Player Matchup

Ra
Ra
DecidedPower
Ra
Level 83
God Stats
4W - 7L
1,464 SR
Queue Stats
86W - 91L
1,474 Elo+
Party 1
Charon
Charon
ImTrulyUneek
Charon
Level 147
God Stats
12W - 14L
1,547 SR
Queue Stats
314W - 302L
1,514 Elo+
Party 1
Sun Wukong
Sun Wukong
SarkastikJim
Sun Wukong
Level 63
God Stats
0W - 1L
1,343 SR
Queue Stats
165W - 177L
1,440 Elo+
Solo
Da Ji
Da Ji
itsxsplice333
Da Ji
Level 57
God Stats
1W - 1L
1,521 SR
Queue Stats
53W - 46L
1,388 Elo+
Solo
Cupid
Cupid
moysilk
Cupid
Level 106
God Stats
13W - 14L
1,529 SR
Queue Stats
127W - 134L
1,490 Elo+
Party 1
Team Averages
Level 91
1,481 SR
1,461 Elo+

VS

Team Averages
Level 121
1,458 SR
1,418 Elo+
Cerberus
Cerberus
Drachtma-
Cerberus
Level 138
God Stats
11W - 8L
1,401 SR
Queue Stats
229W - 265L
1,408 Elo+
Party 2
Charon
Charon
FOURsCheezY012
Charon
Level 123
God Stats
1W - 2L
1,500 SR
Queue Stats
41W - 69L
1,355 Elo+
Party 2
Chiron
Chiron
KiritoLink1
Chiron
Level 76
God Stats
11W - 13L
1,391 SR
Queue Stats
85W - 113L
1,393 Elo+
Party 2
Guan Yu
Guan Yu
The Tamahi
Guan Yu
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 88L
1,501 Elo+
Solo
Aphrodite
Aphrodite
solospartan1
Aphrodite
Level 123
God Stats
1W - 2L
1,500 SR
Queue Stats
115W - 141L
1,431 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 3
8,306
461
9,278
11,604
4,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Charon
13
1 / 0 / 4
8,377
465
11,685
15,771
16,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sun Wukong
SarkastikJim
Sun Wukong
10
0 / 3 / 0
6,528
363
4,758
11,081
5,170
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

15
4 / 4 / 1
8,811
490
9,124
16,570
6,818
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Cupid
moysilk
Cupid
14
2 / 3 / 0
8,166
454
10,193
14,067
6,466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Drachtma-
Cerberus
14
5 / 4 / 2
9,003
500
8,653
14,363
7,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 1 / 2
9,081
505
8,355
14,579
13,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
15
2 / 2 / 1
8,963
498
9,628
12,340
5,729
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Guan Yu
The Tamahi
Guan Yu
16
3 / 0 / 1
10,117
562
7,178
13,294
15,694
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Aphrodite
solospartan1
Aphrodite
15
1 / 2 / 4
9,186
510
10,026
15,154
6,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
22
9
Kills
12
12
Deaths
9
8
Assists
10
Player
Kills
Deaths
Assists
KDA
L
2
2
3
1.75
W
Cerberus
Drachtma-
Cerberus
5
4
2
1.5
W
1
1
2
2
L
Charon
1
0
4
3
W
Chiron
2
2
1
1.25
L
Sun Wukong
SarkastikJim
Sun Wukong
0
3
0
0
W
Guan Yu
The Tamahi
Guan Yu
3
0
1
3.5
L
4
4
1
1.13
L
Cupid
moysilk
Cupid
2
3
0
0.67
W
Aphrodite
solospartan1
Aphrodite
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,038
Damage
43,840
69,093
Taken
69,730
40,024
Mitigated
48,805
20,887
Healing
30,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,278
754
2,093
3,955
11,604
4,591
0
7,910
3,614
69,097
0
W
Cerberus
Drachtma-
Cerberus
8,653
157
0
1,822
14,363
7,384
0
5,340
8,939
54,571
0
W
8,355
1,858
337
4,634
14,579
13,310
105
5,829
8,624
24,916
0
L
Charon
11,685
1,699
0
4,388
15,771
16,979
0
9,675
5,784
30,018
0
W
Chiron
9,628
4,207
727
4,675
12,340
5,729
1,309
1,755
10,585
0
73,764
L
Sun Wukong
SarkastikJim
Sun Wukong
4,758
1,167
0
2,435
11,081
5,170
0
1,218
9,863
0
35,703
W
Guan Yu
The Tamahi
Guan Yu
7,178
972
620
4,286
13,294
15,694
483
888
12,406
0
80,729
L
9,124
1,994
0
1,153
16,570
6,818
0
6,023
10,547
0
78,840
L
Cupid
moysilk
Cupid
10,193
4,835
753
6,110
14,067
6,466
0
1,978
12,089
0
73,565
W
Aphrodite
solospartan1
Aphrodite
10,026
551
2,907
10,126
15,154
6,688
74
6,978
7,990
77,238
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,188
Gold Earned
46,350
433
Minions Killed
510
0
Camps Cleared
0
1,568,328
Distance Traveled
1,672,374
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,306
461
104
6
0
360,249
0
W
Cerberus
9,003
500
109
6
0
371,620
0
W
Charon
9,081
505
30
2
0
350,594
0
L
Charon
8,377
465
18
1
0
340,737
7
W
Chiron
8,963
498
129
7
0
313,037
0
L
Sun Wukong
6,528
363
65
4
0
200,539
4
W
Guan Yu
10,117
562
114
6
0
314,673
2
L
Da Ji
8,811
490
118
7
0
358,621
0
L
Cupid
8,166
454
128
7
0
308,182
0
W
Aphrodite
9,186
510
128
7
0
322,450
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role