Player Matchup

Cu Chulainn
Cu Chulainn
JagMaster6969
Cu Chulainn
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,375 Elo+
Solo
Bacchus
Bacchus
PriceLikesSocks
Bacchus
Level 16
God Stats
2W - 0L
1,285 SR
Queue Stats
41W - 24L
1,549 Elo+
Party 3
Nu Wa
Nu Wa
SquidRabbit
Nu Wa
Level 17
God Stats
9W - 5L
1,689 SR
Queue Stats
38W - 28L
1,302 Elo+
Solo
Danzaburou
Danzaburou
Tabiiro
Danzaburou
Level 8
God Stats
12W - 3L
1,267 SR
Queue Stats
216W - 187L
1,233 Elo+
Party 3
Ravana
Ravana
sl1mPaPi
Ravana
Level 24
God Stats
8W - 5L
1,500 SR
Queue Stats
11W - 16L
1,094 Elo+
Solo
Team Averages
Level 17
1,448 SR
1,311 Elo+

VS

Team Averages
Level 24
1,325 SR
1,313 Elo+
Kumbhakarna
Kumbhakarna
BOSHEKE
Kumbhakarna
Level 28
God Stats
1W - 5L
1,117 SR
Queue Stats
89W - 113L
1,292 Elo+
Party 2
Medusa
Medusa
Gemini Inkz
Medusa
Level 29
God Stats
2W - 3L
1,227 SR
Queue Stats
15W - 25L
1,185 Elo+
Party 2
Hercules
Hercules
NotS0VFanAcct
Hercules
Level 14
God Stats
1W - 3L
1,246 SR
Queue Stats
7W - 9L
1,447 Elo+
Solo
Nu Wa
Nu Wa
StickingMist940
Nu Wa
Level 40
God Stats
5W - 6L
1,553 SR
Queue Stats
15W - 29L
1,328 Elo+
Party 1
Janus
Janus
TrickyJ112388
Janus
Level 8
God Stats
1W - 3L
1,480 SR
Queue Stats
2W - 5L
1,313 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
JagMaster6969
Cu Chulainn
13
3 / 1 / 7
7,546
755
11,079
11,035
7,313
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

14
5 / 0 / 8
8,624
862
6,164
7,127
6,325
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
6 / 0 / 8
8,558
856
14,835
6,727
2,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Danzaburou
Tabiiro
Danzaburou
14
3 / 0 / 7
7,527
753
5,027
5,911
2,279
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ravana
sl1mPaPi
Ravana
13
3 / 2 / 6
7,558
756
3,021
5,634
2,963
Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
BOSHEKE
Kumbhakarna
12
1 / 0 / 0
6,882
688
3,701
8,177
7,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Medusa
12
0 / 0 / 1
6,601
660
6,111
7,674
3,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
NotS0VFanAcct
Hercules
11
0 / 5 / 0
6,176
618
4,176
10,654
9,483
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
0 / 6 / 1
6,461
646
5,021
9,213
2,386
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
2 / 9 / 0
7,067
707
3,751
11,059
3,637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
5
20
Kills
3
3
Deaths
20
36
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
BOSHEKE
Kumbhakarna
1
0
0
1
L
Medusa
0
0
1
0.5
W
Cu Chulainn
JagMaster6969
Cu Chulainn
3
1
7
6.5
L
Hercules
NotS0VFanAcct
Hercules
0
5
0
0
W
5
0
8
9
W
6
0
8
10
L
0
6
1
0.08
W
Danzaburou
Tabiiro
Danzaburou
3
0
7
6.5
L
2
9
0
0.22
W
Ravana
sl1mPaPi
Ravana
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,126
Damage
22,760
36,434
Taken
46,777
21,482
Mitigated
26,105
7,965
Healing
6,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
BOSHEKE
Kumbhakarna
3,701
596
0
2,119
8,177
7,523
0
2,677
5,313
11,360
0
L
Medusa
6,111
2,559
0
1,036
7,674
3,076
0
3,204
4,410
0
20,691
W
Cu Chulainn
JagMaster6969
Cu Chulainn
11,079
1,829
0
1,880
11,035
7,313
0
4,035
6,427
0
20,855
L
Hercules
NotS0VFanAcct
Hercules
4,176
802
0
2,168
10,654
9,483
174
3,616
6,932
0
9,773
W
6,164
984
1,367
2,308
7,127
6,325
394
2,128
4,689
19,906
0
W
14,835
4,988
0
500
6,727
2,602
1,301
1,570
4,942
43,516
0
L
5,021
1,930
0
360
9,213
2,386
39
4,165
4,988
21,742
0
W
Danzaburou
Tabiiro
Danzaburou
5,027
2,018
0
1,223
5,911
2,279
174
2,459
3,181
0
18,923
L
3,751
282
0
527
11,059
3,637
333
7,204
3,771
17,874
0
W
Ravana
sl1mPaPi
Ravana
3,021
243
0
687
5,634
2,963
613
1,521
3,895
0
17,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,813
Gold Earned
33,187
209
Minions Killed
139
0
Camps Cleared
0
1,005,003
Distance Traveled
929,082
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
6,882
688
18
2
0
224,509
0
L
Medusa
6,601
660
31
3
0
194,363
0
W
Cu Chulainn
7,546
755
26
3
0
173,989
0
L
Hercules
6,176
618
17
2
0
192,810
0
W
Bacchus
8,624
862
25
3
0
210,046
0
W
Nu Wa
8,558
856
73
7
0
206,141
0
L
Nu Wa
6,461
646
28
3
0
142,677
2
W
Danzaburou
7,527
753
41
4
0
214,998
0
L
Janus
7,067
707
45
5
0
174,723
0
W
Ravana
7,558
756
44
4
0
199,829
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role