Player Matchup

Horus
Horus
 
Horus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
BlueFIameAce
Thanatos
Level 69
God Stats
13W - 16L
1,596 SR
Queue Stats
201W - 184L
1,507 Elo+
Solo
Charon
Charon
Impulse xvx
Charon
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 32L
1,637 Elo+
Solo
Artemis
Artemis
Sciw
Artemis
Level 108
God Stats
5W - 3L
1,261 SR
Queue Stats
7W - 3L
1,500 Elo+
Party 1
Ra
Ra
animegeek47
Ra
Level 107
God Stats
9W - 10L
1,446 SR
Queue Stats
585W - 511L
1,507 Elo+
Solo
Team Averages
Level 106
1,461 SR
1,530 Elo+

VS

Team Averages
Level 129
1,604 SR
1,518 Elo+
Charon
Charon
 
Charon
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Camazotz
Camazotz
BitReaper
Camazotz
Level 106
God Stats
14W - 9L
1,718 SR
Queue Stats
386W - 330L
1,545 Elo+
Solo
Awilix
Awilix
Catastrophic696
Awilix
Level 135
God Stats
32W - 24L
1,558 SR
Queue Stats
315W - 368L
1,552 Elo+
Party 3
Medusa
Medusa
MaIphasRaum
Medusa
Level 129
God Stats
9W - 5L
1,733 SR
Queue Stats
73W - 54L
1,497 Elo+
Party 2
Ix Chel
Ix Chel
sabnovaa
Ix Chel
Level 129
God Stats
17W - 18L
1,513 SR
Queue Stats
491W - 575L
1,494 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
7
0 / 2 / 2
4,224
422
2,811
8,376
5,122
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
BlueFIameAce
Thanatos
8
1 / 6 / 2
5,151
515
3,808
11,840
4,164
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charon
10
0 / 1 / 0
5,802
580
3,612
8,534
4,751
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
Sciw
Artemis
8
2 / 3 / 0
4,960
496
3,843
6,658
2,253
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 1 / 1
6,282
628
1,549
5,132
1,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
9
4 / 1 / 2
6,037
604
4,971
6,512
3,526
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Camazotz
BitReaper
Camazotz
11
0 / 0 / 2
6,393
639
5,057
9,538
5,500
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

10
6 / 1 / 5
6,467
647
7,160
6,224
1,937
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Medusa
10
2 / 1 / 3
5,805
581
4,655
5,277
1,591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Ix Chel
sabnovaa
Ix Chel
12
1 / 0 / 3
6,558
656
3,582
2,427
761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
28
3
Kills
13
13
Deaths
3
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
2
2
0.5
W
Charon
 
Charon
4
1
2
5
W
Camazotz
BitReaper
Camazotz
0
0
2
1
L
Thanatos
BlueFIameAce
Thanatos
1
6
2
0.33
W
6
1
5
8.5
L
Charon
0
1
0
0
W
Medusa
2
1
3
3.5
L
Artemis
Sciw
Artemis
2
3
0
0.67
L
0
1
1
0.5
W
Ix Chel
sabnovaa
Ix Chel
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,623
Damage
25,425
40,540
Taken
29,978
18,174
Mitigated
13,315
14,486
Healing
15,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
2,811
1,496
280
1,897
8,376
5,122
0
1,954
6,412
0
14,658
W
Charon
 
Charon
4,971
589
895
2,502
6,512
3,526
184
140
6,372
16,449
0
W
Camazotz
BitReaper
Camazotz
5,057
1,450
0
5,407
9,538
5,500
0
3,488
6,008
0
47,894
L
Thanatos
BlueFIameAce
Thanatos
3,808
1,173
0
5,085
11,840
4,164
0
3,930
7,693
0
29,309
W
7,160
2,677
0
2,230
6,224
1,937
0
978
5,181
0
34,160
L
Charon
3,612
1,364
0
2,957
8,534
4,751
0
0
7,828
32,870
0
W
Medusa
4,655
1,834
0
2,090
5,277
1,591
765
0
5,277
0
38,642
L
Artemis
Sciw
Artemis
3,843
1,388
0
1,691
6,658
2,253
0
1,206
5,452
0
27,850
L
1,549
86
432
2,144
5,132
1,884
0
1,219
3,795
59,001
0
W
Ix Chel
sabnovaa
Ix Chel
3,582
439
624
1,475
2,427
761
0
490
1,937
51,900
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,419
Gold Earned
31,260
287
Minions Killed
313
0
Camps Cleared
0
1,008,526
Distance Traveled
1,032,205
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
4,224
422
15
2
0
222,376
0
W
Charon
6,037
604
16
2
0
211,860
0
W
Camazotz
6,393
639
75
8
0
198,795
0
L
Thanatos
5,151
515
46
5
0
199,446
0
W
Awilix
6,467
647
46
5
0
235,184
2
L
Charon
5,802
580
58
6
0
182,748
2
W
Medusa
5,805
581
62
6
0
184,191
0
L
Artemis
4,960
496
43
4
0
195,495
0
L
Ra
6,282
628
125
13
0
208,461
3
W
Ix Chel
6,558
656
114
11
0
202,175
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role