Player Matchup

Thor
Thor
 
Thor
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ishtar
Ishtar
 
Ishtar
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
 
Horus
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ix Chel
Ix Chel
Sandoval__
Ix Chel
Level 147
God Stats
4W - 2L
1,500 SR
Queue Stats
42W - 41L
1,500 Elo+
Party 3
Surtr
Surtr
Solootaku13
Surtr
Level 23
God Stats
1W - 1L
1,297 SR
Queue Stats
1W - 3L
1,220 Elo+
Party 1
Team Averages
Level 115
1,459 SR
1,444 Elo+

VS

Team Averages
Level 113
1,488 SR
1,525 Elo+
Thanatos
Thanatos
NBK_Chaseypoo-
Thanatos
Level 118
God Stats
15W - 21L
992 SR
Queue Stats
68W - 64L
1,512 Elo+
Party 2
Odin
Odin
NBK_Gorilla44-
Odin
Level 102
God Stats
1W - 3L
1,712 SR
Queue Stats
151W - 164L
1,490 Elo+
Party 2
Charon
Charon
NBK_Mikey-
Charon
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 19L
1,453 Elo+
Party 2
Hades
Hades
NBK_Romango11-
Hades
Level 113
God Stats
53W - 46L
1,673 SR
Queue Stats
74W - 64L
1,592 Elo+
Party 2
Bellona
Bellona
TheHuntsmen
Bellona
Level 145
God Stats
0W - 2L
1,564 SR
Queue Stats
72W - 47L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
7
0 / 0 / 0
3,543
709
1,192
4,379
1,859
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Ishtar
 
Ishtar
5
2 / 0 / 0
3,508
702
2,838
3,577
1,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Horus
 
Horus
4
0 / 2 / 1
3,135
627
1,236
4,266
1,607
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ix Chel
Sandoval__
Ix Chel
6
0 / 2 / 0
3,761
752
1,122
2,385
661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

5
0 / 1 / 2
3,472
694
1,271
3,578
2,224
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
3
1 / 0 / 1
3,248
650
620
1,263
331
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

5
1 / 1 / 2
3,486
697
2,230
3,845
1,989
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon
NBK_Mikey-
Charon
5
1 / 0 / 1
3,383
677
461
1,779
665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
2 / 1 / 1
3,906
781
3,675
3,522
1,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
TheHuntsmen
Bellona
7
0 / 0 / 0
4,100
820
1,720
3,080
2,575
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
10
2
Kills
5
5
Deaths
2
3
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
0
0
0
0
W
Ishtar
 
Ishtar
2
0
0
2
W
Horus
 
Horus
0
2
1
0.25
L
Thanatos
1
0
1
1.5
L
1
1
2
2
L
Charon
NBK_Mikey-
Charon
1
0
1
1.5
L
2
1
1
2.5
W
Ix Chel
Sandoval__
Ix Chel
0
2
0
0
W
0
1
2
1
L
Bellona
TheHuntsmen
Bellona
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,659
Damage
8,706
18,185
Taken
13,489
7,484
Mitigated
6,842
5,694
Healing
5,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
1,192
295
0
1,357
4,379
1,859
0
0
4,379
0
19,025
W
Ishtar
 
Ishtar
2,838
2,082
0
2,238
3,577
1,133
0
1,582
1,995
0
19,202
W
Horus
 
Horus
1,236
859
80
685
4,266
1,607
0
920
3,346
0
12,316
L
Thanatos
620
314
0
665
1,263
331
0
257
1,006
0
5,582
L
2,230
653
89
480
3,845
1,989
0
44
3,801
0
10,745
L
Charon
NBK_Mikey-
Charon
461
121
0
750
1,779
665
0
852
907
7,305
0
L
3,675
983
335
2,047
3,522
1,282
0
22
3,500
20,697
0
W
Ix Chel
Sandoval__
Ix Chel
1,122
42
0
35
2,385
661
302
711
1,654
21,164
0
W
1,271
654
0
1,299
3,578
2,224
0
994
2,584
92
6,752
L
Bellona
TheHuntsmen
Bellona
1,720
663
0
1,059
3,080
2,575
0
0
3,080
0
27,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,419
Gold Earned
18,123
142
Minions Killed
126
0
Camps Cleared
0
496,448
Distance Traveled
438,407
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
3,543
709
36
7
0
104,587
0
W
Ishtar
3,508
702
31
6
0
100,386
0
W
Horus
3,135
627
21
4
0
108,002
0
L
Thanatos
3,248
650
6
1
0
47,387
0
L
Odin
3,486
697
13
3
0
111,143
0
L
Charon
3,383
677
19
4
0
64,285
0
L
Hades
3,906
781
37
7
0
102,921
0
W
Ix Chel
3,761
752
44
9
0
86,087
0
W
Surtr
3,472
694
10
2
0
97,386
0
L
Bellona
4,100
820
51
10
0
112,671
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role