Player Matchup

Anhur
Anhur
DirkVanDroge
Anhur
Level 82
God Stats
6W - 5L
1,250 SR
Queue Stats
167W - 149L
1,460 Elo+
Solo
Bellona
Bellona
R2_Bebop
Bellona
Level 86
God Stats
23W - 23L
1,543 SR
Queue Stats
164W - 142L
1,437 Elo+
Solo
Susano
Susano
SECRET_XxminixX
Susano
Level 65
God Stats
3W - 4L
1,438 SR
Queue Stats
87W - 88L
1,410 Elo+
Party 2
Discordia
Discordia
XI_BOYOZ_IX
Discordia
Level 143
God Stats
3W - 1L
1,778 SR
Queue Stats
52W - 54L
1,447 Elo+
Solo
Bacchus
Bacchus
cenit200
Bacchus
Level 27
God Stats
3W - 2L
1,416 SR
Queue Stats
15W - 24L
1,317 Elo+
Party 2
Team Averages
Level 81
1,485 SR
1,414 Elo+

VS

Team Averages
Level 52
1,586 SR
1,383 Elo+
Thanatos
Thanatos
FatihZ-
Thanatos
Level 17
God Stats
1W - 3L
1,445 SR
Queue Stats
4W - 5L
1,423 Elo+
Party 1
Sylvanus
Sylvanus
aifone
Sylvanus
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 29L
1,443 Elo+
Party 3
Jormungandr
Jormungandr
jamiryos35
Jormungandr
Level 49
God Stats
1W - 1L
1,745 SR
Queue Stats
17W - 24L
1,355 Elo+
Party 1
Cupid
Cupid
kopuk00
Cupid
Level 72
God Stats
1W - 1L
1,741 SR
Queue Stats
39W - 42L
1,380 Elo+
Party 1
Yu Huang
Yu Huang
pelusa05
Yu Huang
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 73L
1,312 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 1
8,373
558
6,009
7,449
2,839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
R2_Bebop
Bellona
16
2 / 0 / 3
9,530
635
10,294
11,909
10,558
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
8 / 1 / 2
8,741
583
8,412
9,080
3,974
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Discordia
XI_BOYOZ_IX
Discordia
14
2 / 0 / 5
8,566
571
6,160
4,179
1,469
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
cenit200
Bacchus
11
3 / 4 / 6
7,642
509
3,654
10,478
8,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
FatihZ-
Thanatos
12
1 / 3 / 1
6,882
459
2,088
9,609
3,862
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
aifone
Sylvanus
11
3 / 3 / 3
6,979
465
3,761
13,332
10,853
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jormungandr
jamiryos35
Jormungandr
12
0 / 1 / 0
6,906
460
5,212
12,144
15,348
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cupid
kopuk00
Cupid
12
2 / 4 / 1
7,163
478
3,429
10,394
2,992
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Yu Huang
pelusa05
Yu Huang
10
0 / 6 / 2
6,186
412
3,779
9,437
3,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
13
17
Kills
6
6
Deaths
17
17
Assists
7
Player
Kills
Deaths
Assists
KDA
W
2
1
1
2.5
L
Thanatos
FatihZ-
Thanatos
1
3
1
0.5
W
Bellona
R2_Bebop
Bellona
2
0
3
3.5
W
8
1
2
9
W
Discordia
XI_BOYOZ_IX
Discordia
2
0
5
4.5
L
Sylvanus
aifone
Sylvanus
3
3
3
1.5
W
Bacchus
cenit200
Bacchus
3
4
6
1.5
L
Jormungandr
jamiryos35
Jormungandr
0
1
0
0
L
Cupid
kopuk00
Cupid
2
4
1
0.63
L
Yu Huang
pelusa05
Yu Huang
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,529
Damage
18,269
43,095
Taken
54,916
27,499
Mitigated
36,539
16,383
Healing
14,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,009
2,732
0
4,329
7,449
2,839
1,658
1,263
6,186
0
63,348
L
Thanatos
FatihZ-
Thanatos
2,088
785
0
5,119
9,609
3,862
0
1,428
8,073
0
43,418
W
Bellona
R2_Bebop
Bellona
10,294
3,692
0
6,837
11,909
10,558
0
6,273
5,636
0
89,214
W
8,412
1,369
0
3,322
9,080
3,974
260
2,679
6,401
0
56,163
W
Discordia
XI_BOYOZ_IX
Discordia
6,160
512
0
926
4,179
1,469
11
787
3,392
66,037
0
L
Sylvanus
aifone
Sylvanus
3,761
1,589
396
1,624
13,332
10,853
130
3,858
9,374
31,979
0
W
Bacchus
cenit200
Bacchus
3,654
477
0
969
10,478
8,659
0
1,581
8,753
16,122
0
L
Jormungandr
jamiryos35
Jormungandr
5,212
2,380
0
3,124
12,144
15,348
0
571
11,533
51,338
61
L
Cupid
kopuk00
Cupid
3,429
2,127
29
3,712
10,394
2,992
0
472
9,922
0
34,864
L
Yu Huang
pelusa05
Yu Huang
3,779
455
0
0
9,437
3,484
0
2,953
6,158
36,419
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,852
Gold Earned
34,116
450
Minions Killed
324
0
Camps Cleared
0
1,495,566
Distance Traveled
1,321,640
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,373
558
85
6
0
285,424
0
L
Thanatos
6,882
459
75
5
0
277,693
0
W
Bellona
9,530
635
136
9
0
278,651
6
W
Susano
8,741
583
86
6
0
352,569
0
W
Discordia
8,566
571
122
8
0
259,867
1
L
Sylvanus
6,979
465
38
3
0
217,414
0
W
Bacchus
7,642
509
21
1
0
319,055
0
L
Jormungandr
6,906
460
78
5
0
249,957
3
L
Cupid
7,163
478
83
6
0
304,592
6
L
Yu Huang
6,186
412
50
3
0
271,984
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role