Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yu Huang
Yu Huang
Tharlex28
Yu Huang
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
67W - 107L
1,383 Elo+
Party 2
Ravana
Ravana
dRafalel
Ravana
Level 76
God Stats
3W - 3L
1,586 SR
Queue Stats
87W - 69L
1,501 Elo+
Party 3
Kukulkan
Kukulkan
ddistheone
Kukulkan
Level 26
God Stats
1W - 2L
1,261 SR
Queue Stats
7W - 9L
1,246 Elo+
Party 3
Xbalanque
Xbalanque
i2aw_bambiii
Xbalanque
Level 66
God Stats
3W - 1L
1,698 SR
Queue Stats
95W - 92L
1,463 Elo+
Party 3
Team Averages
Level 65
1,509 SR
1,419 Elo+

VS

Team Averages
Level 26
1,526 SR
1,304 Elo+
Terra
Terra
BoomboxHusky
Terra
Level 32
God Stats
1W - 2L
1,562 SR
Queue Stats
149W - 168L
1,475 Elo+
Party 1
Fenrir
Fenrir
WhatssAShield
Fenrir
Level 45
God Stats
1W - 4L
1,737 SR
Queue Stats
221W - 235L
1,375 Elo+
Party 4
Hades
Hades
X_RAY_Killer_69
Hades
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 21L
1,082 Elo+
Party 4
Kukulkan
Kukulkan
schatzhms
Kukulkan
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 21L
1,348 Elo+
Party 1
Chang'e
Chang'e
weluvyoumeelyy
Chang'e
Level 30
God Stats
8W - 12L
1,330 SR
Queue Stats
26W - 26L
1,240 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
17
10 / 0 / 1
10,903
606
15,878
18,502
8,617
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yu Huang
Tharlex28
Yu Huang
13
4 / 2 / 5
8,526
474
11,138
9,193
3,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
dRafalel
Ravana
18
7 / 1 / 0
11,217
623
14,623
10,332
9,155
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
ddistheone
Kukulkan
14
0 / 2 / 6
8,504
472
6,182
8,104
3,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xbalanque
i2aw_bambiii
Xbalanque
17
9 / 0 / 6
10,621
590
15,339
14,663
6,560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 0
6,982
388
2,153
16,480
11,152
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

14
2 / 4 / 1
8,240
458
11,914
18,351
8,343
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
0 / 6 / 0
7,877
438
4,918
16,685
7,567
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
schatzhms
Kukulkan
12
2 / 8 / 0
7,587
422
9,435
14,970
5,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

14
1 / 7 / 0
8,394
466
5,185
16,250
5,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
6
30
Kills
5
5
Deaths
30
18
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
10
0
1
10.5
L
0
5
0
0
W
Yu Huang
Tharlex28
Yu Huang
4
2
5
3.25
L
2
4
1
0.63
L
0
6
0
0
W
Ravana
dRafalel
Ravana
7
1
0
7
W
Kukulkan
ddistheone
Kukulkan
0
2
6
1.5
W
Xbalanque
i2aw_bambiii
Xbalanque
9
0
6
12
L
Kukulkan
schatzhms
Kukulkan
2
8
0
0.25
L
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,160
Damage
33,605
60,794
Taken
82,736
31,259
Mitigated
38,424
17,291
Healing
21,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
15,878
10,025
0
6,391
18,502
8,617
659
4,068
14,123
0
91,762
L
2,153
999
2,445
4,496
16,480
11,152
0
6,159
9,575
16,713
0
W
Yu Huang
Tharlex28
Yu Huang
11,138
1,844
0
250
9,193
3,626
276
5,773
3,420
39,571
0
L
11,914
2,082
0
4,031
18,351
8,343
622
1,393
16,027
0
61,641
L
4,918
896
150
4,887
16,685
7,567
149
4,732
10,700
50,791
0
W
Ravana
dRafalel
Ravana
14,623
3,567
0
2,236
10,332
9,155
311
5,185
5,147
907
90,684
W
Kukulkan
ddistheone
Kukulkan
6,182
1,124
0
750
8,104
3,301
469
1,961
6,075
40,887
0
W
Xbalanque
i2aw_bambiii
Xbalanque
15,339
8,715
0
7,664
14,663
6,560
1,778
4,753
9,910
0
87,333
L
Kukulkan
schatzhms
Kukulkan
9,435
1,113
0
0
14,970
5,624
86
5,071
9,174
47,168
0
L
5,185
1,451
280
4,904
16,250
5,738
348
429
15,821
41,825
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,771
Gold Earned
39,080
518
Minions Killed
327
0
Camps Cleared
0
1,764,556
Distance Traveled
1,595,033
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
10,903
606
146
8
0
431,333
1
L
Terra
6,982
388
14
1
0
284,520
4
W
Yu Huang
8,526
474
58
3
0
268,887
0
L
Fenrir
8,240
458
77
4
0
395,324
2
L
Hades
7,877
438
83
5
0
265,665
0
W
Ravana
11,217
623
131
7
0
371,068
8
W
Kukulkan
8,504
472
73
4
0
360,180
1
W
Xbalanque
10,621
590
110
6
0
333,088
0
L
Kukulkan
7,587
422
77
4
0
359,580
0
L
Chang'e
8,394
466
76
4
0
289,944
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role