Player Matchup

Achilles
Achilles
CaveManBk
Achilles
Level 27
God Stats
3W - 3L
1,602 SR
Queue Stats
3W - 6L
1,268 Elo+
Party 2
Ullr
Ullr
Hunchō
Ullr
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 19L
1,229 Elo+
Party 2
Kukulkan
Kukulkan
LeeroyJenkins300
Kukulkan
Level 39
God Stats
7W - 7L
1,482 SR
Queue Stats
14W - 14L
1,387 Elo+
Party 2
Team Averages
Level 36
1,528 SR
1,294 Elo+

VS

Team Averages
Level 52
1,471 SR
1,400 Elo+
Tyr
Tyr
URdoomed101
Tyr
Level 67
God Stats
4W - 4L
1,563 SR
Queue Stats
302W - 306L
1,400 Elo+
Party 1
Ao Kuang
Ao Kuang
perchslayer1419
Ao Kuang
Level 61
God Stats
38W - 35L
1,415 SR
Queue Stats
595W - 585L
1,414 Elo+
Party 1
Kukulkan
Kukulkan
uraWHAT123456
Kukulkan
Level 29
God Stats
21W - 38L
1,435 SR
Queue Stats
208W - 214L
1,388 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
CaveManBk
Achilles
14
4 / 6 / 1
11,971
704
8,828
19,690
19,092
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ullr
Hunchō
Ullr
13
1 / 4 / 4
10,983
646
8,132
14,739
6,394
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
1 / 5 / 3
11,468
675
10,141
11,021
4,820
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 13
11,980
705
10,395
14,703
16,095
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ao Kuang
16
9 / 1 / 5
13,555
797
13,447
14,952
14,181
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kukulkan
uraWHAT123456
Kukulkan
17
5 / 2 / 8
13,261
780
16,506
8,591
3,709
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
41
6
Kills
15
15
Deaths
6
8
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Achilles
CaveManBk
Achilles
4
6
1
0.75
L
Ullr
Hunchō
Ullr
1
4
4
0.75
L
1
5
3
0.5
W
1
3
13
2.5
W
Ao Kuang
9
1
5
11.5
W
Kukulkan
uraWHAT123456
Kukulkan
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,101
Damage
40,348
45,450
Taken
38,246
30,306
Mitigated
33,985
2,925
Healing
8,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
CaveManBk
Achilles
8,828
2,013
0
436
19,690
19,092
0
14,172
5,518
61
23,204
L
Ullr
Hunchō
Ullr
8,132
4,417
0
1,127
14,739
6,394
0
8,792
5,947
0
23,498
L
10,141
1,204
0
1,362
11,021
4,820
141
7,514
3,507
66,532
0
W
10,395
259
438
4,412
14,703
16,095
42
4,670
10,033
0
26,826
W
Ao Kuang
13,447
4,313
0
3,190
14,952
14,181
850
3,271
11,681
47,845
0
W
Kukulkan
uraWHAT123456
Kukulkan
16,506
1,076
0
287
8,591
3,709
585
2,935
5,656
70,094
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,422
Gold Earned
38,796
155
Minions Killed
174
0
Camps Cleared
0
878,553
Distance Traveled
1,007,791
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
11,971
704
17
1
0
297,517
0
L
Ullr
10,983
646
42
2
0
285,324
0
L
Kukulkan
11,468
675
96
6
0
295,712
0
W
Tyr
11,980
705
29
2
0
364,667
6
W
Ao Kuang
13,555
797
45
3
0
327,717
0
W
Kukulkan
13,261
780
100
6
0
315,407
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role