Player Matchup

Thanatos
Thanatos
AlterProphet
Thanatos
Level 102
God Stats
0W - 2L
1,316 SR
Queue Stats
10W - 16L
1,547 Elo+
Party 1
Gilgamesh
Gilgamesh
Evil Archon
Gilgamesh
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,296 Elo+
Party 1
Anubis
Anubis
EvilDescendant
Anubis
Level 83
God Stats
0W - 2L
1,342 SR
Queue Stats
10W - 18L
1,508 Elo+
Party 1
Charon
Charon
Kakuzu45
Charon
Level 109
God Stats
0W - 4L
1,255 SR
Queue Stats
10W - 17L
1,547 Elo+
Party 1
Danzaburou
Danzaburou
RagingRedChief
Danzaburou
Level 112
God Stats
41W - 30L
1,612 SR
Queue Stats
374W - 389L
1,446 Elo+
Solo
Team Averages
Level 85
1,405 SR
1,469 Elo+

VS

Team Averages
Level 62
1,471 SR
1,390 Elo+
Lancelot
Lancelot
GingerBoss
Lancelot
Level 139
God Stats
1W - 1L
1,314 SR
Queue Stats
33W - 26L
1,559 Elo+
Party 2
Medusa
Medusa
JibAjut
Medusa
Level 84
God Stats
25W - 17L
1,633 SR
Queue Stats
137W - 114L
1,424 Elo+
Party 2
Surtr
Surtr
TheHobbitsDad
Surtr
Level 44
God Stats
3W - 6L
1,337 SR
Queue Stats
90W - 97L
1,436 Elo+
Solo
Kukulkan
Kukulkan
WarmindCheff
Kukulkan
Level 14
God Stats
6W - 7L
1,500 SR
Queue Stats
56W - 46L
1,202 Elo+
Party 2
Cthulhu
Cthulhu
Warmlad
Cthulhu
Level 27
God Stats
19W - 7L
1,571 SR
Queue Stats
96W - 90L
1,327 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AlterProphet
Thanatos
9
2 / 4 / 0
5,405
541
2,724
8,408
2,474
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Gilgamesh
Evil Archon
Gilgamesh
7
0 / 5 / 0
4,511
451
1,313
6,230
2,663
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
1 / 4 / 1
5,911
591
1,930
6,810
2,642
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Charon
Kakuzu45
Charon
7
0 / 2 / 0
4,797
480
2,600
7,007
4,777
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
RagingRedChief
Danzaburou
7
0 / 3 / 0
4,602
460
4,327
6,572
2,032
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
GingerBoss
Lancelot
12
9 / 1 / 3
7,402
740
8,282
9,590
4,017
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
JibAjut
Medusa
9
2 / 0 / 2
5,795
580
3,729
5,612
1,971
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
4 / 0 / 1
7,422
742
3,637
6,062
3,327
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
WarmindCheff
Kukulkan
11
1 / 2 / 5
6,401
640
2,381
4,242
1,296
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
Warmlad
Cthulhu
9
1 / 0 / 1
5,831
583
2,610
8,095
4,376
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
29
3
Kills
17
18
Deaths
3
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Thanatos
AlterProphet
Thanatos
2
4
0
0.5
L
Gilgamesh
Evil Archon
Gilgamesh
0
5
0
0
L
1
4
1
0.38
W
Lancelot
GingerBoss
Lancelot
9
1
3
10.5
W
Medusa
JibAjut
Medusa
2
0
2
3
L
Charon
Kakuzu45
Charon
0
2
0
0
L
Danzaburou
RagingRedChief
Danzaburou
0
3
0
0
W
4
0
1
4.5
W
Kukulkan
WarmindCheff
Kukulkan
1
2
5
1.75
W
Cthulhu
Warmlad
Cthulhu
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,894
Damage
20,639
35,027
Taken
33,601
14,588
Mitigated
14,987
7,328
Healing
14,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
AlterProphet
Thanatos
2,724
739
0
3,350
8,408
2,474
0
83
8,301
0
30,249
L
Gilgamesh
Evil Archon
Gilgamesh
1,313
635
0
98
6,230
2,663
0
0
6,230
0
16,786
L
1,930
572
0
2,232
6,810
2,642
0
2,445
4,365
38,312
0
W
Lancelot
GingerBoss
Lancelot
8,282
3,485
0
5,745
9,590
4,017
0
596
8,994
0
55,164
W
Medusa
JibAjut
Medusa
3,729
2,029
0
3,026
5,612
1,971
719
1,407
4,145
0
37,966
L
Charon
Kakuzu45
Charon
2,600
900
0
982
7,007
4,777
0
1,514
5,493
14,443
0
L
Danzaburou
RagingRedChief
Danzaburou
4,327
1,569
0
666
6,572
2,032
0
1,110
5,462
0
27,730
W
3,637
1,859
0
2,423
6,062
3,327
421
0
5,925
491
51,832
W
Kukulkan
WarmindCheff
Kukulkan
2,381
756
0
522
4,242
1,296
0
1,689
2,553
33,391
0
W
Cthulhu
Warmlad
Cthulhu
2,610
367
985
2,135
8,095
4,376
126
1,545
6,267
18,910
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,226
Gold Earned
32,851
207
Minions Killed
324
0
Camps Cleared
0
952,726
Distance Traveled
997,917
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,405
541
51
5
0
219,438
0
L
Gilgamesh
4,511
451
33
3
0
177,236
0
L
Anubis
5,911
591
70
7
0
165,454
0
W
Lancelot
7,402
740
89
9
0
235,540
0
W
Medusa
5,795
580
60
6
0
193,359
0
L
Charon
4,797
480
14
1
0
201,084
0
L
Danzaburou
4,602
460
39
4
0
189,514
4
W
Surtr
7,422
742
90
9
0
183,901
0
W
Kukulkan
6,401
640
66
7
0
173,863
0
W
Cthulhu
5,831
583
19
2
0
211,254
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role