Player Matchup

Ymir
Ymir
Fathead_2000
Ymir
Level 67
God Stats
22W - 18L
1,551 SR
Queue Stats
37W - 46L
1,439 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
NoCapItsCharles
Ah Muzen Cab
Level 89
God Stats
2W - 1L
1,538 SR
Queue Stats
9W - 13L
1,423 Elo+
Party 3
Sun Wukong
Sun Wukong
ShroudAgony-_-
Sun Wukong
Level 118
God Stats
2W - 1L
1,534 SR
Queue Stats
61W - 51L
1,513 Elo+
Party 3
Thanatos
Thanatos
kNario14
Thanatos
Level 58
God Stats
71W - 52L
1,671 SR
Queue Stats
310W - 277L
1,575 Elo+
Party 2
Agni
Agni
raulgarcia2111
Agni
Level 66
God Stats
5W - 2L
1,783 SR
Queue Stats
228W - 203L
1,560 Elo+
Party 2
Team Averages
Level 80
1,615 SR
1,502 Elo+

VS

Team Averages
Level 64
1,519 SR
1,462 Elo+
Zhong Kui
Zhong Kui
Kenpachi0202
Zhong Kui
Level 66
God Stats
0W - 1L
1,510 SR
Queue Stats
161W - 200L
1,439 Elo+
Party 1
Apollo
Apollo
PL4YB01_MEN4CE
Apollo
Level 74
God Stats
0W - 3L
1,317 SR
Queue Stats
461W - 460L
1,471 Elo+
Party 1
Chaac
Chaac
SlvrBdgr
Chaac
Level 38
God Stats
0W - 2L
1,736 SR
Queue Stats
23W - 35L
1,412 Elo+
Solo
Khepri
Khepri
powbear
Khepri
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
111W - 82L
1,487 Elo+
Solo
Loki
Loki
sleepyredneck20
Loki
Level 78
God Stats
17W - 18L
1,532 SR
Queue Stats
463W - 425L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 4
8,362
465
4,787
13,982
12,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ah Muzen Cab
NoCapItsCharles
Ah Muzen Cab
14
1 / 3 / 3
8,081
449
6,400
11,035
4,408
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sun Wukong
ShroudAgony-_-
Sun Wukong
18
4 / 1 / 4
11,129
618
17,664
22,366
28,804
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
kNario14
Thanatos
18
10 / 0 / 5
11,045
614
14,850
13,998
6,534
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
2 / 0 / 5
10,044
558
7,676
8,006
3,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Kenpachi0202
Zhong Kui
14
0 / 4 / 0
8,774
487
6,074
12,612
9,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
1 / 2 / 2
8,067
448
6,069
8,138
3,534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chaac
SlvrBdgr
Chaac
14
0 / 4 / 1
8,439
469
12,046
20,553
24,553
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Khepri
powbear
Khepri
13
0 / 1 / 3
8,024
446
4,671
11,724
12,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

14
2 / 7 / 0
8,192
455
7,342
17,208
6,216
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
9
18
Kills
3
4
Deaths
18
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
1
0
4
3
L
Zhong Kui
Kenpachi0202
Zhong Kui
0
4
0
0
W
Ah Muzen Cab
NoCapItsCharles
Ah Muzen Cab
1
3
3
0.83
L
1
2
2
1
W
Sun Wukong
ShroudAgony-_-
Sun Wukong
4
1
4
6
L
Chaac
SlvrBdgr
Chaac
0
4
1
0.13
W
Thanatos
kNario14
Thanatos
10
0
5
12.5
L
Khepri
powbear
Khepri
0
1
3
1.5
W
2
0
5
4.5
L
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,377
Damage
36,202
69,387
Taken
70,235
55,964
Mitigated
56,887
28,210
Healing
17,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,787
713
0
2,331
13,982
12,947
60
2,503
11,479
19,727
0
L
Zhong Kui
Kenpachi0202
Zhong Kui
6,074
299
0
3,396
12,612
9,811
276
4,606
8,006
64,521
0
W
Ah Muzen Cab
NoCapItsCharles
Ah Muzen Cab
6,400
1,938
49
1,376
11,035
4,408
275
1,453
9,582
0
54,742
L
6,069
2,540
0
2,064
8,138
3,534
456
1,300
6,838
0
68,033
W
Sun Wukong
ShroudAgony-_-
Sun Wukong
17,664
4,946
0
6,775
22,366
28,804
156
355
21,864
577
94,803
L
Chaac
SlvrBdgr
Chaac
12,046
2,254
0
6,038
20,553
24,553
0
486
20,067
0
72,061
W
Thanatos
kNario14
Thanatos
14,850
4,472
0
14,534
13,998
6,534
523
3,035
10,963
0
102,546
L
Khepri
powbear
Khepri
4,671
397
0
1,557
11,724
12,773
0
3,757
7,304
22,747
0
W
7,676
756
0
3,145
8,006
3,271
390
3,302
4,704
80,110
0
L
7,342
1,814
0
4,514
17,208
6,216
93
2,340
14,832
0
73,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,661
Gold Earned
41,496
536
Minions Killed
492
0
Camps Cleared
0
1,905,485
Distance Traveled
1,715,678
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,362
465
23
1
0
378,964
2
L
Zhong Kui
8,774
487
123
7
0
326,491
2
W
Ah Muzen Cab
8,081
449
95
5
0
343,340
4
L
Apollo
8,067
448
140
8
0
308,759
0
W
Sun Wukong
11,129
618
152
8
0
363,781
0
L
Chaac
8,439
469
109
6
0
375,474
1
W
Thanatos
11,045
614
113
6
0
441,848
0
L
Khepri
8,024
446
27
2
0
349,932
7
W
Agni
10,044
558
153
9
0
377,552
0
L
Loki
8,192
455
93
5
0
355,022
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role