Player Matchup

He Bo
He Bo
 
He Bo
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bacchus
Bacchus
 
Bacchus
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Martichoras
Martichoras
 
Martichoras
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ix Chel
Ix Chel
Benjιe
Ix Chel
Level 90
God Stats
3W - 2L
1,452 SR
Queue Stats
61W - 39L
1,688 Elo+
Party 3
Charon
Charon
C0rrupt10n
Charon
Level 142
God Stats
9W - 10L
1,721 SR
Queue Stats
194W - 156L
1,594 Elo+
Party 2
Team Averages
Level 117
1,535 SR
1,556 Elo+

VS

Team Averages
Level 152
1,479 SR
1,547 Elo+
Sol
Sol
Payback1L
Sol
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 8L
1,660 Elo+
Solo
Charon
Charon
Petrified123
Charon
Level 149
God Stats
0W - 2L
1,362 SR
Queue Stats
108W - 147L
1,492 Elo+
Party 1
Bastet
Bastet
RichitX
Bastet
Level 167
God Stats
12W - 11L
1,769 SR
Queue Stats
212W - 210L
1,560 Elo+
Solo
Rama
Rama
TheHoneyBear16
Rama
Level 141
God Stats
2W - 5L
1,506 SR
Queue Stats
38W - 47L
1,499 Elo+
Party 1
Shiva
Shiva
VlPERcat
Shiva
Level 156
God Stats
1W - 3L
1,260 SR
Queue Stats
147W - 172L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
13
3 / 1 / 0
7,318
610
5,924
9,241
2,851
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bacchus
 
Bacchus
12
3 / 2 / 4
6,974
581
6,439
10,796
6,877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Martichoras
 
Martichoras
11
0 / 0 / 2
6,480
540
4,596
6,464
2,982
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ix Chel
Benjιe
Ix Chel
13
2 / 0 / 4
7,159
597
11,110
9,601
4,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Charon
C0rrupt10n
Charon
11
2 / 0 / 2
6,603
550
3,786
8,666
6,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 0
6,698
558
5,644
10,161
4,451
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charon
10
0 / 0 / 1
6,056
505
5,320
8,533
7,697
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bastet
RichitX
Bastet
10
0 / 2 / 0
5,944
495
3,477
11,699
4,376
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 1 / 0
6,380
532
2,580
8,690
3,134
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shiva
VlPERcat
Shiva
13
1 / 3 / 0
7,316
610
7,527
12,221
7,935
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
4
10
Kills
3
3
Deaths
10
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
3
1
0
3
W
Bacchus
 
Bacchus
3
2
4
2.5
W
Martichoras
 
Martichoras
0
0
2
1
W
Ix Chel
Benjιe
Ix Chel
2
0
4
4
W
Charon
C0rrupt10n
Charon
2
0
2
3
L
1
4
0
0.25
L
Charon
0
0
1
0.5
L
Bastet
RichitX
Bastet
0
2
0
0
L
1
1
0
1
L
Shiva
VlPERcat
Shiva
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,855
Damage
24,548
44,768
Taken
51,304
23,788
Mitigated
27,593
17,361
Healing
18,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
5,924
254
0
3,686
9,241
2,851
0
207
9,034
56,371
0
W
Bacchus
 
Bacchus
6,439
870
0
3,156
10,796
6,877
0
1,738
9,058
45,139
0
W
Martichoras
 
Martichoras
4,596
1,563
0
2,107
6,464
2,982
0
1,405
5,059
0
57,947
W
Ix Chel
Benjιe
Ix Chel
11,110
2,083
1,282
4,704
9,601
4,419
0
4,980
4,621
73,474
0
W
Charon
C0rrupt10n
Charon
3,786
804
0
2,426
8,666
6,659
0
3,009
5,657
22,650
0
L
5,644
2,040
0
2,302
10,161
4,451
260
8,318
1,795
59,670
0
L
Charon
5,320
1,061
1,228
1,981
8,533
7,697
0
3,946
4,587
24,263
0
L
Bastet
RichitX
Bastet
3,477
1,037
0
6,017
11,699
4,376
0
4,640
7,059
0
45,725
L
2,580
1,893
0
3,970
8,690
3,134
0
2,204
6,486
0
47,935
L
Shiva
VlPERcat
Shiva
7,527
562
0
2,659
12,221
7,935
0
8,168
4,053
284
60,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,534
Gold Earned
32,394
430
Minions Killed
413
0
Camps Cleared
0
1,294,696
Distance Traveled
1,248,423
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
7,318
610
100
8
0
258,146
2
W
Bacchus
6,974
581
73
6
0
309,795
0
W
Martichoras
6,480
540
108
9
0
227,837
0
W
Ix Chel
7,159
597
126
11
0
255,445
0
W
Charon
6,603
550
23
2
0
243,473
4
L
Sol
6,698
558
116
10
0
236,613
3
L
Charon
6,056
505
37
3
0
219,128
0
L
Bastet
5,944
495
72
6
0
270,757
0
L
Rama
6,380
532
87
7
0
258,532
2
L
Shiva
7,316
610
101
8
0
263,393
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role