Player Matchup

Serqet
Serqet
Diamond V
 
Serqet
Diamond V
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vulcan
Vulcan
Diamond II
Ballstoyo
Vulcan
Diamond II
Level 159
God Stats
9W - 9L
1,696 SR
Queue Stats
354W - 342L
2,374 MMR
Solo
Fafnir
Fafnir
Diamond IV
BurningFists
Fafnir
Diamond IV
Level 170
God Stats
4W - 16L
1,604 SR
Queue Stats
300W - 284L
2,048 MMR
Solo
Guan Yu
Guan Yu
Platinum I
MacacoGAlex
Guan Yu
Platinum I
Level 129
God Stats
4W - 4L
1,730 SR
Queue Stats
107W - 92L
1,984 MMR
Party 2
Medusa
Medusa
Gold II
luisma39856
Medusa
Gold II
Level 128
God Stats
0W - 2L
1,491 SR
Queue Stats
74W - 57L
1,616 MMR
Party 2
Team Averages
Platinum I
Platinum I
Average Tier
Level 134
1,604 SR
1,905 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 148
1,691 SR
1,915 MMR
Shiva
Shiva
Diamond V
 
Shiva
Diamond V
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Charybdis
Charybdis
Platinum V
EPICBABYSHEEP
Charybdis
Platinum V
Level 189
God Stats
9W - 3L
1,968 SR
Queue Stats
74W - 67L
1,905 MMR
Solo
Tiamat
Tiamat
Diamond III
EagleFeeds
Tiamat
Diamond III
Level 163
God Stats
18W - 13L
1,810 SR
Queue Stats
69W - 53L
2,179 MMR
Party 1
Ao Kuang
Ao Kuang
Diamond III
YDarth
Ao Kuang
Diamond III
Level 158
God Stats
26W - 19L
1,676 SR
Queue Stats
267W - 245L
2,258 MMR
Solo
Ares
Ares
Gold I
temp-86066140046
Ares
Gold I
Level 143
God Stats
5W - 3L
1,503 SR
Queue Stats
75W - 63L
1,730 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
9
0 / 3 / 1
5,219
474
2,384
10,431
3,924
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Vulcan
Ballstoyo
Vulcan
11
0 / 1 / 2
5,967
542
5,426
4,975
2,008
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fafnir
9
2 / 1 / 0
5,789
526
2,938
7,465
7,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Guan Yu
MacacoGAlex
Guan Yu
10
0 / 2 / 0
5,439
494
2,603
9,070
7,784
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Medusa
10
0 / 2 / 0
5,385
490
4,685
9,753
2,929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
MartichorasIzanamiSusano

VS

Bans
RavanaThorHachiman
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
13
1 / 0 / 2
7,101
646
7,762
9,120
5,706
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Charybdis
EPICBABYSHEEP
Charybdis
12
1 / 0 / 2
6,838
622
8,523
6,326
2,621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tiamat
EagleFeeds
Tiamat
11
2 / 1 / 1
6,534
594
5,065
5,596
3,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
YDarth
Ao Kuang
11
4 / 0 / 2
6,705
610
6,161
7,386
2,603
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
1 / 1 / 2
5,664
515
3,655
8,365
4,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
18
2
Kills
9
9
Deaths
2
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
0
3
1
0.17
W
Shiva
 
Shiva
1
0
2
2
L
Vulcan
Ballstoyo
Vulcan
0
1
2
1
L
Fafnir
2
1
0
2
W
Charybdis
EPICBABYSHEEP
Charybdis
1
0
2
2
W
Tiamat
EagleFeeds
Tiamat
2
1
1
2.5
L
Guan Yu
MacacoGAlex
Guan Yu
0
2
0
0
W
Ao Kuang
YDarth
Ao Kuang
4
0
2
5
L
Medusa
0
2
0
0
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,036
Damage
31,166
41,694
Taken
36,793
23,658
Mitigated
19,286
14,755
Healing
14,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
2,384
702
0
3,665
10,431
3,924
0
4,820
5,611
0
28,713
W
Shiva
 
Shiva
7,762
1,500
0
1,236
9,120
5,706
0
13
8,289
0
63,862
L
Vulcan
Ballstoyo
Vulcan
5,426
2,164
0
1,064
4,975
2,008
0
4,067
908
50,037
0
L
Fafnir
2,938
778
0
2,709
7,465
7,013
0
3,588
3,660
9,570
0
W
Charybdis
EPICBABYSHEEP
Charybdis
8,523
5,208
0
4,379
6,326
2,621
0
141
6,185
0
60,749
W
Tiamat
EagleFeeds
Tiamat
5,065
446
0
1,084
5,596
3,600
0
2,777
2,626
51,752
0
L
Guan Yu
MacacoGAlex
Guan Yu
2,603
409
74
3,999
9,070
7,784
0
899
8,171
0
34,440
W
Ao Kuang
YDarth
Ao Kuang
6,161
1,352
0
5,563
7,386
2,603
0
2,037
5,027
48,774
0
L
Medusa
4,685
2,722
0
3,244
9,753
2,929
0
1,434
8,319
0
43,008
W
3,655
347
0
2,425
8,365
4,756
0
2,727
5,030
16,937
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,799
Gold Earned
32,842
328
Minions Killed
408
0
Camps Cleared
0
1,198,165
Distance Traveled
1,175,397
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
5,219
474
66
6
0
267,448
0
W
Shiva
7,101
646
90
8
0
231,131
1
L
Vulcan
5,967
542
101
9
0
227,205
2
L
Fafnir
5,789
526
15
1
0
240,116
4
W
Charybdis
6,838
622
107
10
0
203,202
0
W
Tiamat
6,534
594
108
10
0
231,432
2
L
Guan Yu
5,439
494
64
6
0
252,092
4
W
Ao Kuang
6,705
610
86
8
0
261,107
1
L
Medusa
5,385
490
82
7
0
211,304
0
W
Ares
5,664
515
17
2
0
248,525
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role