Player Matchup

Ares
Ares
Kandiss
Ares
Level 86
God Stats
2W - 3L
1,450 SR
Queue Stats
231W - 226L
1,497 Elo+
Party 3
Zhong Kui
Zhong Kui
Kruecken-Mann
Zhong Kui
Level 75
God Stats
15W - 6L
1,882 SR
Queue Stats
117W - 109L
1,528 Elo+
Party 2
Da Ji
Da Ji
MettkitBoy
Da Ji
Level 158
God Stats
2W - 0L
1,693 SR
Queue Stats
238W - 227L
1,545 Elo+
Party 2
He Bo
He Bo
cactusjackwrld
He Bo
Level 43
God Stats
3W - 3L
1,645 SR
Queue Stats
145W - 130L
1,483 Elo+
Party 3
Neith
Neith
phantomromano
Neith
Level 126
God Stats
6W - 10L
1,422 SR
Queue Stats
175W - 177L
1,482 Elo+
Solo
Team Averages
Level 98
1,618 SR
1,507 Elo+

VS

Team Averages
Level 143
1,515 SR
1,507 Elo+
Hades
Hades
Boss_ShaaheeN
Hades
Level 159
God Stats
17W - 18L
1,452 SR
Queue Stats
62W - 66L
1,518 Elo+
Party 1
Bastet
Bastet
ChrxZeroENP
Bastet
Level 89
God Stats
38W - 21L
1,758 SR
Queue Stats
65W - 49L
1,579 Elo+
Solo
Vulcan
Vulcan
Oompie-Money
Vulcan
Level 157
God Stats
2W - 4L
1,337 SR
Queue Stats
62W - 82L
1,491 Elo+
Party 1
Bacchus
Bacchus
PowerOfNow
Bacchus
Level 155
God Stats
5W - 5L
1,526 SR
Queue Stats
466W - 433L
1,473 Elo+
Solo
Charon
Charon
Vexilor
Charon
Level 157
God Stats
0W - 4L
1,500 SR
Queue Stats
212W - 216L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Kandiss
Ares
12
3 / 1 / 6
7,939
529
8,234
12,667
11,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zhong Kui
Kruecken-Mann
Zhong Kui
13
0 / 2 / 4
7,658
511
4,960
10,504
9,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Da Ji
15
4 / 0 / 5
8,810
587
5,526
10,915
5,149
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
1 / 3 / 0
8,588
573
5,162
9,161
4,409
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 3 / 4
8,445
563
7,565
11,937
4,990
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 2
7,233
482
9,524
11,486
7,329
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bastet
16
6 / 0 / 1
8,983
599
10,821
12,024
5,131
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Vulcan
7
0 / 3 / 2
5,833
389
3,261
5,318
2,128
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
PowerOfNow
Bacchus
8
0 / 4 / 0
5,769
385
3,901
13,501
10,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charon
Vexilor
Charon
14
1 / 2 / 0
8,487
566
5,246
9,420
4,297
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
14
11
Kills
9
9
Deaths
11
19
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
2
2
1.5
L
Bastet
6
0
1
6.5
W
Ares
Kandiss
Ares
3
1
6
6
W
Zhong Kui
Kruecken-Mann
Zhong Kui
0
2
4
1
W
Da Ji
4
0
5
6.5
L
Vulcan
0
3
2
0.33
L
Bacchus
PowerOfNow
Bacchus
0
4
0
0
L
Charon
Vexilor
Charon
1
2
0
0.5
W
1
3
0
0.33
W
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,447
Damage
32,753
55,184
Taken
51,749
35,111
Mitigated
29,444
21,492
Healing
17,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,524
1,444
259
4,903
11,486
7,329
0
6,308
5,178
55,041
0
L
Bastet
10,821
2,434
0
7,866
12,024
5,131
0
3,253
8,771
0
77,429
W
Ares
Kandiss
Ares
8,234
720
0
3,014
12,667
11,022
166
5,534
7,133
30,817
0
W
Zhong Kui
Kruecken-Mann
Zhong Kui
4,960
1,001
0
4,803
10,504
9,541
540
4,383
6,121
59,379
0
W
Da Ji
5,526
1,640
0
6,588
10,915
5,149
382
2,094
8,803
0
67,238
L
Vulcan
3,261
2,242
0
1,069
5,318
2,128
0
1,502
3,816
20,914
0
L
Bacchus
PowerOfNow
Bacchus
3,901
504
0
2,165
13,501
10,559
0
2,484
11,017
25,284
0
L
Charon
Vexilor
Charon
5,246
298
0
1,141
9,420
4,297
0
4,856
4,564
57,758
0
W
5,162
438
0
1,029
9,161
4,409
527
4,291
4,398
63,464
0
W
7,565
4,053
0
6,058
11,937
4,990
3,245
5,168
6,769
0
66,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,440
Gold Earned
36,305
489
Minions Killed
375
0
Camps Cleared
0
1,444,548
Distance Traveled
1,354,534
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
7,233
482
93
6
0
272,044
4
L
Bastet
8,983
599
107
7
0
371,877
0
W
Ares
7,939
529
33
2
0
315,113
2
W
Zhong Kui
7,658
511
109
7
0
256,019
0
W
Da Ji
8,810
587
111
7
0
332,748
0
L
Vulcan
5,833
389
32
2
0
185,872
0
L
Bacchus
5,769
385
36
2
0
254,491
1
L
Charon
8,487
566
107
7
0
270,250
4
W
He Bo
8,588
573
121
8
0
282,906
0
W
Neith
8,445
563
115
8
0
257,762
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role