
12
2 / 1 / 1
7,158
551
3,236
5,040
3,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ravana
Greatwite1
Ravana
12
0 / 1 / 3
6,568
505
2,903
5,639
1,781
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cernunnos
WaynesDangler
Cernunnos
14
1 / 0 / 0
7,428
571
5,398
6,418
2,742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
killermoon24
Bellona
8
2 / 1 / 0
5,759
443
4,762
8,273
5,934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
10
5
Kills
5
5
Deaths
5
5
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
0
1
0
0
L
Hel
 
Hel
0
2
1
0.25
L
Xing Tian
CyanConverse
Xing Tian
2
1
1
2.5
W
Cthulhu
Geneom
Cthulhu
0
0
1
0.5
L
Ravana
Greatwite1
Ravana
0
1
3
1.5
W
Serqet
Louism23
Serqet
2
0
0
2
W
1
3
1
0.5
L
Cernunnos
WaynesDangler
Cernunnos
1
0
0
1
W
2
1
3
3.5
L
Bellona
killermoon24
Bellona
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,747
Damage
19,418
36,786
Taken
32,144
16,701
Mitigated
16,343
9,118
Healing
13,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
717
624
0
1,749
7,719
2,664
0
174
7,545
0
44,480
L
Hel
 
Hel
3,119
259
808
3,208
6,774
1,939
0
3,107
3,605
61,196
0
L
Xing Tian
CyanConverse
Xing Tian
3,236
401
0
1,436
5,040
3,947
0
2,648
2,392
17,515
0
W
Cthulhu
Geneom
Cthulhu
2,865
285
71
1,797
6,555
3,616
60
1,172
5,383
21,749
0
L
Ravana
Greatwite1
Ravana
2,903
1,111
0
1,672
5,639
1,781
0
2,100
3,431
0
50,663
W
Serqet
Louism23
Serqet
2,358
671
0
1,267
9,088
3,673
0
2,024
7,064
0
46,468
W
4,860
1,371
0
950
7,925
3,921
666
1,084
6,841
42,090
0
L
Cernunnos
WaynesDangler
Cernunnos
5,398
1,908
0
4,159
6,418
2,742
597
1,262
5,156
0
71,710
W
6,947
596
0
3,284
5,499
2,827
0
1,901
3,598
54,804
0
L
Bellona
killermoon24
Bellona
4,762
1,696
0
1,817
8,273
5,934
0
5,555
2,718
0
24,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,816
Gold Earned
33,530
323
Minions Killed
381
0
Camps Cleared
0
1,252,956
Distance Traveled
1,201,694
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
5,875
452
68
5
0
226,840
3
L
Hel
6,617
509
108
8
0
251,965
2
L
Xing Tian
7,158
551
28
2
0
255,095
0
W
Cthulhu
5,953
458
33
3
0
260,064
0
L
Ravana
6,568
505
82
6
0
277,349
0
W
Serqet
6,789
522
73
6
0
300,445
0
W
Charon
6,935
533
60
5
0
233,756
0
L
Cernunnos
7,428
571
122
9
0
239,662
0
W
Anubis
7,264
559
89
7
0
231,851
0
L
Bellona
5,759
443
41
3
0
177,623
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role