Player Matchup

Thanatos
Thanatos
DYINGcause
Thanatos
Level 147
God Stats
1W - 1L
1,704 SR
Queue Stats
494W - 449L
1,597 Elo+
Party 3
Anubis
Anubis
Ghett0Cookie
Anubis
Level 86
God Stats
5W - 4L
1,542 SR
Queue Stats
267W - 245L
1,593 Elo+
Solo
Yemoja
Yemoja
HailPotatoes
Yemoja
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 114L
1,215 Elo+
Party 3
King Arthur
King Arthur
QuietPanda
King Arthur
Level 31
God Stats
2W - 2L
1,500 SR
Queue Stats
17W - 32L
1,533 Elo+
Solo
Jing Wei
Jing Wei
indiannasolo
Jing Wei
Level 123
God Stats
9W - 18L
1,376 SR
Queue Stats
370W - 356L
1,585 Elo+
Party 3
Team Averages
Level 80
1,524 SR
1,505 Elo+

VS

Team Averages
Level 95
1,621 SR
1,570 Elo+
Shiva
Shiva
Akudama_Wanderer
Shiva
Level 129
God Stats
41W - 27L
1,631 SR
Queue Stats
323W - 319L
1,580 Elo+
Party 2
Ao Kuang
Ao Kuang
CorvexMercer
Ao Kuang
Level 125
God Stats
4W - 2L
1,553 SR
Queue Stats
64W - 50L
1,595 Elo+
Party 1
Ne Zha
Ne Zha
DaddyBubbles
Ne Zha
Level 25
God Stats
2W - 0L
1,755 SR
Queue Stats
6W - 5L
1,563 Elo+
Party 1
Chronos
Chronos
Strombolex
Chronos
Level 87
God Stats
42W - 41L
1,524 SR
Queue Stats
503W - 465L
1,549 Elo+
Party 2
Zhong Kui
Zhong Kui
WorldsOkayistADC
Zhong Kui
Level 107
God Stats
9W - 7L
1,643 SR
Queue Stats
583W - 524L
1,565 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DYINGcause
Thanatos
14
3 / 3 / 0
7,803
557
5,733
12,969
5,735
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Anubis
13
1 / 4 / 2
7,577
541
8,359
13,155
6,870
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yemoja
9
0 / 1 / 1
5,958
426
2,271
8,322
5,352
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
QuietPanda
King Arthur
14
4 / 6 / 0
8,026
573
10,968
16,108
9,262
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
indiannasolo
Jing Wei
12
0 / 2 / 1
7,244
517
2,295
7,512
2,574
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 2
7,680
549
3,489
7,150
4,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
CorvexMercer
Ao Kuang
15
5 / 2 / 2
9,101
650
6,910
10,278
3,542
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ne Zha
15
5 / 3 / 4
8,851
632
9,889
15,095
5,727
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chronos
Strombolex
Chronos
13
3 / 1 / 2
8,313
594
9,508
6,881
2,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zhong Kui
14
3 / 1 / 3
8,766
626
8,491
10,778
8,396
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
29
8
Kills
16
16
Deaths
8
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
0
1
2
1
W
Ao Kuang
CorvexMercer
Ao Kuang
5
2
2
3
L
Thanatos
DYINGcause
Thanatos
3
3
0
1
W
Ne Zha
5
3
4
2.33
L
Anubis
1
4
2
0.5
L
Yemoja
0
1
1
0.5
L
King Arthur
QuietPanda
King Arthur
4
6
0
0.67
W
Chronos
Strombolex
Chronos
3
1
2
4
W
Zhong Kui
3
1
3
4.5
L
Jing Wei
indiannasolo
Jing Wei
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,626
Damage
38,287
58,066
Taken
50,182
29,793
Mitigated
24,986
21,377
Healing
15,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,489
272
220
1,435
7,150
4,758
123
4,424
2,726
0
22,674
W
Ao Kuang
CorvexMercer
Ao Kuang
6,910
2,550
0
1,268
10,278
3,542
141
663
9,615
55,518
0
L
Thanatos
DYINGcause
Thanatos
5,733
1,714
0
9,031
12,969
5,735
0
5,201
7,636
0
71,688
W
Ne Zha
9,889
4,464
0
5,639
15,095
5,727
0
926
14,169
0
62,025
L
Anubis
8,359
348
0
4,543
13,155
6,870
0
7,509
5,646
72,867
0
L
Yemoja
2,271
623
1,534
716
8,322
5,352
0
4,455
3,867
12,318
0
L
King Arthur
QuietPanda
King Arthur
10,968
2,190
0
3,402
16,108
9,262
0
4,318
11,755
0
60,495
W
Chronos
Strombolex
Chronos
9,508
3,748
0
1,133
6,881
2,563
1,098
1,128
5,673
67,211
0
W
Zhong Kui
8,491
1,119
0
5,466
10,778
8,396
223
4,217
6,561
77,293
0
L
Jing Wei
indiannasolo
Jing Wei
2,295
1,556
0
2,151
7,512
2,574
0
3,315
4,135
0
52,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,608
Gold Earned
42,711
435
Minions Killed
480
0
Camps Cleared
0
1,417,628
Distance Traveled
1,473,456
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
7,680
549
47
3
0
290,515
0
W
Ao Kuang
9,101
650
91
7
0
308,320
0
L
Thanatos
7,803
557
106
8
0
337,482
0
W
Ne Zha
8,851
632
93
7
0
300,484
0
L
Anubis
7,577
541
124
9
0
264,287
4
L
Yemoja
5,958
426
17
1
0
247,342
1
L
King Arthur
8,026
573
81
6
0
281,342
4
W
Chronos
8,313
594
114
8
0
296,178
0
W
Zhong Kui
8,766
626
135
10
0
277,959
2
L
Jing Wei
7,244
517
107
8
0
287,175
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role