Player Matchup

Hercules
Hercules
DyLyn
Hercules
Level 133
God Stats
5W - 6L
1,784 SR
Queue Stats
81W - 79L
1,564 Elo+
Solo
Cliodhna
Cliodhna
HOPEQUINNE18
Cliodhna
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 55L
1,499 Elo+
Solo
Discordia
Discordia
Nikkalmoon
Discordia
Level 141
God Stats
438W - 404L
1,681 SR
Queue Stats
679W - 682L
1,607 Elo+
Solo
Charybdis
Charybdis
TheyCallHimKeefe
Charybdis
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 36L
1,692 Elo+
Party 1
Charon
Charon
dabusking
Charon
Level 126
God Stats
2W - 1L
1,494 SR
Queue Stats
108W - 36L
1,698 Elo+
Party 1
Team Averages
Level 131
1,592 SR
1,612 Elo+

VS

Team Averages
Level 107
1,577 SR
1,542 Elo+
Scylla
Scylla
BrittneeNikki
Scylla
Level 106
God Stats
71W - 67L
1,536 SR
Queue Stats
79W - 76L
1,517 Elo+
Party 2
Freya
Freya
KimJongSkills
Freya
Level 128
God Stats
8W - 6L
1,733 SR
Queue Stats
33W - 24L
1,632 Elo+
Solo
Chaac
Chaac
Lucas777Moura
Chaac
Level 89
God Stats
9W - 10L
1,587 SR
Queue Stats
847W - 863L
1,495 Elo+
Solo
Nox
Nox
VisuaL_GamerZzz
Nox
Level 153
God Stats
0W - 4L
1,122 SR
Queue Stats
57W - 36L
1,545 Elo+
Solo
Skadi
Skadi
killernik27
Skadi
Level 61
God Stats
3W - 1L
1,906 SR
Queue Stats
44W - 40L
1,519 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DyLyn
Hercules
15
6 / 2 / 5
10,240
1,138
12,317
14,065
14,631
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cliodhna
HOPEQUINNE18
Cliodhna
15
6 / 2 / 6
10,397
1,155
8,442
9,850
5,719
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Discordia
Nikkalmoon
Discordia
15
1 / 0 / 7
9,029
1,003
10,197
2,892
1,630
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
15
3 / 1 / 5
9,710
1,079
15,708
8,697
3,795
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charon
dabusking
Charon
15
1 / 2 / 9
10,274
1,142
8,754
11,641
13,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

302

VS

Team 2 Tickets

189

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 2
9,230
1,026
7,584
14,691
5,979
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

15
6 / 6 / 1
10,294
1,144
18,771
18,688
8,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
0 / 0 / 3
8,485
943
4,694
11,798
13,633
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

13
0 / 3 / 0
7,680
853
1,181
3,897
1,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
0 / 3 / 4
8,833
981
9,659
10,608
4,541
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
17
17
Kills
7
7
Deaths
17
32
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
W
Hercules
DyLyn
Hercules
6
2
5
4.25
W
Cliodhna
HOPEQUINNE18
Cliodhna
6
2
6
4.5
L
6
6
1
1.08
L
0
0
3
1.5
W
Discordia
Nikkalmoon
Discordia
1
0
7
4.5
W
Charybdis
3
1
5
5.5
L
0
3
0
0
W
Charon
dabusking
Charon
1
2
9
2.75
L
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,418
Damage
41,889
47,145
Taken
59,682
39,603
Mitigated
33,981
9,595
Healing
5,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,584
644
0
183
14,691
5,979
0
5,201
9,223
29,905
0
W
Hercules
DyLyn
Hercules
12,317
2,013
0
3,112
14,065
14,631
0
5,701
8,146
0
16,202
W
Cliodhna
HOPEQUINNE18
Cliodhna
8,442
1,180
0
716
9,850
5,719
0
6,167
3,301
0
32,795
L
18,771
4,586
0
1,983
18,688
8,134
0
5,748
12,197
29,026
0
L
4,694
862
0
3,362
11,798
13,633
0
3,456
7,999
176
9,678
W
Discordia
Nikkalmoon
Discordia
10,197
230
0
234
2,892
1,630
0
2,086
752
22,170
0
W
Charybdis
15,708
11,212
0
1,999
8,697
3,795
0
6,502
2,045
0
37,099
L
1,181
146
0
0
3,897
1,694
0
868
2,982
3,977
0
W
Charon
dabusking
Charon
8,754
849
0
3,534
11,641
13,828
0
6,311
5,146
22,426
0
L
9,659
4,441
0
76
10,608
4,541
0
3,533
6,354
0
34,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,650
Gold Earned
44,522
190
Minions Killed
154
7
Camps Cleared
5
842,598
Distance Traveled
727,365
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,230
1,026
56
6
1
165,850
0
W
Hercules
10,240
1,138
16
2
1
177,800
0
W
Cliodhna
10,397
1,155
64
7
1
176,478
0
L
Freya
10,294
1,144
24
3
2
167,744
0
L
Chaac
8,485
943
2
0
0
173,138
0
W
Discordia
9,029
1,003
31
3
1
163,757
0
W
Charybdis
9,710
1,079
59
7
3
164,197
0
L
Nox
7,680
853
6
1
1
57,674
0
W
Charon
10,274
1,142
20
2
1
160,366
0
L
Skadi
8,833
981
66
7
1
162,959
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role