Player Matchup

Sol
Sol
Ftboiidamo727
Sol
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
907 Elo+
Party 2
Neith
Neith
GucciOMC17
Neith
Level 39
God Stats
0W - 5L
977 SR
Queue Stats
0W - 12L
904 Elo+
Party 2
Gilgamesh
Gilgamesh
RossZombiiiie
Gilgamesh
Level 16
God Stats
0W - 6L
1,044 SR
Queue Stats
0W - 10L
859 Elo+
Party 2
Team Averages
Level 21
1,174 SR
890 Elo+

VS

Team Averages
Level 22
1,261 SR
985 Elo+
Ah Puch
Ah Puch
Max10000009919
Ah Puch
Level 47
God Stats
1W - 7L
1,104 SR
Queue Stats
43W - 95L
1,096 Elo+
Party 1
Ganesha
Ganesha
PR Slime
Ganesha
Level 8
God Stats
1W - 4L
1,500 SR
Queue Stats
35W - 87L
941 Elo+
Party 1
Bellona
Bellona
xSiTmAsTeRx
Bellona
Level 11
God Stats
1W - 10L
1,179 SR
Queue Stats
33W - 71L
917 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 10 / 2
9,999
588
6,224
19,526
6,631
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Neith
13
2 / 8 / 1
11,133
655
14,609
18,100
6,964
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
RossZombiiiie
Gilgamesh
14
2 / 3 / 1
11,247
662
7,076
26,173
29,554
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
12 / 1 / 7
14,068
828
29,306
10,163
4,959
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ganesha
PR Slime
Ganesha
14
0 / 3 / 17
11,702
688
9,542
17,635
23,277
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bellona
xSiTmAsTeRx
Bellona
16
9 / 0 / 12
13,762
810
9,143
13,160
18,442
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
57
4
Kills
21
21
Deaths
4
4
Assists
36
Player
Kills
Deaths
Assists
KDA
L
0
10
2
0.1
L
Neith
2
8
1
0.31
W
12
1
7
15.5
W
Ganesha
PR Slime
Ganesha
0
3
17
2.83
L
Gilgamesh
RossZombiiiie
Gilgamesh
2
3
1
0.83
W
Bellona
xSiTmAsTeRx
Bellona
9
0
12
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,909
Damage
47,991
63,799
Taken
40,958
43,149
Mitigated
46,678
4,421
Healing
4,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,224
1,356
0
2,106
19,526
6,631
0
12,478
6,938
23,061
0
L
Neith
14,609
6,950
0
1,694
18,100
6,964
0
11,415
6,679
0
50,282
W
29,306
2,241
0
2,526
10,163
4,959
1,771
2,062
8,037
86,347
0
W
Ganesha
PR Slime
Ganesha
9,542
1,982
0
435
17,635
23,277
222
3,052
14,299
23,767
0
L
Gilgamesh
RossZombiiiie
Gilgamesh
7,076
1,845
0
621
26,173
29,554
0
15,812
9,856
0
30,243
W
Bellona
xSiTmAsTeRx
Bellona
9,143
3,105
0
2,014
13,160
18,442
211
1,707
11,109
0
37,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,379
Gold Earned
39,532
114
Minions Killed
152
0
Camps Cleared
0
834,113
Distance Traveled
964,304
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,999
588
31
2
0
273,221
0
L
Neith
11,133
655
51
3
0
248,724
0
W
Ah Puch
14,068
828
95
6
0
284,405
0
W
Ganesha
11,702
688
4
0
0
328,190
0
L
Gilgamesh
11,247
662
32
2
0
312,168
0
W
Bellona
13,762
810
53
3
0
351,709
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role