Player Matchup

Susano
Susano
Cash_Player911
Susano
Level 189
God Stats
0W - 3L
1,484 SR
Queue Stats
35W - 48L
1,434 Elo+
Party 1
Kuzenbo
Kuzenbo
Maradohmen
Kuzenbo
Level 159
God Stats
0W - 1L
1,772 SR
Queue Stats
47W - 66L
1,433 Elo+
Party 1
Olorun
Olorun
Oncle_sam420
Olorun
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 47L
1,339 Elo+
Party 1
Charybdis
Charybdis
Painuu
Charybdis
Level 107
God Stats
0W - 2L
1,607 SR
Queue Stats
6W - 8L
1,454 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
reshh37
Morgan Le Fay
Level 29
God Stats
0W - 1L
1,421 SR
Queue Stats
60W - 92L
1,324 Elo+
Party 1
Team Averages
Level 122
1,557 SR
1,397 Elo+

VS

Team Averages
Level 65
1,556 SR
1,486 Elo+
Lancelot
Lancelot
AdmiralSiso
Lancelot
Level 142
God Stats
40W - 23L
1,771 SR
Queue Stats
188W - 126L
1,566 Elo+
Solo
Martichoras
Martichoras
BobbleScotch
Martichoras
Level 157
God Stats
4W - 1L
1,492 SR
Queue Stats
178W - 175L
1,556 Elo+
Solo
Anubis
Anubis
Flâmèd
Anubis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,403 Elo+
Solo
Janus
Janus
Gueche31
Janus
Level 8
God Stats
15W - 17L
1,518 SR
Queue Stats
96W - 126L
1,414 Elo+
Solo
Charon
Charon
MatttChuuu
Charon
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 1
7,040
640
5,139
12,396
4,082
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
Maradohmen
Kuzenbo
13
0 / 1 / 1
6,597
600
4,865
11,855
11,293
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Olorun
13
1 / 5 / 1
7,530
685
5,996
11,091
3,652
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Charybdis
Painuu
Charybdis
14
2 / 5 / 0
7,977
725
3,495
12,201
4,253
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
reshh37
Morgan Le Fay
12
0 / 4 / 3
6,936
631
3,536
8,708
2,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
AdmiralSiso
Lancelot
16
5 / 1 / 6
9,175
834
8,555
6,335
4,519
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Martichoras
BobbleScotch
Martichoras
16
1 / 0 / 10
8,567
779
7,968
7,411
3,645
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Anubis
Flâmèd
Anubis
16
5 / 2 / 8
8,962
815
13,493
8,836
4,675
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Janus
Gueche31
Janus
17
8 / 0 / 3
9,460
860
12,907
5,924
2,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Charon
MatttChuuu
Charon
13
0 / 0 / 13
7,713
701
5,926
7,607
6,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
59
3
Kills
19
19
Deaths
3
6
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Lancelot
AdmiralSiso
Lancelot
5
1
6
8
W
Martichoras
BobbleScotch
Martichoras
1
0
10
6
L
0
4
1
0.13
W
Anubis
Flâmèd
Anubis
5
2
8
4.5
W
Janus
Gueche31
Janus
8
0
3
9.5
L
Kuzenbo
Maradohmen
Kuzenbo
0
1
1
0.5
W
Charon
MatttChuuu
Charon
0
0
13
6.5
L
Olorun
1
5
1
0.3
L
Charybdis
Painuu
Charybdis
2
5
0
0.4
L
Morgan Le Fay
reshh37
Morgan Le Fay
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,031
Damage
48,849
56,251
Taken
36,113
26,278
Mitigated
22,017
8,467
Healing
11,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
AdmiralSiso
Lancelot
8,555
1,106
0
210
6,335
4,519
560
1,841
4,445
0
32,410
W
Martichoras
BobbleScotch
Martichoras
7,968
3,358
0
1,812
7,411
3,645
1,172
2,975
4,178
0
36,714
L
5,139
683
0
1,521
12,396
4,082
0
6,413
5,768
0
20,735
W
Anubis
Flâmèd
Anubis
13,493
529
0
4,204
8,836
4,675
1,394
3,472
4,976
42,863
0
W
Janus
Gueche31
Janus
12,907
631
156
3,586
5,924
2,475
0
1,191
4,564
46,914
0
L
Kuzenbo
Maradohmen
Kuzenbo
4,865
1,358
0
2,437
11,855
11,293
0
7,928
3,695
11,795
0
W
Charon
MatttChuuu
Charon
5,926
697
0
1,304
7,607
6,703
805
4,090
3,423
12,845
0
L
Olorun
5,996
2,575
230
2,081
11,091
3,652
0
6,232
4,441
21,875
0
L
Charybdis
Painuu
Charybdis
3,495
1,851
0
2,037
12,201
4,253
0
5,516
6,561
0
27,414
L
Morgan Le Fay
reshh37
Morgan Le Fay
3,536
197
0
161
8,708
2,998
0
5,134
3,446
8,404
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,080
Gold Earned
43,877
160
Minions Killed
293
0
Camps Cleared
0
1,036,523
Distance Traveled
1,148,220
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
9,175
834
61
6
0
280,821
0
W
Martichoras
8,567
779
63
6
0
222,493
0
L
Susano
7,040
640
44
4
0
197,917
0
W
Anubis
8,962
815
64
6
0
182,160
0
W
Janus
9,460
860
93
8
0
238,470
0
L
Kuzenbo
6,597
600
7
1
0
232,491
0
W
Charon
7,713
701
12
1
0
224,276
0
L
Olorun
7,530
685
44
4
0
198,898
0
L
Charybdis
7,977
725
48
4
0
184,202
0
L
Morgan Le Fay
6,936
631
17
2
0
223,015
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role