Player Matchup

Maui
Maui
GIOCHEK16
Maui
Level 145
God Stats
2W - 1L
1,611 SR
Queue Stats
255W - 221L
1,503 Elo+
Party 1
Hercules
Hercules
ToxiC SoLDii3R
Hercules
Level 119
God Stats
3W - 1L
1,393 SR
Queue Stats
268W - 263L
1,431 Elo+
Party 1
Izanami
Izanami
bringthesauce
Izanami
Level 106
God Stats
78W - 52L
1,592 SR
Queue Stats
380W - 335L
1,475 Elo+
Solo
Nemesis
Nemesis
pihw
Nemesis
Level 129
God Stats
1W - 3L
1,286 SR
Queue Stats
55W - 59L
1,507 Elo+
Solo
Charon
Charon
potatoman32
Charon
Level 148
God Stats
3W - 3L
1,520 SR
Queue Stats
72W - 51L
1,559 Elo+
Solo
Team Averages
Level 129
1,480 SR
1,495 Elo+

VS

Team Averages
Level 128
1,455 SR
1,517 Elo+
Neith
Neith
Beef Maestro738
Neith
Level 76
God Stats
0W - 2L
1,284 SR
Queue Stats
14W - 16L
1,481 Elo+
Party 2
King Arthur
King Arthur
Hijacker v 15
King Arthur
Level 124
God Stats
6W - 6L
1,496 SR
Queue Stats
185W - 211L
1,572 Elo+
Party 2
Thanatos
Thanatos
chrisown123
Thanatos
Level 158
God Stats
4W - 2L
1,767 SR
Queue Stats
304W - 298L
1,477 Elo+
Solo
Charon
Charon
friskyYoursenpai
Charon
Level 140
God Stats
41W - 38L
1,546 SR
Queue Stats
367W - 352L
1,529 Elo+
Solo
Hades
Hades
megahurricane
Hades
Level 141
God Stats
0W - 3L
1,184 SR
Queue Stats
137W - 175L
1,523 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
10
2 / 0 / 3
6,164
560
3,608
7,091
5,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hercules
11
1 / 0 / 1
6,502
591
5,705
9,455
6,608
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
12
1 / 0 / 0
6,627
602
2,539
5,419
2,076
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nemesis
pihw
Nemesis
11
3 / 0 / 4
6,650
605
4,630
7,006
2,495
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charon
12
3 / 1 / 3
6,717
611
8,710
6,388
3,027
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
5,345
486
2,966
6,011
1,934
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Hijacker v 15
King Arthur
11
0 / 2 / 0
6,416
583
5,859
10,684
8,684
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Thanatos
chrisown123
Thanatos
10
0 / 3 / 1
5,617
511
2,983
11,033
4,071
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
1 / 0 / 0
5,636
512
4,209
6,504
2,661
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

9
0 / 3 / 1
5,543
504
3,953
10,086
4,655
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
3
10
Kills
1
1
Deaths
10
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Maui
2
0
3
3.5
L
King Arthur
Hijacker v 15
King Arthur
0
2
0
0
W
Hercules
1
0
1
1.5
W
Izanami
1
0
0
1
L
Thanatos
chrisown123
Thanatos
0
3
1
0.17
L
1
0
0
1
L
0
3
1
0.17
W
Nemesis
pihw
Nemesis
3
0
4
5
W
Charon
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,192
Damage
19,970
35,359
Taken
44,318
19,667
Mitigated
22,005
12,236
Healing
17,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,966
1,393
67
1,685
6,011
1,934
0
811
5,200
0
35,118
W
Maui
3,608
957
0
2,622
7,091
5,461
0
1,903
5,188
13,542
0
L
King Arthur
Hijacker v 15
King Arthur
5,859
833
0
1,567
10,684
8,684
0
181
10,503
0
52,483
W
Hercules
5,705
1,117
0
4,725
9,455
6,608
0
338
9,117
0
49,106
W
Izanami
2,539
2,064
0
2,258
5,419
2,076
902
761
4,658
0
63,471
L
Thanatos
chrisown123
Thanatos
2,983
248
0
6,166
11,033
4,071
0
2,376
8,547
0
50,304
L
4,209
1,341
960
2,670
6,504
2,661
0
1,558
4,876
20,685
0
L
3,953
568
136
4,608
10,086
4,655
0
6,756
2,825
40,543
0
W
Nemesis
pihw
Nemesis
4,630
1,998
0
1,308
7,006
2,495
0
1,099
5,907
0
47,817
W
Charon
8,710
1,550
0
1,323
6,388
3,027
0
4,115
2,273
44,962
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,660
Gold Earned
28,557
369
Minions Killed
332
0
Camps Cleared
0
1,166,554
Distance Traveled
1,077,662
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,345
486
62
6
0
184,379
4
W
Maui
6,164
560
13
1
0
233,440
4
L
King Arthur
6,416
583
101
9
0
222,549
2
W
Hercules
6,502
591
84
8
0
240,437
2
W
Izanami
6,627
602
117
11
0
198,205
0
L
Thanatos
5,617
511
69
6
0
250,345
2
L
Charon
5,636
512
29
3
0
220,070
0
L
Hades
5,543
504
71
6
0
200,319
0
W
Nemesis
6,650
605
73
7
0
262,855
2
W
Charon
6,717
611
82
7
0
231,617
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role