Player Matchup

Jing Wei
Jing Wei
Afrowjack
Jing Wei
Level 127
God Stats
89W - 69L
1,564 SR
Queue Stats
144W - 145L
1,508 Elo+
Solo
Tsukuyomi
Tsukuyomi
DarthPossssed
Tsukuyomi
Level 86
God Stats
3W - 0L
1,500 SR
Queue Stats
65W - 32L
1,633 Elo+
Party 1
Scylla
Scylla
Joasctorb
Scylla
Level 108
God Stats
2W - 0L
1,196 SR
Queue Stats
80W - 67L
1,527 Elo+
Party 2
Cerberus
Cerberus
Juiceman8675
Cerberus
Level 110
God Stats
2W - 0L
1,500 SR
Queue Stats
82W - 85L
1,449 Elo+
Party 2
Ne Zha
Ne Zha
RaSnipedJFK
Ne Zha
Level 126
God Stats
7W - 2L
1,706 SR
Queue Stats
150W - 81L
1,684 Elo+
Party 1
Team Averages
Level 111
1,493 SR
1,560 Elo+

VS

Team Averages
Level 118
1,529 SR
1,522 Elo+
Ah Muzen Cab
Ah Muzen Cab
Apex-WarriorYOLO
Ah Muzen Cab
Level 124
God Stats
0W - 1L
1,287 SR
Queue Stats
159W - 152L
1,572 Elo+
Party 4
Izanami
Izanami
Edwezzy
Izanami
Level 55
God Stats
5W - 3L
1,555 SR
Queue Stats
48W - 46L
1,480 Elo+
Party 3
Cerberus
Cerberus
LilxTylenol
Cerberus
Level 146
God Stats
2W - 1L
1,992 SR
Queue Stats
188W - 190L
1,588 Elo+
Party 4
Ix Chel
Ix Chel
MasterMorrison
Ix Chel
Level 157
God Stats
20W - 33L
1,562 SR
Queue Stats
155W - 132L
1,500 Elo+
Party 3
Charon
Charon
Splingorp
Charon
Level 109
God Stats
9W - 8L
1,249 SR
Queue Stats
48W - 47L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Afrowjack
Jing Wei
19
0 / 1 / 6
11,269
805
4,082
8,942
4,128
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tsukuyomi
DarthPossssed
Tsukuyomi
17
5 / 1 / 8
10,462
747
14,668
13,681
9,494
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Scylla
Joasctorb
Scylla
17
3 / 0 / 4
10,296
735
9,360
7,663
3,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
Juiceman8675
Cerberus
15
2 / 1 / 7
10,020
716
6,318
20,289
14,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ne Zha
18
5 / 0 / 7
10,861
776
16,343
19,665
22,085
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Apex-WarriorYOLO
Ah Muzen Cab
13
0 / 4 / 0
8,069
576
4,226
8,105
2,987
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Izanami
Edwezzy
Izanami
15
1 / 7 / 1
9,032
645
5,653
14,173
5,442
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
LilxTylenol
Cerberus
14
0 / 3 / 2
8,642
617
5,861
12,398
8,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
1 / 0 / 1
9,554
682
10,145
8,786
3,316
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Charon
Splingorp
Charon
16
1 / 1 / 2
9,065
648
15,494
14,617
12,332
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
9
15
Kills
3
3
Deaths
15
32
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Afrowjack
Jing Wei
0
1
6
3
L
Ah Muzen Cab
Apex-WarriorYOLO
Ah Muzen Cab
0
4
0
0
W
Tsukuyomi
DarthPossssed
Tsukuyomi
5
1
8
9
L
Izanami
Edwezzy
Izanami
1
7
1
0.21
W
Scylla
Joasctorb
Scylla
3
0
4
5
W
Cerberus
Juiceman8675
Cerberus
2
1
7
5.5
L
Cerberus
LilxTylenol
Cerberus
0
3
2
0.33
L
1
0
1
1.5
W
Ne Zha
5
0
7
8.5
L
Charon
Splingorp
Charon
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,771
Damage
41,379
70,240
Taken
58,079
53,116
Mitigated
32,286
26,421
Healing
9,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Afrowjack
Jing Wei
4,082
2,994
0
3,300
8,942
4,128
5,622
3,088
5,758
0
65,667
L
Ah Muzen Cab
Apex-WarriorYOLO
Ah Muzen Cab
4,226
2,277
0
556
8,105
2,987
0
1,442
6,631
0
16,909
W
Tsukuyomi
DarthPossssed
Tsukuyomi
14,668
2,291
0
3,456
13,681
9,494
518
4,985
8,384
69
36,996
L
Izanami
Edwezzy
Izanami
5,653
3,880
0
604
14,173
5,442
0
4,801
9,089
0
27,258
W
Scylla
Joasctorb
Scylla
9,360
608
0
1,905
7,663
3,137
2,193
5,906
1,382
38,631
0
W
Cerberus
Juiceman8675
Cerberus
6,318
442
0
7,428
20,289
14,272
61
7,276
12,504
18,135
0
L
Cerberus
LilxTylenol
Cerberus
5,861
404
246
3,104
12,398
8,209
0
2,667
9,677
16,762
0
L
10,145
1,301
1,897
1,733
8,786
3,316
0
2,461
5,918
46,307
0
W
Ne Zha
16,343
4,421
0
10,332
19,665
22,085
1,044
8,225
10,702
274
42,575
L
Charon
Splingorp
Charon
15,494
1,949
0
1,219
14,617
12,332
0
4,398
9,708
35,811
168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,908
Gold Earned
44,362
339
Minions Killed
242
0
Camps Cleared
0
1,470,656
Distance Traveled
1,166,868
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
11,269
805
125
9
0
270,668
0
L
Ah Muzen Cab
8,069
576
28
2
0
155,262
0
W
Tsukuyomi
10,462
747
31
2
0
299,191
0
L
Izanami
9,032
645
50
4
0
219,974
0
W
Scylla
10,296
735
78
6
0
308,154
1
W
Cerberus
10,020
716
46
3
0
259,578
5
L
Cerberus
8,642
617
38
3
0
185,732
0
L
Ix Chel
9,554
682
86
6
0
289,238
5
W
Ne Zha
10,861
776
59
4
0
333,065
0
L
Charon
9,065
648
40
3
0
316,662
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role