Player Matchup

Sun Wukong
Sun Wukong
GalaxyDeadShot
Sun Wukong
Level 122
God Stats
12W - 6L
1,753 SR
Queue Stats
318W - 285L
1,508 Elo+
Solo
Baron Samedi
Baron Samedi
Gōddēss
Baron Samedi
Level 157
God Stats
6W - 8L
1,578 SR
Queue Stats
170W - 163L
1,493 Elo+
Party 2
Cernunnos
Cernunnos
Lưcid
Cernunnos
Level 87
God Stats
1W - 0L
1,329 SR
Queue Stats
5W - 3L
1,618 Elo+
Party 2
Agni
Agni
Memoho1
Agni
Level 122
God Stats
98W - 55L
1,643 SR
Queue Stats
222W - 205L
1,548 Elo+
Solo
He Bo
He Bo
PizzaVanguardo
He Bo
Level 123
God Stats
6W - 5L
1,458 SR
Queue Stats
82W - 66L
1,539 Elo+
Solo
Team Averages
Level 122
1,552 SR
1,541 Elo+

VS

Team Averages
Level 116
1,407 SR
1,556 Elo+
Thor
Thor
 
Thor
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
AlexCTYC
Freya
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 47L
1,580 Elo+
Party 1
Surtr
Surtr
CPTDeadpoolio
Surtr
Level 124
God Stats
0W - 4L
1,312 SR
Queue Stats
59W - 51L
1,557 Elo+
Party 1
Charon
Charon
CannibalVector
Charon
Level 100
God Stats
1W - 4L
1,218 SR
Queue Stats
39W - 31L
1,539 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
wiliansittto
Morgan Le Fay
Level 127
God Stats
5W - 3L
1,508 SR
Queue Stats
299W - 272L
1,605 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
GalaxyDeadShot
Sun Wukong
12
2 / 0 / 1
7,088
709
3,657
7,003
4,392
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
Gōddēss
Baron Samedi
9
0 / 0 / 4
5,456
546
4,649
5,698
3,648
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cernunnos
Lưcid
Cernunnos
10
2 / 0 / 0
5,714
571
4,669
5,996
2,225
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Agni
Memoho1
Agni
11
2 / 0 / 1
6,052
605
6,319
5,053
1,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 1 / 4
5,672
567
4,173
6,397
2,010
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
10
0 / 0 / 1
5,280
528
2,066
6,812
2,695
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Freya
AlexCTYC
Freya
9
0 / 1 / 0
5,140
514
3,868
6,694
2,567
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

8
1 / 4 / 0
4,980
498
3,997
11,259
8,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
0 / 1 / 0
5,086
509
3,844
5,899
3,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Morgan Le Fay
wiliansittto
Morgan Le Fay
10
0 / 1 / 1
5,061
506
4,092
5,888
2,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
3
7
Kills
1
1
Deaths
7
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
0
0
1
0.5
L
Freya
AlexCTYC
Freya
0
1
0
0
L
1
4
0
0.25
L
0
1
0
0
W
Sun Wukong
GalaxyDeadShot
Sun Wukong
2
0
1
2.5
W
Baron Samedi
Gōddēss
Baron Samedi
0
0
4
2
W
Cernunnos
Lưcid
Cernunnos
2
0
0
2
W
Agni
Memoho1
Agni
2
0
1
2.5
W
1
1
4
3
L
Morgan Le Fay
wiliansittto
Morgan Le Fay
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,467
Damage
17,867
30,147
Taken
36,552
14,127
Mitigated
19,515
15,125
Healing
12,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
2,066
271
0
3,894
6,812
2,695
0
1,765
5,047
0
37,904
L
Freya
AlexCTYC
Freya
3,868
1,227
0
2,698
6,694
2,567
0
1,163
5,531
32,072
0
L
3,997
964
90
3,590
11,259
8,207
0
6,595
4,664
352
17,080
L
3,844
467
0
1,100
5,899
3,640
0
899
5,000
31,374
87
W
Sun Wukong
GalaxyDeadShot
Sun Wukong
3,657
654
0
2,968
7,003
4,392
0
3,372
3,631
0
54,536
W
Baron Samedi
Gōddēss
Baron Samedi
4,649
918
654
3,398
5,698
3,648
0
1,636
3,860
24,167
0
W
Cernunnos
Lưcid
Cernunnos
4,669
1,628
0
3,331
5,996
2,225
0
2,522
3,207
0
38,298
W
Agni
Memoho1
Agni
6,319
496
0
1,244
5,053
1,852
0
2,376
2,677
49,921
0
W
4,173
135
0
3,530
6,397
2,010
0
1,634
4,763
45,100
0
L
Morgan Le Fay
wiliansittto
Morgan Le Fay
4,092
417
0
1,129
5,888
2,406
0
4,733
1,155
36,631
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,982
Gold Earned
25,547
375
Minions Killed
268
0
Camps Cleared
0
1,038,649
Distance Traveled
1,005,592
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,280
528
64
6
0
229,408
0
L
Freya
5,140
514
67
7
0
195,828
0
L
Surtr
4,980
498
26
3
0
206,302
4
L
Charon
5,086
509
45
5
0
194,263
5
W
Sun Wukong
7,088
709
98
10
0
209,379
0
W
Baron Samedi
5,456
546
37
4
0
207,151
2
W
Cernunnos
5,714
571
67
7
0
194,215
0
W
Agni
6,052
605
103
10
0
207,959
0
W
He Bo
5,672
567
70
7
0
219,945
2
L
Morgan Le Fay
5,061
506
66
7
0
179,791
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role