Player Matchup

Charon
Charon
ArcaneWisteria
Charon
Level 156
God Stats
16W - 14L
1,462 SR
Queue Stats
195W - 233L
1,477 Elo+
Party 1
Ravana
Ravana
Bubbly1868
Ravana
Level 149
God Stats
4W - 4L
1,354 SR
Queue Stats
5W - 11L
1,376 Elo+
Party 1
Tiamat
Tiamat
RoughMarshmllow
Tiamat
Level 172
God Stats
4W - 1L
1,661 SR
Queue Stats
401W - 423L
1,495 Elo+
Party 1
Cabrakan
Cabrakan
Schmopl
Cabrakan
Level 17
God Stats
7W - 8L
1,595 SR
Queue Stats
10W - 14L
1,410 Elo+
Party 1
Charybdis
Charybdis
mirracull
Charybdis
Level 65
God Stats
14W - 13L
1,528 SR
Queue Stats
183W - 185L
1,558 Elo+
Party 1
Team Averages
Level 112
1,520 SR
1,463 Elo+

VS

Team Averages
Level 132
1,415 SR
1,454 Elo+
Apollo
Apollo
ArgonautZx
Apollo
Level 46
God Stats
0W - 1L
1,172 SR
Queue Stats
57W - 56L
1,443 Elo+
Party 2
King Arthur
King Arthur
Ghiraham23
King Arthur
Level 153
God Stats
1W - 2L
1,231 SR
Queue Stats
19W - 21L
1,533 Elo+
Party 2
Hades
Hades
Jacoboboy23
Hades
Level 146
God Stats
2W - 3L
1,708 SR
Queue Stats
50W - 59L
1,489 Elo+
Party 2
Loki
Loki
Th34LCh3MI5T
Loki
Level 260
God Stats
17W - 21L
1,464 SR
Queue Stats
293W - 338L
1,408 Elo+
Solo
Charon
Charon
salemsmoonstone
Charon
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 26L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 9
7,841
784
8,329
7,517
6,998
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ravana
Bubbly1868
Ravana
14
4 / 1 / 6
7,674
767
7,207
5,937
2,268
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

15
3 / 0 / 7
8,208
821
12,393
6,283
4,315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
Schmopl
Cabrakan
12
1 / 3 / 5
6,969
697
3,880
10,974
13,030
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
mirracull
Charybdis
15
2 / 0 / 7
7,683
768
6,849
6,248
2,850
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
ArgonautZx
Apollo
13
3 / 3 / 0
7,317
732
5,901
10,760
3,775
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Ghiraham23
King Arthur
13
1 / 3 / 2
6,797
680
5,839
12,568
8,374
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

14
0 / 3 / 3
7,223
722
4,959
9,587
3,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
0 / 1 / 1
6,791
679
3,971
6,817
2,381
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
0 / 2 / 1
6,253
625
3,408
6,363
3,502
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
11
12
Kills
4
4
Deaths
12
34
Assists
7
Player
Kills
Deaths
Assists
KDA
W
2
0
9
6.5
L
Apollo
ArgonautZx
Apollo
3
3
0
1
W
Ravana
Bubbly1868
Ravana
4
1
6
7
L
King Arthur
Ghiraham23
King Arthur
1
3
2
0.67
L
0
3
3
0.5
W
3
0
7
6.5
W
Cabrakan
Schmopl
Cabrakan
1
3
5
1.17
L
0
1
1
0.5
W
Charybdis
mirracull
Charybdis
2
0
7
5.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,658
Damage
24,078
36,959
Taken
46,095
29,461
Mitigated
21,780
5,904
Healing
7,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,329
1,223
0
862
7,517
6,998
27
1,500
5,973
21,429
0
L
Apollo
ArgonautZx
Apollo
5,901
3,581
0
2,165
10,760
3,775
92
5,235
5,250
0
30,223
W
Ravana
Bubbly1868
Ravana
7,207
1,400
0
252
5,937
2,268
1,106
487
4,173
0
11,614
L
King Arthur
Ghiraham23
King Arthur
5,839
912
0
310
12,568
8,374
0
7,408
4,924
145
15,534
L
4,959
602
508
2,984
9,587
3,748
0
4,184
5,271
30,151
0
W
12,393
1,324
0
2,724
6,283
4,315
189
711
5,441
41,433
0
W
Cabrakan
Schmopl
Cabrakan
3,880
889
0
794
10,974
13,030
0
2,861
7,839
4,254
281
L
3,971
447
0
1,360
6,817
2,381
0
2,130
4,610
0
23,174
W
Charybdis
mirracull
Charybdis
6,849
4,253
0
1,272
6,248
2,850
2,134
2,404
3,759
0
27,713
L
3,408
1,165
0
540
6,363
3,502
0
4,567
1,686
5,492
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,375
Gold Earned
34,381
193
Minions Killed
212
0
Camps Cleared
0
980,965
Distance Traveled
982,866
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
7,841
784
24
2
0
201,591
0
L
Apollo
7,317
732
61
6
0
199,372
0
W
Ravana
7,674
767
13
1
0
189,917
0
L
King Arthur
6,797
680
34
3
0
204,334
1
L
Hades
7,223
722
68
7
0
206,692
0
W
Tiamat
8,208
821
93
9
0
223,795
0
W
Cabrakan
6,969
697
0
0
0
186,528
0
L
Loki
6,791
679
43
4
0
205,218
0
W
Charybdis
7,683
768
63
6
0
179,134
0
L
Charon
6,253
625
6
1
0
167,250
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role