Player Matchup

Hera
Hera
MrOrcmi
Hera
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,623 Elo+
Party 4
Athena
Athena
RainbowPunch600
Athena
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 15L
1,074 Elo+
Party 2
Arachne
Arachne
SuperChargers01
Arachne
Level 33
God Stats
15W - 11L
1,106 SR
Queue Stats
24W - 41L
1,196 Elo+
Party 2
Charon
Charon
WildPoney
Charon
Level 30
God Stats
4W - 0L
1,841 SR
Queue Stats
4W - 2L
1,711 Elo+
Party 4
Nike
Nike
shigger
Nike
Level 36
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 18L
1,240 Elo+
Solo
Team Averages
Level 27
1,489 SR
1,369 Elo+

VS

Team Averages
Level 32
1,514 SR
1,435 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Jing Wei
Jing Wei
LovePig8
Jing Wei
Level 40
God Stats
5W - 7L
1,358 SR
Queue Stats
211W - 218L
1,377 Elo+
Party 1
Yemoja
Yemoja
Persefonete
Yemoja
Level 46
God Stats
2W - 3L
1,465 SR
Queue Stats
133W - 150L
1,452 Elo+
Solo
Ratatoskr
Ratatoskr
Slippery_SlimJim
Ratatoskr
Level 15
God Stats
4W - 3L
1,703 SR
Queue Stats
116W - 125L
1,405 Elo+
Party 1
Anubis
Anubis
jaime_Cod59
Anubis
Level 16
God Stats
27W - 31L
1,542 SR
Queue Stats
75W - 72L
1,443 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
MrOrcmi
Hera
14
2 / 1 / 8
8,766
1,096
8,768
2,979
947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 1 / 5
7,748
969
552
4,306
3,052
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

14
2 / 2 / 4
8,312
1,039
6,186
6,427
2,666
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charon
WildPoney
Charon
15
2 / 0 / 11
9,077
1,135
11,284
7,247
3,029
Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nike
shigger
Nike
15
8 / 2 / 5
10,158
1,270
11,284
10,383
3,754
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Team 1 Tickets

324

VS

Team 2 Tickets

240

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
13
1 / 4 / 3
8,023
1,003
6,142
10,875
6,145
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Jing Wei
LovePig8
Jing Wei
14
0 / 4 / 4
8,218
1,027
3,877
11,612
4,920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Yemoja
10
0 / 0 / 0
6,879
860
0
727
310
Ratatoskr
13
4 / 3 / 0
8,520
1,065
7,611
10,145
4,180
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
14
1 / 3 / 4
8,713
1,089
8,147
8,439
3,815
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
17
14
Kills
6
6
Deaths
14
33
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
1
4
3
0.63
L
Jing Wei
LovePig8
Jing Wei
0
4
4
0.5
W
Hera
MrOrcmi
Hera
2
1
8
6
L
Yemoja
0
0
0
0
W
0
1
5
2.5
L
Ratatoskr
4
3
0
1.33
W
2
2
4
2
W
Charon
WildPoney
Charon
2
0
11
7.5
L
Anubis
1
3
4
1
W
Nike
shigger
Nike
8
2
5
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,074
Damage
25,777
31,342
Taken
41,798
13,448
Mitigated
19,370
1,371
Healing
4,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
6,142
1,480
0
1,692
10,875
6,145
0
6,410
4,276
14,172
0
L
Jing Wei
LovePig8
Jing Wei
3,877
2,448
0
1,250
11,612
4,920
0
4,488
7,076
0
21,415
W
Hera
MrOrcmi
Hera
8,768
1,937
0
250
2,979
947
0
1,055
1,924
24,656
0
L
Yemoja
0
0
0
0
727
310
0
727
0
0
0
W
552
111
0
0
4,306
3,052
0
1,187
3,119
6,262
0
L
Ratatoskr
7,611
869
0
0
10,145
4,180
0
5,569
4,576
0
17,889
W
6,186
4,114
0
658
6,427
2,666
0
3,315
2,898
0
13,668
W
Charon
WildPoney
Charon
11,284
1,666
0
463
7,247
3,029
0
3,650
3,408
23,492
0
L
Anubis
8,147
155
0
1,830
8,439
3,815
0
3,108
5,231
31,341
0
W
Nike
shigger
Nike
11,284
2,083
0
0
10,383
3,754
0
4,691
5,518
0
24,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,061
Gold Earned
40,353
126
Minions Killed
153
4
Camps Cleared
3
710,442
Distance Traveled
602,655
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
8,023
1,003
22
3
1
130,223
0
L
Jing Wei
8,218
1,027
32
4
1
162,783
0
W
Hera
8,766
1,096
44
6
0
127,694
0
L
Yemoja
6,879
860
0
0
0
395
0
W
Athena
7,748
969
12
2
0
113,230
0
L
Ratatoskr
8,520
1,065
21
3
0
184,564
0
W
Arachne
8,312
1,039
21
3
4
146,435
0
W
Charon
9,077
1,135
19
2
0
171,794
3
L
Anubis
8,713
1,089
78
10
1
124,690
0
W
Nike
10,158
1,270
30
4
0
151,289
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role