Player Matchup

Tyr
Tyr
HMTQueen
Tyr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,238 Elo+
Party 2
Jing Wei
Jing Wei
Marolivice
Jing Wei
Level 24
God Stats
0W - 3L
1,182 SR
Queue Stats
3W - 10L
1,198 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Mascott412
Morgan Le Fay
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,228 Elo+
Party 2
Team Averages
Level 29
1,394 SR
1,221 Elo+

VS

Team Averages
Level 27
1,390 SR
1,426 Elo+
Surtr
Surtr
CallMeGarlic_
Surtr
Level 42
God Stats
3W - 4L
1,368 SR
Queue Stats
76W - 78L
1,424 Elo+
Party 1
Hachiman
Hachiman
HidanTheHidden
Hachiman
Level 23
God Stats
7W - 2L
1,501 SR
Queue Stats
32W - 24L
1,440 Elo+
Party 1
Zeus
Zeus
inpoh
Zeus
Level 16
God Stats
1W - 1L
1,302 SR
Queue Stats
10W - 10L
1,412 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 5
10,661
627
3,627
15,742
16,069
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Jing Wei
Marolivice
Jing Wei
16
3 / 7 / 3
12,973
763
11,331
16,676
6,391
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Morgan Le Fay
Mascott412
Morgan Le Fay
14
3 / 4 / 2
11,710
689
12,317
12,058
4,464
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 9
12,721
748
6,558
14,471
15,902
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hachiman
16
5 / 2 / 11
13,564
798
12,445
10,353
4,449
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
inpoh
Zeus
17
8 / 2 / 9
14,184
834
19,761
11,963
4,655
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
47
6
Kills
18
18
Deaths
6
10
Assists
29
Player
Kills
Deaths
Assists
KDA
W
5
2
9
4.75
L
0
7
5
0.36
W
Hachiman
5
2
11
5.25
L
Jing Wei
Marolivice
Jing Wei
3
7
3
0.64
L
Morgan Le Fay
Mascott412
Morgan Le Fay
3
4
2
1
W
Zeus
inpoh
Zeus
8
2
9
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,275
Damage
38,764
44,476
Taken
36,787
26,924
Mitigated
25,006
1,642
Healing
4,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,558
1,984
327
1,567
14,471
15,902
295
4,203
10,188
253
35,048
L
3,627
587
0
70
15,742
16,069
0
6,899
8,843
0
11,381
W
Hachiman
12,445
7,432
0
1,992
10,353
4,449
2,048
3,870
6,483
0
55,224
L
Jing Wei
Marolivice
Jing Wei
11,331
8,083
0
977
16,676
6,391
0
6,914
9,759
0
54,853
L
Morgan Le Fay
Mascott412
Morgan Le Fay
12,317
990
0
595
12,058
4,464
0
6,362
5,628
36,890
0
W
Zeus
inpoh
Zeus
19,761
3,967
0
672
11,963
4,655
862
5,156
6,752
70,153
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,344
Gold Earned
40,469
153
Minions Killed
197
0
Camps Cleared
0
809,339
Distance Traveled
883,261
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
12,721
748
38
2
0
281,544
1
L
Tyr
10,661
627
12
1
0
255,230
0
W
Hachiman
13,564
798
73
4
0
305,829
0
L
Jing Wei
12,973
763
92
5
0
275,492
0
L
Morgan Le Fay
11,710
689
49
3
0
278,617
4
W
Zeus
14,184
834
86
5
0
295,888
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role