Player Matchup

Geb
Geb
ASAP_GOODINO
Geb
Level 87
God Stats
6W - 4L
1,602 SR
Queue Stats
36W - 43L
1,414 Elo+
Party 1
Baron Samedi
Baron Samedi
Lizzard22
Baron Samedi
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
279W - 269L
1,364 Elo+
Party 2
Danzaburou
Danzaburou
Lizzard_Queen12
Danzaburou
Level 67
God Stats
88W - 87L
1,426 SR
Queue Stats
143W - 153L
1,358 Elo+
Party 2
Ratatoskr
Ratatoskr
Wowhetuff
Ratatoskr
Level 89
God Stats
2W - 0L
1,397 SR
Queue Stats
60W - 60L
1,408 Elo+
Party 1
Achilles
Achilles
vSoxr
Achilles
Level 53
God Stats
1W - 2L
1,238 SR
Queue Stats
16W - 16L
1,373 Elo+
Party 1
Team Averages
Level 73
1,433 SR
1,383 Elo+

VS

Team Averages
Level 92
1,606 SR
1,398 Elo+
Charon
Charon
 
Charon
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Cannon_G41
Hachiman
Level 108
God Stats
11W - 8L
1,657 SR
Queue Stats
126W - 132L
1,434 Elo+
Solo
Nu Wa
Nu Wa
Entropicspectre
Nu Wa
Level 79
God Stats
28W - 24L
1,553 SR
Queue Stats
55W - 74L
1,235 Elo+
Solo
Hun Batz
Hun Batz
Mr VikingGuy
Hun Batz
Level 100
God Stats
3W - 2L
1,821 SR
Queue Stats
127W - 110L
1,510 Elo+
Solo
Chaac
Chaac
Yumply S
Chaac
Level 54
God Stats
4W - 2L
1,500 SR
Queue Stats
107W - 107L
1,312 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 7
10,248
488
7,820
17,044
16,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Baron Samedi
Lizzard22
Baron Samedi
17
2 / 3 / 5
10,346
493
9,515
15,183
7,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
Lizzard_Queen12
Danzaburou
14
2 / 1 / 3
8,724
415
9,436
16,581
11,186
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ratatoskr
Wowhetuff
Ratatoskr
20
10 / 1 / 4
12,369
589
14,952
20,449
11,202
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
vSoxr
Achilles
17
2 / 1 / 2
9,864
470
9,069
19,913
25,001
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
15
2 / 6 / 1
10,029
478
11,104
21,645
24,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
Cannon_G41
Hachiman
17
0 / 1 / 1
10,101
481
13,330
17,510
7,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
3 / 6 / 1
9,355
445
19,389
11,949
4,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
Mr VikingGuy
Hun Batz
3
0 / 1 / 0
5,946
283
205
1,121
257
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
Yumply S
Chaac
16
1 / 5 / 1
10,353
493
13,340
22,745
23,226
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
10
19
Kills
6
7
Deaths
19
21
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
2
6
1
0.42
W
3
1
7
6.5
L
Hachiman
Cannon_G41
Hachiman
0
1
1
0.5
L
3
6
1
0.58
W
Baron Samedi
Lizzard22
Baron Samedi
2
3
5
1.5
W
Danzaburou
Lizzard_Queen12
Danzaburou
2
1
3
3.5
L
Hun Batz
Mr VikingGuy
Hun Batz
0
1
0
0
W
Ratatoskr
Wowhetuff
Ratatoskr
10
1
4
12
L
Chaac
Yumply S
Chaac
1
5
1
0.3
W
Achilles
vSoxr
Achilles
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,792
Damage
57,368
89,170
Taken
74,970
70,833
Mitigated
59,314
22,137
Healing
19,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
11,104
1,566
290
3,510
21,645
24,193
487
7,771
13,279
50,092
0
W
7,820
946
0
3,995
17,044
16,359
84
5,916
11,128
41,349
0
L
Hachiman
Cannon_G41
Hachiman
13,330
7,760
0
9,262
17,510
7,362
1,936
1,814
14,918
0
99,999
L
19,389
5,431
0
1,359
11,949
4,276
690
4,098
7,752
69,525
0
W
Baron Samedi
Lizzard22
Baron Samedi
9,515
1,000
375
1,811
15,183
7,085
1,041
11,203
3,980
67,862
0
W
Danzaburou
Lizzard_Queen12
Danzaburou
9,436
2,790
0
6,293
16,581
11,186
258
4,264
12,317
0
41,684
L
Hun Batz
Mr VikingGuy
Hun Batz
205
117
0
45
1,121
257
0
0
1,121
0
4,199
W
Ratatoskr
Wowhetuff
Ratatoskr
14,952
4,463
0
5,861
20,449
11,202
1,865
5,772
14,677
0
128,394
L
Chaac
Yumply S
Chaac
13,340
1,644
0
4,847
22,745
23,226
401
3,726
17,623
0
76,894
W
Achilles
vSoxr
Achilles
9,069
1,458
0
3,802
19,913
25,001
327
3,517
16,396
0
61,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,551
Gold Earned
45,784
480
Minions Killed
406
0
Camps Cleared
0
2,035,131
Distance Traveled
1,444,191
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
10,029
478
65
3
0
386,554
0
W
Geb
10,248
488
38
2
0
414,287
0
L
Hachiman
10,101
481
141
7
0
362,571
0
L
Nu Wa
9,355
445
74
4
0
311,568
2
W
Baron Samedi
10,346
493
120
6
0
369,912
0
W
Danzaburou
8,724
415
67
3
0
384,110
0
L
Hun Batz
5,946
283
5
0
0
31,037
0
W
Ratatoskr
12,369
589
156
7
0
486,439
0
L
Chaac
10,353
493
121
6
0
352,461
2
W
Achilles
9,864
470
99
5
0
380,383
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role