Player Matchup

Artemis
Artemis
Platinum V
 
Artemis
Platinum V
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Gold I
Repxxxxx
Kuzenbo
Gold I
Level 149
God Stats
12W - 13L
1,453 SR
Queue Stats
164W - 160L
1,635 MMR
Party 2
Scylla
Scylla
Gold IV
dudasert
Scylla
Gold IV
Level 58
God Stats
1W - 0L
1,290 SR
Queue Stats
23W - 22L
1,633 MMR
Solo
Thor
Thor
Platinum V
lopman2
Thor
Platinum V
Level 135
God Stats
22W - 20L
1,628 SR
Queue Stats
827W - 820L
1,620 MMR
Solo
Sun Wukong
Sun Wukong
Gold II
marttonch
Sun Wukong
Gold II
Level 139
God Stats
8W - 2L
1,921 SR
Queue Stats
43W - 44L
1,606 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 114
1,559 SR
1,599 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 141
1,531 SR
1,625 MMR
Ganesha
Ganesha
Silver III
Exalted Goat
Ganesha
Silver III
Level 137
God Stats
1W - 1L
1,776 SR
Queue Stats
9W - 11L
1,502 MMR
Party 1
Cernunnos
Cernunnos
Platinum V
Geibõy
Cernunnos
Platinum V
Level 174
God Stats
10W - 21L
1,523 SR
Queue Stats
415W - 397L
1,626 MMR
Solo
Chaac
Chaac
Gold II
Mr_Itadori
Chaac
Gold II
Level 147
God Stats
2W - 2L
1,314 SR
Queue Stats
638W - 654L
1,616 MMR
Solo
Nemesis
Nemesis
Gold III
PepeMemeMagician
Nemesis
Gold III
Level 129
God Stats
68W - 95L
1,543 SR
Queue Stats
501W - 535L
1,616 MMR
Solo
Janus
Janus
Gold II
SullyKin
Janus
Gold II
Level 117
God Stats
0W - 2L
1,501 SR
Queue Stats
41W - 42L
1,768 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
11
2 / 1 / 2
6,857
571
7,465
8,036
3,087
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
Repxxxxx
Kuzenbo
10
1 / 0 / 2
6,235
520
3,732
7,107
5,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Scylla
dudasert
Scylla
11
2 / 1 / 0
6,827
569
3,886
4,189
1,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thor
lopman2
Thor
12
2 / 0 / 2
7,013
584
4,432
9,503
3,535
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Sun Wukong
marttonch
Sun Wukong
13
1 / 0 / 2
7,790
649
10,663
9,433
11,417
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
He BoBastetSusanoAo Kuang

VS

Bans
AchillesRavanaMartichorasKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Exalted Goat
Ganesha
9
1 / 0 / 1
6,147
512
3,104
6,637
4,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cernunnos
Geibõy
Cernunnos
10
0 / 4 / 0
5,570
464
5,540
11,816
4,148
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
12
0 / 3 / 0
6,403
534
4,654
14,245
8,984
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 0 / 0
6,367
531
2,112
7,866
3,140
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
SullyKin
Janus
11
1 / 1 / 0
6,338
528
4,699
5,152
2,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
3
8
Kills
2
2
Deaths
8
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
2
1
2
3
L
Ganesha
Exalted Goat
Ganesha
1
0
1
1.5
L
Cernunnos
Geibõy
Cernunnos
0
4
0
0
L
Chaac
0
3
0
0
L
0
0
0
0
W
Kuzenbo
Repxxxxx
Kuzenbo
1
0
2
2
L
Janus
SullyKin
Janus
1
1
0
1
W
Scylla
dudasert
Scylla
2
1
0
2
W
Thor
lopman2
Thor
2
0
2
3
W
Sun Wukong
marttonch
Sun Wukong
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,178
Damage
20,109
38,268
Taken
45,716
25,040
Mitigated
22,590
8,914
Healing
12,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
7,465
3,635
0
3,445
8,036
3,087
54
692
7,344
0
47,222
L
Ganesha
Exalted Goat
Ganesha
3,104
773
0
1,999
6,637
4,206
0
2,893
3,744
15,966
0
L
Cernunnos
Geibõy
Cernunnos
5,540
2,819
0
3,529
11,816
4,148
0
1,042
10,774
0
45,124
L
Chaac
4,654
1,236
0
5,108
14,245
8,984
0
85
14,160
0
49,486
L
2,112
721
0
1,094
7,866
3,140
0
1,086
6,780
0
66,995
W
Kuzenbo
Repxxxxx
Kuzenbo
3,732
1,613
0
2,167
7,107
5,796
0
2,174
4,933
17,979
0
L
Janus
SullyKin
Janus
4,699
431
0
1,210
5,152
2,112
0
2,611
2,541
52,330
0
W
Scylla
dudasert
Scylla
3,886
571
0
618
4,189
1,205
0
2,146
2,043
46,113
0
W
Thor
lopman2
Thor
4,432
503
0
1,626
9,503
3,535
545
2,791
6,712
0
59,044
W
Sun Wukong
marttonch
Sun Wukong
10,663
3,050
0
1,058
9,433
11,417
0
0
9,433
85
61,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,722
Gold Earned
30,825
376
Minions Killed
399
0
Camps Cleared
0
1,298,893
Distance Traveled
1,312,439
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
6,857
571
84
7
0
226,727
3
L
Ganesha
6,147
512
0
0
0
262,431
4
L
Cernunnos
5,570
464
86
7
0
231,097
0
L
Chaac
6,403
534
109
9
0
243,883
1
L
Nemesis
6,367
531
98
8
0
301,510
0
W
Kuzenbo
6,235
520
14
1
0
283,963
3
L
Janus
6,338
528
106
9
0
273,518
2
W
Scylla
6,827
569
92
8
0
252,915
1
W
Thor
7,013
584
92
8
0
283,453
3
W
Sun Wukong
7,790
649
94
8
0
251,835
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role