Player Matchup

Artemis
Artemis
 
Artemis
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
Dinkols
Fenrir
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
191W - 175L
1,441 Elo+
Party 1
Ganesha
Ganesha
EVILTaco9000
Ganesha
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
212W - 192L
1,441 Elo+
Party 1
Ao Kuang
Ao Kuang
EVIPR3S3NC3
Ao Kuang
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 45L
1,458 Elo+
Party 1
Charon
Charon
JustMike6582
Charon
Level 145
God Stats
6W - 8L
1,452 SR
Queue Stats
163W - 141L
1,424 Elo+
Party 2
Team Averages
Level 132
1,490 SR
1,453 Elo+

VS

Team Averages
Level 118
1,626 SR
1,460 Elo+
Eset
Eset
HEY I AM K9
Eset
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
217W - 215L
1,487 Elo+
Solo
Hades
Hades
KicknAssRedfield
Hades
Level 105
God Stats
95W - 47L
1,662 SR
Queue Stats
195W - 164L
1,549 Elo+
Solo
Cthulhu
Cthulhu
Mztk X
Cthulhu
Level 67
God Stats
2W - 0L
1,752 SR
Queue Stats
3W - 4L
1,389 Elo+
Solo
Ne Zha
Ne Zha
deadxscene
Ne Zha
Level 153
God Stats
7W - 4L
1,514 SR
Queue Stats
840W - 808L
1,465 Elo+
Solo
Apollo
Apollo
robandvirg
Apollo
Level 156
God Stats
3W - 3L
1,703 SR
Queue Stats
106W - 112L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
16
3 / 7 / 1
9,878
449
16,383
20,474
8,938
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Dinkols
Fenrir
15
2 / 9 / 5
9,878
449
9,659
23,291
11,124
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ganesha
EVILTaco9000
Ganesha
16
0 / 5 / 8
9,847
448
18,387
23,301
15,632
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ao Kuang
EVIPR3S3NC3
Ao Kuang
16
6 / 6 / 2
10,416
473
11,340
23,558
9,709
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Charon
15
2 / 3 / 3
10,096
459
12,494
23,102
24,977
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 4 / 11
10,837
493
21,145
18,433
5,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
7 / 2 / 8
12,944
588
20,411
19,776
9,894
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
Mztk X
Cthulhu
15
3 / 1 / 8
9,558
434
12,426
21,688
17,236
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ne Zha
deadxscene
Ne Zha
17
8 / 4 / 9
11,280
513
15,326
21,767
8,604
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Apollo
robandvirg
Apollo
18
7 / 2 / 5
11,550
525
10,884
19,145
7,520
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
71
13
Kills
30
30
Deaths
13
19
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
3
7
1
0.5
L
Fenrir
Dinkols
Fenrir
2
9
5
0.5
L
Ganesha
EVILTaco9000
Ganesha
0
5
8
0.8
L
Ao Kuang
EVIPR3S3NC3
Ao Kuang
6
6
2
1.17
W
5
4
11
2.63
L
Charon
2
3
3
1.17
W
7
2
8
5.5
W
Cthulhu
Mztk X
Cthulhu
3
1
8
7
W
Ne Zha
deadxscene
Ne Zha
8
4
9
3.13
W
Apollo
robandvirg
Apollo
7
2
5
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,263
Damage
80,192
113,726
Taken
100,809
70,380
Mitigated
49,026
26,837
Healing
32,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
16,383
8,070
0
7,001
20,474
8,938
426
9,029
11,445
0
84,535
L
Fenrir
Dinkols
Fenrir
9,659
1,992
0
6,985
23,291
11,124
156
7,004
16,287
0
70,207
L
Ganesha
EVILTaco9000
Ganesha
18,387
1,153
0
1,900
23,301
15,632
143
12,333
10,796
82,577
0
L
Ao Kuang
EVIPR3S3NC3
Ao Kuang
11,340
2,199
0
6,254
23,558
9,709
503
14,171
9,147
54,192
0
W
21,145
877
694
1,684
18,433
5,772
361
11,313
6,903
73,285
0
L
Charon
12,494
1,918
0
4,697
23,102
24,977
0
11,252
11,850
42,331
0
W
20,411
2,225
725
8,716
19,776
9,894
462
8,489
10,791
108,084
0
W
Cthulhu
Mztk X
Cthulhu
12,426
1,429
255
7,054
21,688
17,236
252
7,326
14,302
42,282
0
W
Ne Zha
deadxscene
Ne Zha
15,326
7,071
0
7,035
21,767
8,604
0
7,701
13,872
0
82,419
W
Apollo
robandvirg
Apollo
10,884
6,099
0
6,674
19,145
7,520
1,165
6,409
12,596
0
80,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,115
Gold Earned
56,169
480
Minions Killed
530
0
Camps Cleared
0
1,941,523
Distance Traveled
2,062,562
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,878
449
119
5
0
351,201
0
L
Fenrir
9,878
449
109
5
0
404,284
0
L
Ganesha
9,847
448
100
5
0
403,721
0
L
Ao Kuang
10,416
473
93
4
0
378,792
2
W
Eset
10,837
493
99
5
0
384,865
0
L
Charon
10,096
459
59
3
0
403,525
3
W
Hades
12,944
588
168
8
0
373,858
4
W
Cthulhu
9,558
434
47
2
0
435,994
1
W
Ne Zha
11,280
513
85
4
0
424,429
0
W
Apollo
11,550
525
131
6
0
443,416
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role