Player Matchup

Cerberus
Cerberus
Agartha PR
Cerberus
Level 67
God Stats
3W - 6L
1,062 SR
Queue Stats
161W - 154L
1,416 Elo+
Party 1
Charon
Charon
PANDEQUESO9429
Charon
Level 44
God Stats
4W - 1L
2,001 SR
Queue Stats
67W - 80L
1,492 Elo+
Solo
Mercury
Mercury
RaZr Zurich
Mercury
Level 68
God Stats
15W - 11L
1,350 SR
Queue Stats
469W - 428L
1,426 Elo+
Party 1
Skadi
Skadi
Tyr Ragnar5755
Skadi
Level 23
God Stats
37W - 37L
1,600 SR
Queue Stats
227W - 225L
1,468 Elo+
Party 1
Sun Wukong
Sun Wukong
Vallalalo
Sun Wukong
Level 159
God Stats
71W - 55L
1,579 SR
Queue Stats
176W - 169L
1,509 Elo+
Solo
Team Averages
Level 72
1,518 SR
1,462 Elo+

VS

Team Averages
Level 91
1,538 SR
1,467 Elo+
Cernunnos
Cernunnos
Chunny394
Cernunnos
Level 63
God Stats
12W - 13L
1,542 SR
Queue Stats
19W - 26L
1,374 Elo+
Party 2
Ra
Ra
FirefliKatana55
Ra
Level 123
God Stats
25W - 13L
1,414 SR
Queue Stats
521W - 500L
1,515 Elo+
Solo
Ix Chel
Ix Chel
FoggierBoat1326
Ix Chel
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 26L
1,443 Elo+
Solo
He Bo
He Bo
Howardyamagucci
He Bo
Level 158
God Stats
2W - 0L
1,691 SR
Queue Stats
80W - 64L
1,471 Elo+
Party 2
Sun Wukong
Sun Wukong
SuicidalToast2
Sun Wukong
Level 72
God Stats
14W - 9L
1,543 SR
Queue Stats
38W - 30L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Agartha PR
Cerberus
15
6 / 4 / 4
10,345
517
11,504
24,740
18,178
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
1 / 5 / 2
8,972
449
8,999
19,305
9,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Mercury
RaZr Zurich
Mercury
16
1 / 7 / 2
9,498
475
4,781
18,835
8,306
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
4 / 5 / 2
9,052
453
8,877
14,824
5,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
Vallalalo
Sun Wukong
14
2 / 4 / 2
9,715
486
10,023
16,212
11,653
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Chunny394
Cernunnos
16
2 / 3 / 4
9,924
496
7,230
12,239
5,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
5 / 5 / 8
11,184
559
17,044
16,229
6,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 5 / 8
9,279
464
12,243
17,062
6,295
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

18
14 / 0 / 3
12,695
635
24,259
8,293
3,377
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
SuicidalToast2
Sun Wukong
16
1 / 1 / 8
10,336
517
8,996
19,497
16,035
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
56
14
Kills
25
25
Deaths
14
12
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Agartha PR
Cerberus
6
4
4
2
W
Cernunnos
Chunny394
Cernunnos
2
3
4
1.33
W
5
5
8
1.8
W
3
5
8
1.4
W
14
0
3
15.5
L
1
5
2
0.4
L
Mercury
RaZr Zurich
Mercury
1
7
2
0.29
W
Sun Wukong
SuicidalToast2
Sun Wukong
1
1
8
5
L
4
5
2
1
L
Sun Wukong
Vallalalo
Sun Wukong
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,184
Damage
69,772
93,916
Taken
73,320
52,637
Mitigated
37,695
16,084
Healing
30,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Agartha PR
Cerberus
11,504
634
2,368
6,057
24,740
18,178
0
15,703
8,691
43,060
0
W
Cernunnos
Chunny394
Cernunnos
7,230
3,677
0
4,884
12,239
5,015
852
3,101
8,994
0
79,005
W
17,044
1,425
3,753
7,009
16,229
6,973
239
6,058
10,171
95,480
0
W
12,243
1,705
2,087
5,721
17,062
6,295
939
5,341
11,721
40,184
0
W
24,259
2,389
0
2,782
8,293
3,377
0
2,358
5,935
99,355
0
L
8,999
1,154
0
500
19,305
9,079
324
12,857
6,413
63,411
0
L
Mercury
RaZr Zurich
Mercury
4,781
2,574
0
2,577
18,835
8,306
0
9,333
9,336
0
99,973
W
Sun Wukong
SuicidalToast2
Sun Wukong
8,996
1,395
0
3,906
19,497
16,035
776
4,183
15,194
228
76,028
L
8,877
3,340
0
1,225
14,824
5,421
1,126
9,661
4,996
0
60,948
L
Sun Wukong
Vallalalo
Sun Wukong
10,023
1,226
0
3,357
16,212
11,653
0
5,587
10,625
0
74,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,582
Gold Earned
53,418
488
Minions Killed
547
0
Camps Cleared
0
1,751,702
Distance Traveled
1,917,713
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
10,345
517
87
4
0
368,267
2
W
Cernunnos
9,924
496
120
6
0
357,380
0
W
Ra
11,184
559
138
7
0
374,137
7
W
Ix Chel
9,279
464
43
2
0
344,979
1
W
He Bo
12,695
635
132
7
0
469,762
0
L
Charon
8,972
449
81
4
0
342,075
0
L
Mercury
9,498
475
124
6
0
465,364
0
W
Sun Wukong
10,336
517
114
6
0
371,455
0
L
Skadi
9,052
453
82
4
0
348,015
0
L
Sun Wukong
9,715
486
114
6
0
227,981
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role