Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Sun Wukong
Sun Wukong
CivicFan2443866
Sun Wukong
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 4L
1,205 Elo+
Party 1
Janus
Janus
Jckallas21
Janus
Level 18
God Stats
9W - 6L
1,500 SR
Queue Stats
55W - 61L
1,509 Elo+
Party 4
Ao Kuang
Ao Kuang
predawnport690
Ao Kuang
Level 43
God Stats
18W - 11L
1,570 SR
Queue Stats
502W - 450L
1,423 Elo+
Party 1
Bacchus
Bacchus
xV3RTIG0
Bacchus
Level 13
God Stats
3W - 9L
1,780 SR
Queue Stats
23W - 38L
1,680 Elo+
Party 4
Team Averages
Level 33
1,570 SR
1,463 Elo+

VS

Team Averages
Level 66
1,535 SR
1,487 Elo+
Aphrodite
Aphrodite
Kaamoshi
Aphrodite
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,459 Elo+
Party 2
The Morrigan
The Morrigan
Vatreusx
The Morrigan
Level 147
God Stats
5W - 2L
1,566 SR
Queue Stats
139W - 140L
1,445 Elo+
Party 3
Set
Set
XadreusX
Set
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
105W - 103L
1,448 Elo+
Party 3
Mulan
Mulan
dylpatric22
Mulan
Level 24
God Stats
4W - 5L
1,536 SR
Queue Stats
27W - 20L
1,552 Elo+
Party 2
Martichoras
Martichoras
thecrystalfroge
Martichoras
Level 63
God Stats
4W - 2L
1,575 SR
Queue Stats
27W - 21L
1,530 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
8
0 / 3 / 1
4,786
479
4,744
7,770
2,416
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
CivicFan2443866
Sun Wukong
9
0 / 2 / 0
4,703
470
1,403
6,001
4,154
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Janus
8
0 / 5 / 1
4,623
462
2,688
6,539
1,587
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
9
2 / 1 / 0
5,314
531
2,790
7,244
2,036
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
xV3RTIG0
Bacchus
7
1 / 1 / 0
4,704
470
2,453
6,334
6,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Kaamoshi
Aphrodite
9
1 / 1 / 3
5,746
575
2,159
4,158
2,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

The Morrigan
Vatreusx
The Morrigan
10
3 / 1 / 2
6,337
634
3,983
4,069
1,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
4 / 0 / 2
6,627
663
4,671
6,552
2,795
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
2 / 0 / 0
6,832
683
4,213
5,801
4,210
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Martichoras
thecrystalfroge
Martichoras
10
2 / 1 / 2
5,896
590
5,852
6,386
2,819
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
21
3
Kills
12
12
Deaths
3
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
0
3
1
0.17
L
Sun Wukong
CivicFan2443866
Sun Wukong
0
2
0
0
L
Janus
0
5
1
0.1
W
Aphrodite
Kaamoshi
Aphrodite
1
1
3
2.5
W
The Morrigan
Vatreusx
The Morrigan
3
1
2
4
W
4
0
2
5
W
2
0
0
2
L
Ao Kuang
2
1
0
2
W
Martichoras
thecrystalfroge
Martichoras
2
1
2
3
L
Bacchus
xV3RTIG0
Bacchus
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,078
Damage
20,878
33,888
Taken
26,966
16,230
Mitigated
13,404
7,749
Healing
7,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
4,744
2,500
0
2,499
7,770
2,416
0
982
6,788
0
33,915
L
Sun Wukong
CivicFan2443866
Sun Wukong
1,403
109
0
364
6,001
4,154
0
0
6,001
0
18,555
L
Janus
2,688
262
0
410
6,539
1,587
0
2,357
4,144
20,932
0
W
Aphrodite
Kaamoshi
Aphrodite
2,159
689
1,435
1,948
4,158
2,115
0
1,459
2,699
10,433
0
W
The Morrigan
Vatreusx
The Morrigan
3,983
1,053
0
483
4,069
1,465
683
1,951
2,036
36,001
0
W
4,671
1,485
0
1,018
6,552
2,795
0
2,450
3,862
0
41,875
W
4,213
448
0
1,621
5,801
4,210
0
455
5,346
0
47,414
L
Ao Kuang
2,790
878
0
2,368
7,244
2,036
0
1,588
5,656
26,819
0
W
Martichoras
thecrystalfroge
Martichoras
5,852
2,407
0
1,372
6,386
2,819
614
1,336
5,050
0
46,131
L
Bacchus
xV3RTIG0
Bacchus
2,453
169
0
2,108
6,334
6,037
0
1,182
5,152
8,670
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,130
Gold Earned
31,438
181
Minions Killed
295
0
Camps Cleared
0
1,015,866
Distance Traveled
1,043,326
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
4,786
479
63
6
0
188,638
0
L
Sun Wukong
4,703
470
37
4
0
215,241
0
L
Janus
4,623
462
37
4
0
189,452
0
W
Aphrodite
5,746
575
13
1
0
197,941
3
W
The Morrigan
6,337
634
62
6
0
189,821
0
W
Set
6,627
663
65
7
0
240,270
2
W
Mulan
6,832
683
79
8
0
222,325
0
L
Ao Kuang
5,314
531
39
4
0
227,459
2
W
Martichoras
5,896
590
76
8
0
192,969
0
L
Bacchus
4,704
470
5
1
0
195,076
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role