Player Matchup

Tsukuyomi
Tsukuyomi
ItsSoleil
Tsukuyomi
Level 104
God Stats
3W - 5L
1,462 SR
Queue Stats
77W - 80L
1,498 Elo+
Party 3
Ix Chel
Ix Chel
SquishyBear9579
Ix Chel
Level 169
God Stats
0W - 5L
1,264 SR
Queue Stats
51W - 46L
1,508 Elo+
Party 4
Charon
Charon
TNwolfFang
Charon
Level 148
God Stats
6W - 3L
1,278 SR
Queue Stats
102W - 89L
1,489 Elo+
Party 4
Cerberus
Cerberus
WingedSins
Cerberus
Level 105
God Stats
19W - 22L
1,498 SR
Queue Stats
67W - 72L
1,462 Elo+
Party 3
Charybdis
Charybdis
sydneysavior
Charybdis
Level 104
God Stats
3W - 7L
1,372 SR
Queue Stats
95W - 97L
1,490 Elo+
Party 3
Team Averages
Level 126
1,375 SR
1,490 Elo+

VS

Team Averages
Level 145
1,497 SR
1,479 Elo+
Pele
Pele
 
Pele
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charon
Charon
 
Charon
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
 
Geb
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
Funny-ass20
Apollo
Level 179
God Stats
12W - 8L
1,474 SR
Queue Stats
793W - 754L
1,451 Elo+
Solo
Hera
Hera
X_DarkyRose_X
Hera
Level 147
God Stats
31W - 26L
1,509 SR
Queue Stats
623W - 598L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ItsSoleil
Tsukuyomi
6
1 / 2 / 2
3,805
761
1,933
5,058
1,474
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
0 / 3 / 0
3,453
691
240
3,810
1,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Charon
TNwolfFang
Charon
1
0 / 0 / 0
2,574
515
0
0
0
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
WingedSins
Cerberus
5
0 / 1 / 3
3,687
737
1,405
4,271
2,097
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Charybdis
sydneysavior
Charybdis
6
2 / 0 / 1
3,855
771
3,503
3,301
984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
7
2 / 0 / 0
3,886
777
1,117
3,878
1,109
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charon
 
Charon
6
0 / 0 / 0
3,743
749
100
2,004
909
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Geb
 
Geb
6
0 / 2 / 2
3,630
726
1,933
4,728
2,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Apollo
5
0 / 1 / 2
3,230
646
2,731
3,786
977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
4 / 0 / 0
4,834
967
3,498
1,957
560
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
10
3
Kills
6
6
Deaths
3
6
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
2
0
0
2
W
Charon
 
Charon
0
0
0
0
W
Geb
 
Geb
0
2
2
0.5
W
Apollo
0
1
2
1
L
Tsukuyomi
ItsSoleil
Tsukuyomi
1
2
2
1
L
0
3
0
0
L
Charon
TNwolfFang
Charon
0
0
0
0
L
Cerberus
WingedSins
Cerberus
0
1
3
1.5
W
4
0
0
4
L
Charybdis
sydneysavior
Charybdis
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,081
Damage
9,379
16,440
Taken
16,353
5,682
Mitigated
6,402
5,509
Healing
6,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
1,117
277
0
1,108
3,878
1,109
0
227
3,651
0
21,468
W
Charon
 
Charon
100
0
0
1,025
2,004
909
0
0
2,004
17,352
0
W
Geb
 
Geb
1,933
357
0
1,549
4,728
2,847
0
739
3,989
8,329
0
W
Apollo
2,731
1,692
0
1,699
3,786
977
0
444
3,342
0
13,141
L
Tsukuyomi
ItsSoleil
Tsukuyomi
1,933
726
0
892
5,058
1,474
0
655
4,331
0
20,417
L
240
0
50
1,040
3,810
1,127
0
2,149
1,483
13,360
0
L
Charon
TNwolfFang
Charon
0
0
0
0
0
0
0
0
0
0
0
L
Cerberus
WingedSins
Cerberus
1,405
314
504
1,289
4,271
2,097
0
1,432
2,799
9,638
0
W
3,498
832
0
740
1,957
560
0
235
1,722
27,334
0
L
Charybdis
sydneysavior
Charybdis
3,503
1,873
0
1,734
3,301
984
0
1,005
2,296
0
22,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,374
Gold Earned
19,323
127
Minions Killed
145
0
Camps Cleared
0
496,995
Distance Traveled
607,137
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
3,886
777
37
7
0
122,375
0
W
Charon
3,743
749
19
4
0
97,774
0
W
Geb
3,630
726
9
2
0
138,539
0
W
Apollo
3,230
646
22
4
0
118,363
0
L
Tsukuyomi
3,805
761
41
8
0
158,999
0
L
Ix Chel
3,453
691
27
5
0
122,743
1
L
Charon
2,574
515
0
0
0
692
0
L
Cerberus
3,687
737
16
3
0
113,312
0
W
Hera
4,834
967
58
12
0
130,086
1
L
Charybdis
3,855
771
43
9
0
101,249
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role