Player Matchup

He Bo
He Bo
Dermicfito1
He Bo
Level 134
God Stats
6W - 0L
1,723 SR
Queue Stats
212W - 207L
1,425 Elo+
Party 2
Medusa
Medusa
Volfito9383
Medusa
Level 147
God Stats
12W - 4L
1,480 SR
Queue Stats
414W - 386L
1,439 Elo+
Party 2
Achilles
Achilles
l VG Loki l
Achilles
Level 69
God Stats
10W - 8L
1,511 SR
Queue Stats
251W - 214L
1,442 Elo+
Party 2
Charon
Charon
temp-8930919655
Charon
Level 69
God Stats
13W - 11L
1,458 SR
Queue Stats
67W - 66L
1,428 Elo+
Solo
Baron Samedi
Baron Samedi
yawnitsjon
Baron Samedi
Level 123
God Stats
6W - 5L
1,293 SR
Queue Stats
312W - 272L
1,529 Elo+
Solo
Team Averages
Level 108
1,493 SR
1,452 Elo+

VS

Team Averages
Level 93
1,532 SR
1,523 Elo+
Ne Zha
Ne Zha
Spectre_Nebula
Ne Zha
Level 128
God Stats
6W - 4L
1,605 SR
Queue Stats
171W - 160L
1,574 Elo+
Party 1
Scylla
Scylla
TATY39
Scylla
Level 116
God Stats
0W - 2L
1,470 SR
Queue Stats
136W - 120L
1,540 Elo+
Solo
Surtr
Surtr
TacoWarroir
Surtr
Level 23
God Stats
3W - 5L
1,856 SR
Queue Stats
52W - 48L
1,578 Elo+
Party 1
Chernobog
Chernobog
TyrexaOG
Chernobog
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 113L
1,470 Elo+
Solo
Kuzenbo
Kuzenbo
WhaleAssured
Kuzenbo
Level 107
God Stats
0W - 4L
1,229 SR
Queue Stats
64W - 69L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 4
8,577
660
7,066
7,112
2,133
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
13
4 / 0 / 0
7,631
587
6,667
7,343
2,858
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
l VG Loki l
Achilles
12
1 / 1 / 3
6,875
529
9,233
12,466
11,968
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
2 / 0 / 6
7,679
591
5,674
9,738
5,882
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
yawnitsjon
Baron Samedi
14
6 / 1 / 4
8,583
660
10,695
8,040
4,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 0
6,729
518
5,018
11,809
5,244
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
TATY39
Scylla
11
0 / 5 / 1
6,033
464
1,867
7,115
2,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 3 / 0
6,504
500
5,876
14,276
10,158
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

Chernobog
TyrexaOG
Chernobog
11
0 / 4 / 1
6,149
473
4,125
10,763
3,731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kuzenbo
WhaleAssured
Kuzenbo
8
1 / 3 / 0
5,881
452
4,852
12,193
11,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
5
18
Kills
3
3
Deaths
18
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
5
1
4
7
L
2
3
0
0.67
L
Scylla
TATY39
Scylla
0
5
1
0.1
L
0
3
0
0
L
Chernobog
TyrexaOG
Chernobog
0
4
1
0.13
W
Medusa
4
0
0
4
L
Kuzenbo
WhaleAssured
Kuzenbo
1
3
0
0.33
W
Achilles
l VG Loki l
Achilles
1
1
3
2.5
W
2
0
6
5
W
Baron Samedi
yawnitsjon
Baron Samedi
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,335
Damage
21,738
44,699
Taken
56,156
26,861
Mitigated
33,618
19,334
Healing
9,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,066
762
0
3,968
7,112
2,133
0
364
6,748
75,523
0
L
5,018
2,361
0
1,304
11,809
5,244
0
5,091
6,718
0
49,183
L
Scylla
TATY39
Scylla
1,867
304
0
620
7,115
2,583
0
4,773
2,342
38,987
0
L
5,876
1,956
0
3,463
14,276
10,158
0
3,473
10,803
380
43,736
L
Chernobog
TyrexaOG
Chernobog
4,125
2,082
0
2,247
10,763
3,731
0
3,578
7,185
0
42,688
W
Medusa
6,667
3,432
0
3,591
7,343
2,858
779
502
6,841
0
61,376
L
Kuzenbo
WhaleAssured
Kuzenbo
4,852
2,350
0
2,067
12,193
11,902
0
6,412
5,666
19,631
0
W
Achilles
l VG Loki l
Achilles
9,233
1,768
0
2,530
12,466
11,968
0
347
12,119
0
44,696
W
5,674
538
1,786
3,203
9,738
5,882
184
2,715
7,023
22,672
0
W
Baron Samedi
yawnitsjon
Baron Samedi
10,695
827
820
3,436
8,040
4,020
401
3,514
4,526
64,294
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,345
Gold Earned
31,296
415
Minions Killed
301
0
Camps Cleared
0
1,364,912
Distance Traveled
1,230,321
13
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
8,577
660
110
8
0
295,984
0
L
Ne Zha
6,729
518
75
6
0
271,484
1
L
Scylla
6,033
464
81
6
0
174,876
0
L
Surtr
6,504
500
66
5
0
244,922
0
L
Chernobog
6,149
473
61
5
0
259,026
0
W
Medusa
7,631
587
92
7
0
250,421
4
L
Kuzenbo
5,881
452
18
1
0
280,013
0
W
Achilles
6,875
529
67
5
0
275,403
4
W
Charon
7,679
591
32
2
0
280,499
5
W
Baron Samedi
8,583
660
114
9
0
262,605
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role