Player Matchup

Cabrakan
Cabrakan
DeathsLastLaugh
Cabrakan
Level 103
God Stats
1W - 3L
1,500 SR
Queue Stats
176W - 180L
1,494 Elo+
Party 3
Charon
Charon
HarvardGraduate
Charon
Level 125
God Stats
36W - 24L
1,633 SR
Queue Stats
303W - 258L
1,555 Elo+
Party 1
Loki
Loki
LifeAsKirb
Loki
Level 100
God Stats
74W - 51L
1,581 SR
Queue Stats
408W - 374L
1,459 Elo+
Party 3
Charybdis
Charybdis
MKay319
Charybdis
Level 67
God Stats
8W - 10L
1,561 SR
Queue Stats
187W - 166L
1,433 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
PurpleAlchemist
Morgan Le Fay
Level 127
God Stats
20W - 23L
1,486 SR
Queue Stats
286W - 256L
1,519 Elo+
Party 1
Team Averages
Level 104
1,552 SR
1,492 Elo+

VS

Team Averages
Level 91
1,544 SR
1,514 Elo+
Pele
Pele
Ashton1219
Pele
Level 82
God Stats
4W - 3L
1,500 SR
Queue Stats
484W - 415L
1,487 Elo+
Party 2
Bacchus
Bacchus
BreakfastWizards
Bacchus
Level 126
God Stats
34W - 19L
1,648 SR
Queue Stats
972W - 826L
1,549 Elo+
Solo
Hercules
Hercules
JayTooRaw
Hercules
Level 113
God Stats
1W - 0L
1,804 SR
Queue Stats
6W - 6L
1,552 Elo+
Solo
Janus
Janus
OVAxBRICKS
Janus
Level 64
God Stats
8W - 8L
1,572 SR
Queue Stats
246W - 203L
1,518 Elo+
Party 2
Izanami
Izanami
megadevx
Izanami
Level 69
God Stats
10W - 8L
1,197 SR
Queue Stats
81W - 78L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
11
2 / 4 / 1
6,214
518
4,516
12,489
8,257
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 1 / 3
6,437
536
3,366
6,947
4,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
1 / 3 / 0
6,848
571
6,798
13,874
8,056
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Charybdis
MKay319
Charybdis
9
1 / 3 / 0
5,535
461
2,119
7,412
2,595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Morgan Le Fay
PurpleAlchemist
Morgan Le Fay
13
2 / 2 / 1
6,890
574
6,726
6,996
2,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 1
6,936
578
4,684
8,529
3,266
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
3 / 0 / 5
7,359
613
5,780
7,818
7,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hercules
JayTooRaw
Hercules
13
3 / 1 / 2
7,527
627
9,660
11,810
10,606
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Janus
12
1 / 3 / 1
6,429
536
4,056
8,709
3,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
megadevx
Izanami
12
3 / 2 / 1
7,237
603
5,144
5,316
2,344
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
23
7
Kills
13
13
Deaths
7
5
Assists
10
Player
Kills
Deaths
Assists
KDA
W
3
1
1
3.5
W
3
0
5
5.5
L
Cabrakan
2
4
1
0.63
L
1
1
3
2.5
W
Hercules
JayTooRaw
Hercules
3
1
2
4
L
1
3
0
0.33
L
Charybdis
MKay319
Charybdis
1
3
0
0.33
W
Janus
1
3
1
0.5
L
Morgan Le Fay
PurpleAlchemist
Morgan Le Fay
2
2
1
1.25
W
Izanami
megadevx
Izanami
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,525
Damage
29,324
47,718
Taken
42,182
26,744
Mitigated
26,791
11,763
Healing
9,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,684
707
0
1,431
8,529
3,266
0
2,040
6,489
0
60,084
W
5,780
683
0
2,127
7,818
7,341
0
3,516
4,302
18,923
0
L
Cabrakan
4,516
633
0
4,328
12,489
8,257
0
1,522
10,858
46,291
0
L
3,366
666
0
2,492
6,947
4,837
0
3,068
3,743
17,276
0
W
Hercules
JayTooRaw
Hercules
9,660
5,059
0
4,416
11,810
10,606
0
1,335
10,311
0
53,798
L
6,798
2,294
0
1,378
13,874
8,056
0
63
13,456
0
57,860
L
Charybdis
MKay319
Charybdis
2,119
1,200
0
2,619
7,412
2,595
0
1,605
5,807
0
34,720
W
Janus
4,056
398
0
657
8,709
3,234
0
6,299
2,410
39,952
0
L
Morgan Le Fay
PurpleAlchemist
Morgan Le Fay
6,726
335
0
946
6,996
2,999
0
3,265
3,560
65,003
0
W
Izanami
megadevx
Izanami
5,144
3,668
0
1,030
5,316
2,344
207
1,620
3,696
0
58,655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,924
Gold Earned
35,488
351
Minions Killed
399
0
Camps Cleared
0
1,199,913
Distance Traveled
1,298,747
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
6,936
578
88
7
0
302,690
0
W
Bacchus
7,359
613
30
3
0
269,254
2
L
Cabrakan
6,214
518
62
5
0
225,607
0
L
Charon
6,437
536
24
2
0
255,468
0
W
Hercules
7,527
627
86
7
0
239,743
0
L
Loki
6,848
571
89
7
0
246,912
2
L
Charybdis
5,535
461
68
6
0
226,772
0
W
Janus
6,429
536
84
7
0
247,667
0
L
Morgan Le Fay
6,890
574
108
9
0
245,154
0
W
Izanami
7,237
603
111
9
0
239,393
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role