Player Matchup

Sobek
Sobek
Batter_Blaster69
Sobek
Level 114
God Stats
24W - 24L
1,531 SR
Queue Stats
121W - 123L
1,392 Elo+
Party 1
Medusa
Medusa
Bingle_Derry69
Medusa
Level 101
God Stats
4W - 5L
1,560 SR
Queue Stats
6W - 12L
1,305 Elo+
Party 1
Ah Puch
Ah Puch
SinisterPIZZA
Ah Puch
Level 105
God Stats
5W - 3L
1,890 SR
Queue Stats
279W - 294L
1,383 Elo+
Party 1
Team Averages
Level 107
1,660 SR
1,360 Elo+

VS

Team Averages
Level 109
1,527 SR
1,447 Elo+
Sol
Sol
JADGpapi
Sol
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 17L
1,540 Elo+
Solo
Charon
Charon
LordPhenex_
Charon
Level 100
God Stats
23W - 20L
1,557 SR
Queue Stats
525W - 542L
1,430 Elo+
Solo
Medusa
Medusa
barryasn97
Medusa
Level 127
God Stats
38W - 40L
1,525 SR
Queue Stats
190W - 207L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 6
10,207
785
7,844
15,179
16,895
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
5 / 0 / 1
10,419
801
6,798
10,952
4,299
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
13
1 / 0 / 4
10,048
773
9,488
5,302
2,262
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
8,467
651
8,846
7,119
2,629
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Charon
11
0 / 1 / 0
8,756
674
5,547
14,328
11,410
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
barryasn97
Medusa
11
0 / 3 / 0
8,690
668
6,937
9,026
3,892
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
0
7
Kills
0
0
Deaths
7
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
1
0
6
4
W
5
0
1
5.5
L
0
3
0
0
L
Charon
0
1
0
0
W
Ah Puch
1
0
4
3
L
Medusa
barryasn97
Medusa
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,130
Damage
21,330
31,433
Taken
30,473
23,456
Mitigated
17,931
8,569
Healing
2,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,844
187
122
3,567
15,179
16,895
545
5,736
9,443
21,231
660
W
6,798
3,307
0
2,256
10,952
4,299
1,421
5,058
5,790
0
49,489
L
8,846
1,927
0
1,988
7,119
2,629
0
4,396
2,723
33,914
0
L
Charon
5,547
854
0
320
14,328
11,410
0
7,584
6,639
24,589
802
W
Ah Puch
9,488
240
0
2,624
5,302
2,262
1,100
3,022
2,280
46,350
0
L
Medusa
barryasn97
Medusa
6,937
3,735
0
155
9,026
3,892
75
5,238
3,788
0
28,173

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,674
Gold Earned
25,913
147
Minions Killed
132
0
Camps Cleared
0
768,747
Distance Traveled
634,487
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
10,207
785
24
2
0
285,027
3
W
Medusa
10,419
801
66
5
0
263,881
2
L
Sol
8,467
651
49
4
0
166,699
1
L
Charon
8,756
674
31
2
0
238,029
1
W
Ah Puch
10,048
773
57
4
0
219,839
0
L
Medusa
8,690
668
52
4
0
229,759
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role