Player Matchup

Cliodhna
Cliodhna
CowboyAssisin10
Cliodhna
Level 125
God Stats
14W - 8L
1,837 SR
Queue Stats
151W - 173L
1,458 Elo+
Party 1
Cthulhu
Cthulhu
DragonBallzz321
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,417 Elo+
Party 1
Zhong Kui
Zhong Kui
HAF01
Zhong Kui
Level 95
God Stats
13W - 14L
1,582 SR
Queue Stats
133W - 175L
1,450 Elo+
Party 1
Charybdis
Charybdis
PaulMFBunyan
Charybdis
Level 78
God Stats
10W - 14L
1,460 SR
Queue Stats
125W - 162L
1,414 Elo+
Party 1
Vulcan
Vulcan
bubba47bubbaa
Vulcan
Level 84
God Stats
1W - 2L
1,861 SR
Queue Stats
34W - 50L
1,423 Elo+
Party 1
Team Averages
Level 78
1,648 SR
1,432 Elo+

VS

Team Averages
Level 75
1,618 SR
1,497 Elo+
Baron Samedi
Baron Samedi
MonettX69
Baron Samedi
Level 63
God Stats
7W - 4L
1,684 SR
Queue Stats
248W - 221L
1,521 Elo+
Party 2
He Bo
He Bo
SrButt
He Bo
Level 84
God Stats
2W - 2L
1,375 SR
Queue Stats
255W - 229L
1,521 Elo+
Party 2
Geb
Geb
XDraigon
Geb
Level 112
God Stats
24W - 19L
1,682 SR
Queue Stats
261W - 227L
1,521 Elo+
Party 2
Ratatoskr
Ratatoskr
popgondan2
Ratatoskr
Level 46
God Stats
15W - 6L
1,675 SR
Queue Stats
34W - 42L
1,419 Elo+
Solo
Rama
Rama
unclejames95
Rama
Level 69
God Stats
12W - 8L
1,675 SR
Queue Stats
180W - 158L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
11
1 / 4 / 2
6,237
520
8,442
14,264
5,238
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

8
0 / 4 / 0
4,804
400
3,042
9,138
6,112
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
HAF01
Zhong Kui
9
0 / 4 / 0
5,716
476
6,283
11,438
8,405
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Charybdis
PaulMFBunyan
Charybdis
10
0 / 4 / 1
6,042
504
3,625
8,455
2,770
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
3 / 3 / 0
6,577
548
7,071
6,738
2,564
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
MonettX69
Baron Samedi
13
2 / 0 / 2
7,519
627
5,637
8,410
3,615
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

He Bo
SrButt
He Bo
12
7 / 2 / 4
7,773
648
10,030
8,842
2,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
1 / 1 / 7
7,039
587
5,284
8,829
7,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ratatoskr
popgondan2
Ratatoskr
11
4 / 0 / 5
6,762
564
4,999
6,868
2,318
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
4 / 1 / 2
7,632
636
6,701
9,742
3,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
38
4
Kills
18
19
Deaths
4
3
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
1
4
2
0.5
L
0
4
0
0
L
Zhong Kui
HAF01
Zhong Kui
0
4
0
0
W
Baron Samedi
MonettX69
Baron Samedi
2
0
2
3
L
Charybdis
PaulMFBunyan
Charybdis
0
4
1
0.13
W
He Bo
SrButt
He Bo
7
2
4
4.5
W
1
1
7
4.5
L
3
3
0
1
W
Ratatoskr
popgondan2
Ratatoskr
4
0
5
6.5
W
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,463
Damage
32,651
50,033
Taken
42,691
25,089
Mitigated
19,301
7,834
Healing
14,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
8,442
614
0
1,975
14,264
5,238
0
6,232
7,968
0
51,427
L
3,042
308
0
346
9,138
6,112
0
2,760
6,231
14,635
337
L
Zhong Kui
HAF01
Zhong Kui
6,283
315
0
3,078
11,438
8,405
0
5,938
5,187
43,366
0
W
Baron Samedi
MonettX69
Baron Samedi
5,637
326
0
2,910
8,410
3,615
218
5,858
2,552
50,211
0
L
Charybdis
PaulMFBunyan
Charybdis
3,625
2,089
0
1,556
8,455
2,770
508
1,310
7,145
0
43,353
W
He Bo
SrButt
He Bo
10,030
267
0
1,669
8,842
2,626
0
2,176
6,666
46,739
0
W
5,284
323
0
2,533
8,829
7,145
0
3,548
5,281
26,366
0
L
7,071
2,737
0
879
6,738
2,564
0
4,398
2,298
29,030
0
W
Ratatoskr
popgondan2
Ratatoskr
4,999
1,221
0
1,847
6,868
2,318
705
2,616
4,252
0
28,192
W
6,701
5,235
0
5,954
9,742
3,597
1,109
1,927
7,763
0
63,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,376
Gold Earned
36,725
280
Minions Killed
344
0
Camps Cleared
0
1,202,066
Distance Traveled
1,263,245
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
6,237
520
65
5
0
283,878
0
L
Cthulhu
4,804
400
14
1
0
228,486
0
L
Zhong Kui
5,716
476
65
5
0
240,980
0
W
Baron Samedi
7,519
627
94
8
0
223,145
0
L
Charybdis
6,042
504
92
8
0
202,093
0
W
He Bo
7,773
648
77
6
0
254,551
0
W
Geb
7,039
587
27
2
0
267,195
0
L
Vulcan
6,577
548
44
4
0
246,629
0
W
Ratatoskr
6,762
564
52
4
0
304,594
0
W
Rama
7,632
636
94
8
0
213,760
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role