Player Matchup

Neith
Neith
Dcgaming22
Neith
Level 37
God Stats
7W - 3L
1,637 SR
Queue Stats
90W - 59L
1,577 Elo+
Party 3
Hades
Hades
Gonzocubical
Hades
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 11L
1,494 Elo+
Party 2
Khepri
Khepri
Maunuar
Khepri
Level 8
God Stats
7W - 1L
1,500 SR
Queue Stats
12W - 10L
1,494 Elo+
Party 2
Thanatos
Thanatos
SacrissJD
Thanatos
Level 127
God Stats
4W - 0L
1,500 SR
Queue Stats
80W - 64L
1,637 Elo+
Party 3
Ymir
Ymir
TheMoonMan212
Ymir
Level 2
God Stats
3W - 2L
1,500 SR
Queue Stats
9W - 16L
1,500 Elo+
Party 3
Team Averages
Level 58
1,527 SR
1,541 Elo+

VS

Team Averages
Level 46
1,559 SR
1,467 Elo+
Charon
Charon
Hempology
Charon
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,311 Elo+
Solo
Izanami
Izanami
Marvinamartian
Izanami
Level 6
God Stats
3W - 2L
1,715 SR
Queue Stats
5W - 6L
1,460 Elo+
Party 1
Fenrir
Fenrir
Moeskillz1
Fenrir
Level 13
God Stats
12W - 12L
1,722 SR
Queue Stats
37W - 24L
1,718 Elo+
Party 1
Kumbhakarna
Kumbhakarna
SENSAYXXII
Kumbhakarna
Level 49
God Stats
185W - 192L
1,531 SR
Queue Stats
201W - 219L
1,490 Elo+
Solo
Chaac
Chaac
YTDragonsBaneXII
Chaac
Level 118
God Stats
2W - 4L
1,326 SR
Queue Stats
64W - 48L
1,358 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
14
2 / 0 / 13
8,391
1,199
7,689
2,485
1,417
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
4 / 0 / 8
8,874
1,268
8,211
3,830
2,545
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Khepri
Maunuar
Khepri
14
0 / 0 / 14
8,214
1,173
3,563
5,406
5,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
SacrissJD
Thanatos
14
10 / 0 / 6
9,434
1,348
14,325
4,673
2,313
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
1 / 0 / 13
7,883
1,126
3,832
3,183
2,408
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

382

VS

Team 2 Tickets

218

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Hempology
Charon
13
0 / 4 / 0
7,969
1,138
2,992
14,941
14,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
0 / 6 / 0
6,907
987
3,039
12,351
4,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
Moeskillz1
Fenrir
11
0 / 3 / 0
6,547
935
1,090
3,531
1,747
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Kumbhakarna
SENSAYXXII
Kumbhakarna
11
0 / 0 / 0
7,103
1,015
371
2,829
1,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
0 / 4 / 0
7,026
1,004
8,615
9,437
6,854
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
0
17
Kills
0
0
Deaths
17
54
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Neith
2
0
13
8.5
W
4
0
8
8
L
Charon
Hempology
Charon
0
4
0
0
L
0
6
0
0
W
Khepri
Maunuar
Khepri
0
0
14
7
L
Fenrir
Moeskillz1
Fenrir
0
3
0
0
L
Kumbhakarna
SENSAYXXII
Kumbhakarna
0
0
0
0
W
Thanatos
SacrissJD
Thanatos
10
0
6
13
W
1
0
13
7.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,620
Damage
16,107
19,577
Taken
43,089
14,219
Mitigated
29,609
9,786
Healing
4,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
7,689
3,079
0
255
2,485
1,417
0
409
1,916
0
32,864
W
8,211
2,417
620
1,982
3,830
2,545
0
987
2,680
31,303
0
L
Charon
Hempology
Charon
2,992
1,000
0
710
14,941
14,395
0
4,615
10,326
21,714
0
L
3,039
1,661
0
524
12,351
4,616
0
4,745
7,606
0
9,449
W
Khepri
Maunuar
Khepri
3,563
667
0
1,007
5,406
5,536
0
658
4,609
7,162
0
L
Fenrir
Moeskillz1
Fenrir
1,090
448
0
99
3,531
1,747
0
2,164
1,367
0
1,348
L
Kumbhakarna
SENSAYXXII
Kumbhakarna
371
0
0
219
2,829
1,997
0
1,005
1,824
3,434
0
W
Thanatos
SacrissJD
Thanatos
14,325
4,364
0
5,651
4,673
2,313
0
670
3,771
0
22,379
W
3,832
444
0
271
3,183
2,408
0
653
2,354
6,473
0
L
8,615
1,172
129
2,790
9,437
6,854
0
3,145
6,292
0
25,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,796
Gold Earned
35,552
153
Minions Killed
109
8
Camps Cleared
3
726,024
Distance Traveled
488,188
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,391
1,199
63
9
1
150,253
0
W
Hades
8,874
1,268
52
7
5
128,178
0
L
Charon
7,969
1,138
44
6
0
109,308
0
L
Izanami
6,907
987
16
2
0
102,556
0
W
Khepri
8,214
1,173
14
2
1
147,241
0
L
Fenrir
6,547
935
1
0
1
52,678
0
L
Kumbhakarna
7,103
1,015
6
1
0
81,036
0
W
Thanatos
9,434
1,348
18
3
0
156,540
0
W
Ymir
7,883
1,126
6
1
1
143,812
0
L
Chaac
7,026
1,004
42
6
2
142,610
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role