Player Matchup

Charon
Charon
 
Charon
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
DeiseFoxy
Nu Wa
Level 68
God Stats
21W - 15L
1,625 SR
Queue Stats
95W - 97L
1,483 Elo+
Solo
Surtr
Surtr
KAYLandLAKY
Surtr
Level 103
God Stats
1W - 2L
1,228 SR
Queue Stats
43W - 44L
1,495 Elo+
Party 1
Thanatos
Thanatos
KRNO_Kaminari_R6
Thanatos
Level 104
God Stats
3W - 3L
1,535 SR
Queue Stats
78W - 84L
1,478 Elo+
Party 1
Charybdis
Charybdis
joaosinho
Charybdis
Level 133
God Stats
2W - 3L
1,312 SR
Queue Stats
653W - 616L
1,457 Elo+
Solo
Team Averages
Level 117
1,440 SR
1,483 Elo+

VS

Team Averages
Level 110
1,513 SR
1,481 Elo+
Atlas
Atlas
 
Atlas
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Crzybersrker
Xbalanque
Level 154
God Stats
28W - 21L
1,650 SR
Queue Stats
247W - 255L
1,472 Elo+
Solo
Nox
Nox
KingSquidge
Nox
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 70L
1,476 Elo+
Solo
Ymir
Ymir
SatanStoned
Ymir
Level 78
God Stats
21W - 35L
1,417 SR
Queue Stats
21W - 36L
1,395 Elo+
Solo
Hun Batz
Hun Batz
Sercan1903_
Hun Batz
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 48L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
9
1 / 0 / 5
5,617
562
3,763
5,477
4,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nu Wa
DeiseFoxy
Nu Wa
10
5 / 1 / 4
6,518
652
7,049
4,355
1,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 1 / 2
5,781
578
5,083
9,162
5,788
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
6 / 3 / 5
6,470
647
5,430
11,152
3,802
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charybdis
joaosinho
Charybdis
10
0 / 2 / 1
5,628
563
2,178
5,226
1,514
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
9
1 / 3 / 1
5,510
551
5,192
9,511
6,703
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Xbalanque
Crzybersrker
Xbalanque
9
3 / 0 / 1
5,561
556
3,734
6,074
2,429
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 3 / 0
5,172
517
3,021
5,926
2,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

7
1 / 3 / 3
4,952
495
3,183
8,807
6,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
Sercan1903_
Hun Batz
9
1 / 3 / 3
5,223
522
3,047
8,587
2,745
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
14
12
Kills
6
7
Deaths
12
17
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
1
0
5
3.5
L
Atlas
 
Atlas
1
3
1
0.5
L
Xbalanque
Crzybersrker
Xbalanque
3
0
1
3.5
W
Nu Wa
DeiseFoxy
Nu Wa
5
1
4
7
W
0
1
2
1
W
6
3
5
2.83
L
0
3
0
0
L
1
3
3
0.83
L
Hun Batz
Sercan1903_
Hun Batz
1
3
3
0.83
W
Charybdis
joaosinho
Charybdis
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,503
Damage
18,177
35,372
Taken
38,905
16,777
Mitigated
20,456
12,253
Healing
5,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
3,763
790
0
2,127
5,477
4,253
110
1,982
3,465
18,435
0
L
Atlas
 
Atlas
5,192
1,926
0
510
9,511
6,703
0
1,045
8,466
33,022
238
L
Xbalanque
Crzybersrker
Xbalanque
3,734
956
0
1,388
6,074
2,429
45
1,277
4,797
0
35,398
W
Nu Wa
DeiseFoxy
Nu Wa
7,049
1,954
147
165
4,355
1,420
194
1,838
2,513
42,444
0
W
5,083
2,148
0
2,515
9,162
5,788
0
4,062
4,662
1,079
37,108
W
5,430
2,355
0
6,320
11,152
3,802
0
2,196
8,928
0
34,464
L
3,021
489
0
1,200
5,926
2,082
0
3,075
2,851
45,440
0
L
3,183
984
0
1,660
8,807
6,497
0
3,764
5,043
18,777
0
L
Hun Batz
Sercan1903_
Hun Batz
3,047
1,060
0
1,063
8,587
2,745
0
1,898
6,689
0
27,496
W
Charybdis
joaosinho
Charybdis
2,178
1,411
0
979
5,226
1,514
0
657
4,569
0
36,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,014
Gold Earned
26,418
278
Minions Killed
267
0
Camps Cleared
0
1,014,519
Distance Traveled
954,374
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
5,617
562
18
2
0
194,788
1
L
Atlas
5,510
551
64
6
0
159,751
0
L
Xbalanque
5,561
556
55
6
0
194,489
0
W
Nu Wa
6,518
652
69
7
0
206,607
3
W
Surtr
5,781
578
62
6
0
181,176
0
W
Thanatos
6,470
647
55
6
0
242,945
0
L
Nox
5,172
517
82
8
0
198,131
0
L
Ymir
4,952
495
12
1
0
213,880
4
L
Hun Batz
5,223
522
54
5
0
188,123
0
W
Charybdis
5,628
563
74
7
0
189,003
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role