Player Matchup

Loki
Loki
Platinum IV
 
Loki
Platinum IV
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Gold III
AllahOfOreos
Chiron
Gold III
Level 153
God Stats
3W - 1L
1,901 SR
Queue Stats
78W - 70L
1,529 MMR
Party 3
Ra
Ra
Bronze III
BREXIT0R
Ra
Bronze III
Level 124
God Stats
1W - 1L
1,281 SR
Queue Stats
8W - 4L
1,546 MMR
Solo
Hades
Hades
Gold III
DarkGamer2705
Hades
Gold III
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 77L
1,538 MMR
Solo
Ares
Ares
Gold IV
ZotakuSenpai
Ares
Gold IV
Level 108
God Stats
3W - 1L
1,500 SR
Queue Stats
46W - 48L
1,504 MMR
Party 3
Team Averages
Gold IV
Gold IV
Average Tier
Level 128
1,536 SR
1,523 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 167
1,527 SR
1,538 MMR
Apollo
Apollo
Bronze III
Kha0sss
Apollo
Bronze III
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Thor
Thor
Gold II
Mango_Lee7
Thor
Gold II
Level 222
God Stats
2W - 1L
1,730 SR
Queue Stats
116W - 111L
1,594 MMR
Party 1
Ne Zha
Ne Zha
Gold I
PrimalLove14
Ne Zha
Gold I
Level 150
God Stats
1W - 2L
1,474 SR
Queue Stats
75W - 69L
1,540 MMR
Party 1
He Bo
He Bo
Bronze III
iRuleYou
He Bo
Bronze III
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Ymir
Ymir
Platinum V
l Shut em Down
Ymir
Platinum V
Level 243
God Stats
4W - 9L
1,429 SR
Queue Stats
452W - 440L
1,553 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
14
3 / 0 / 2
7,855
561
6,745
10,807
4,400
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Chiron
14
2 / 1 / 1
8,446
603
5,696
5,514
2,453
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
5 / 0 / 0
8,374
598
6,661
5,423
2,542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

14
1 / 1 / 1
8,465
605
5,144
8,083
4,298
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
2 / 1 / 6
7,399
529
4,552
7,615
5,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
BacchusKing ArthurThanatosFenrir

VS

Bans
RavanaBakasuraAchillesSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Kha0sss
Apollo
11
0 / 3 / 0
6,391
457
2,245
9,231
3,513
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 0 / 0
6,607
472
3,241
7,695
4,352
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ne Zha
12
0 / 4 / 2
6,655
475
4,690
12,321
4,970
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

He Bo
iRuleYou
He Bo
12
1 / 1 / 1
7,059
504
5,724
6,529
2,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

8
1 / 5 / 0
5,924
423
2,225
14,447
7,792
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
6
13
Kills
3
3
Deaths
13
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
3
0
2
4
W
Chiron
2
1
1
2.5
W
5
0
0
5
W
1
1
1
1.5
L
Apollo
Kha0sss
Apollo
0
3
0
0
L
1
0
0
1
L
Ne Zha
0
4
2
0.25
W
2
1
6
5
L
He Bo
iRuleYou
He Bo
1
1
1
1.5
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,798
Damage
18,125
37,442
Taken
50,223
19,519
Mitigated
22,736
18,784
Healing
12,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
6,745
2,184
0
6,093
10,807
4,400
0
1,407
9,400
0
70,112
W
Chiron
5,696
3,494
400
2,179
5,514
2,453
636
541
4,973
0
65,992
W
6,661
1,015
464
1,538
5,423
2,542
0
2,670
2,753
72,469
0
W
5,144
494
28
5,803
8,083
4,298
0
79
8,004
70,133
0
L
Apollo
Kha0sss
Apollo
2,245
1,406
0
1,612
9,231
3,513
0
948
8,283
0
42,260
L
3,241
556
0
1,653
7,695
4,352
0
3,743
3,952
65
53,654
L
Ne Zha
4,690
1,683
0
5,303
12,321
4,970
0
2,947
9,330
0
48,214
W
4,552
539
0
2,279
7,615
5,826
0
3,361
4,254
20,275
0
L
He Bo
iRuleYou
He Bo
5,724
301
0
557
6,529
2,109
0
2,853
3,576
44,939
0
L
2,225
927
668
2,287
14,447
7,792
0
5,602
8,667
20,684
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,539
Gold Earned
32,636
526
Minions Killed
363
0
Camps Cleared
0
1,416,743
Distance Traveled
1,265,915
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,855
561
120
9
0
340,997
0
W
Chiron
8,446
603
117
8
0
248,769
3
W
Ra
8,374
598
121
9
0
276,720
0
W
Hades
8,465
605
141
10
0
254,133
2
L
Apollo
6,391
457
66
5
0
298,065
0
L
Thor
6,607
472
84
6
0
228,045
5
L
Ne Zha
6,655
475
85
6
0
276,280
0
W
Ares
7,399
529
27
2
0
296,124
0
L
He Bo
7,059
504
96
7
0
285,562
0
L
Ymir
5,924
423
32
2
0
177,963
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role