Player Matchup

Camazotz
Camazotz
Damevito
Camazotz
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
246W - 254L
1,390 Elo+
Party 1
Osiris
Osiris
Ienvy2x
Osiris
Level 108
God Stats
0W - 1L
1,212 SR
Queue Stats
118W - 114L
1,445 Elo+
Party 1
Ares
Ares
MeatHead2x
Ares
Level 26
God Stats
12W - 13L
1,568 SR
Queue Stats
22W - 32L
1,397 Elo+
Party 1
Arachne
Arachne
XCloudSaMaX
Arachne
Level 18
God Stats
3W - 6L
1,541 SR
Queue Stats
32W - 57L
1,403 Elo+
Party 1
Jormungandr
Jormungandr
lIVybzIl
Jormungandr
Level 23
God Stats
3W - 3L
1,500 SR
Queue Stats
195W - 208L
1,415 Elo+
Party 1
Team Averages
Level 48
1,464 SR
1,410 Elo+

VS

Team Averages
Level 76
1,619 SR
1,415 Elo+
Danzaburou
Danzaburou
IfritJcCrazy
Danzaburou
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
202W - 202L
1,304 Elo+
Solo
Nike
Nike
OniKoI_
Nike
Level 82
God Stats
3W - 0L
1,500 SR
Queue Stats
36W - 29L
1,441 Elo+
Solo
Anubis
Anubis
Oofmandeezha
Anubis
Level 41
God Stats
7W - 17L
1,393 SR
Queue Stats
100W - 125L
1,397 Elo+
Solo
Arachne
Arachne
SebasMG_VZLA
Arachne
Level 88
God Stats
3W - 0L
1,744 SR
Queue Stats
318W - 299L
1,432 Elo+
Party 2
Ymir
Ymir
Tamalero_YT
Ymir
Level 43
God Stats
7W - 3L
1,959 SR
Queue Stats
66W - 66L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Damevito
Camazotz
11
1 / 2 / 2
6,234
445
6,433
10,205
3,214
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Osiris
Ienvy2x
Osiris
13
2 / 2 / 0
7,584
542
4,869
12,336
12,414
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 3 / 2
5,798
414
3,232
8,789
4,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Arachne
XCloudSaMaX
Arachne
8
1 / 4 / 0
5,294
378
4,256
9,588
3,216
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Jormungandr
lIVybzIl
Jormungandr
11
2 / 4 / 0
6,463
462
2,488
10,217
8,002
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
IfritJcCrazy
Danzaburou
12
1 / 1 / 4
7,228
516
5,151
5,918
2,023
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nike
OniKoI_
Nike
14
2 / 2 / 0
7,869
562
6,255
12,235
10,244
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
13
5 / 1 / 2
8,349
596
6,888
5,548
2,689
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
SebasMG_VZLA
Arachne
14
5 / 1 / 4
8,332
595
9,612
14,385
5,902
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 1 / 5
6,386
456
3,928
8,829
7,417
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
30
6
Kills
15
15
Deaths
6
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Camazotz
Damevito
Camazotz
1
2
2
1
L
Osiris
Ienvy2x
Osiris
2
2
0
1
W
Danzaburou
IfritJcCrazy
Danzaburou
1
1
4
3
L
0
3
2
0.33
W
Nike
OniKoI_
Nike
2
2
0
1
W
Anubis
5
1
2
6
W
Arachne
SebasMG_VZLA
Arachne
5
1
4
7
W
2
1
5
4.5
L
Arachne
XCloudSaMaX
Arachne
1
4
0
0.25
L
Jormungandr
lIVybzIl
Jormungandr
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,278
Damage
31,834
51,135
Taken
46,915
31,514
Mitigated
28,275
9,267
Healing
13,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
Damevito
Camazotz
6,433
1,936
0
2,966
10,205
3,214
0
2,242
7,807
0
36,561
L
Osiris
Ienvy2x
Osiris
4,869
1,554
0
2,665
12,336
12,414
0
278
12,058
12,192
34,916
W
Danzaburou
IfritJcCrazy
Danzaburou
5,151
1,986
0
2,484
5,918
2,023
859
826
5,092
0
49,156
L
3,232
375
66
1,469
8,789
4,668
0
1,175
7,416
14,680
0
W
Nike
OniKoI_
Nike
6,255
1,498
0
950
12,235
10,244
0
1,175
11,060
769
53,343
W
Anubis
6,888
387
0
3,153
5,548
2,689
925
2,027
3,521
51,999
0
W
Arachne
SebasMG_VZLA
Arachne
9,612
6,051
0
5,886
14,385
5,902
495
698
13,645
0
77,281
W
3,928
601
196
817
8,829
7,417
216
2,256
6,573
24,843
0
L
Arachne
XCloudSaMaX
Arachne
4,256
2,504
0
2,101
9,588
3,216
0
2,283
7,023
0
24,836
L
Jormungandr
lIVybzIl
Jormungandr
2,488
1,083
0
0
10,217
8,002
0
4,576
5,625
25,225
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,373
Gold Earned
38,164
240
Minions Killed
424
0
Camps Cleared
0
1,272,522
Distance Traveled
1,316,399
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
6,234
445
54
4
0
297,295
0
L
Osiris
7,584
542
82
6
0
269,635
6
W
Danzaburou
7,228
516
84
6
0
249,755
0
L
Ares
5,798
414
15
1
0
247,035
0
W
Nike
7,869
562
84
6
0
257,375
4
W
Anubis
8,349
596
88
6
0
241,131
0
W
Arachne
8,332
595
109
8
0
302,640
0
W
Ymir
6,386
456
59
4
0
265,498
0
L
Arachne
5,294
378
48
3
0
248,004
0
L
Jormungandr
6,463
462
41
3
0
210,553
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role