Player Matchup

Cupid
Cupid
AirborneMercury
Cupid
Level 41
God Stats
5W - 2L
1,719 SR
Queue Stats
149W - 126L
1,488 Elo+
Party 3
Thanatos
Thanatos
Barcagoal9182
Thanatos
Level 64
God Stats
4W - 10L
1,278 SR
Queue Stats
22W - 37L
1,386 Elo+
Solo
Sobek
Sobek
Mpowstat
Sobek
Level 69
God Stats
15W - 9L
1,816 SR
Queue Stats
62W - 39L
1,614 Elo+
Solo
Tyr
Tyr
YoBoiRosie
Tyr
Level 102
God Stats
31W - 29L
1,555 SR
Queue Stats
304W - 301L
1,465 Elo+
Party 3
Chang'e
Chang'e
YonderBlitz
Chang'e
Level 89
God Stats
19W - 18L
1,712 SR
Queue Stats
194W - 178L
1,573 Elo+
Solo
Team Averages
Level 73
1,616 SR
1,505 Elo+

VS

Team Averages
Level 98
1,523 SR
1,534 Elo+
He Bo
He Bo
BUNNYBUTTERBUTT
He Bo
Level 42
God Stats
3W - 2L
1,612 SR
Queue Stats
104W - 81L
1,549 Elo+
Party 1
Baron Samedi
Baron Samedi
Jorgeh66
Baron Samedi
Level 121
God Stats
3W - 0L
1,737 SR
Queue Stats
6W - 3L
1,587 Elo+
Party 2
Nike
Nike
K1TTYSTOMP3R
Nike
Level 121
God Stats
1W - 1L
1,268 SR
Queue Stats
223W - 208L
1,470 Elo+
Solo
Awilix
Awilix
Killer_Monkeyd1c
Awilix
Level 121
God Stats
2W - 1L
1,500 SR
Queue Stats
142W - 127L
1,488 Elo+
Party 1
Artemis
Artemis
XitLuisW
Artemis
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 8L
1,578 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 1
6,225
415
3,670
12,139
4,124
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
Barcagoal9182
Thanatos
7
0 / 5 / 0
5,601
373
3,496
8,321
2,869
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sobek
Mpowstat
Sobek
13
5 / 1 / 2
8,179
545
6,145
15,663
14,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
0 / 4 / 3
7,629
509
6,519
19,279
18,009
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chang'e
YonderBlitz
Chang'e
14
3 / 2 / 3
7,789
519
11,846
11,078
4,275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 5 / 2
7,673
512
9,803
10,463
3,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Baron Samedi
Jorgeh66
Baron Samedi
13
4 / 0 / 8
8,500
567
9,089
9,850
8,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

14
5 / 0 / 3
9,194
613
11,011
13,744
14,403
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

14
2 / 2 / 6
8,300
553
5,621
12,866
5,387
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Artemis
XitLuisW
Artemis
13
2 / 2 / 6
8,289
553
13,672
11,005
4,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
42
8
Kills
17
17
Deaths
9
9
Assists
25
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
4
5
2
1
L
Thanatos
Barcagoal9182
Thanatos
0
5
0
0
W
Baron Samedi
Jorgeh66
Baron Samedi
4
0
8
8
W
5
0
3
6.5
W
2
2
6
2.5
L
Sobek
Mpowstat
Sobek
5
1
2
6
W
Artemis
XitLuisW
Artemis
2
2
6
2.5
L
0
4
3
0.38
L
Chang'e
YonderBlitz
Chang'e
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,676
Damage
49,196
66,480
Taken
57,928
44,068
Mitigated
36,969
19,821
Healing
15,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,670
1,353
388
3,234
12,139
4,124
0
2,233
9,906
0
35,137
W
9,803
422
0
1,054
10,463
3,753
0
5,711
4,442
47,992
0
L
Thanatos
Barcagoal9182
Thanatos
3,496
1,210
0
2,857
8,321
2,869
0
2,006
6,315
0
26,094
W
Baron Samedi
Jorgeh66
Baron Samedi
9,089
728
2,012
4,141
9,850
8,660
326
3,357
6,419
28,963
0
W
11,011
880
0
1,615
13,744
14,403
318
1,469
12,213
965
65,589
W
5,621
2,169
0
1,448
12,866
5,387
1,060
3,282
9,338
0
69,786
L
Sobek
Mpowstat
Sobek
6,145
503
0
5,482
15,663
14,791
0
5,210
10,453
23,941
0
W
Artemis
XitLuisW
Artemis
13,672
7,260
0
5,426
11,005
4,766
468
3,648
7,295
0
63,775
L
6,519
422
0
3,399
19,279
18,009
0
2,953
16,326
84
54,285
L
Chang'e
YonderBlitz
Chang'e
11,846
222
1,137
3,324
11,078
4,275
0
6,945
4,133
58,924
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,423
Gold Earned
41,956
337
Minions Killed
416
0
Camps Cleared
0
1,376,746
Distance Traveled
1,518,014
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
6,225
415
66
4
0
294,885
0
W
He Bo
7,673
512
79
5
0
304,973
1
L
Thanatos
5,601
373
36
2
0
206,631
0
W
Baron Samedi
8,500
567
24
2
0
324,918
1
W
Nike
9,194
613
119
8
0
283,806
1
W
Awilix
8,300
553
100
7
0
338,570
0
L
Sobek
8,179
545
23
2
0
315,716
2
W
Artemis
8,289
553
94
6
0
265,747
3
L
Tyr
7,629
509
106
7
0
271,394
3
L
Chang'e
7,789
519
106
7
0
288,120
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role