Player Matchup

Eset
Eset
Damevito
Eset
Level 67
God Stats
6W - 4L
1,546 SR
Queue Stats
246W - 254L
1,399 Elo+
Party 2
Nemesis
Nemesis
Ienvy2x
Nemesis
Level 108
God Stats
9W - 6L
1,626 SR
Queue Stats
118W - 114L
1,457 Elo+
Party 2
Cthulhu
Cthulhu
MeatHead2x
Cthulhu
Level 26
God Stats
3W - 7L
1,499 SR
Queue Stats
22W - 32L
1,409 Elo+
Party 2
Cerberus
Cerberus
XCloudSaMaX
Cerberus
Level 18
God Stats
0W - 4L
1,500 SR
Queue Stats
32W - 57L
1,430 Elo+
Party 2
Da Ji
Da Ji
lIVybzIl
Da Ji
Level 23
God Stats
2W - 3L
1,711 SR
Queue Stats
195W - 208L
1,499 Elo+
Party 2
Team Averages
Level 48
1,576 SR
1,439 Elo+

VS

Team Averages
Level 96
1,502 SR
1,463 Elo+
Hera
Hera
 
Hera
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Akhari
Morgan Le Fay
Level 58
God Stats
67W - 75L
1,483 SR
Queue Stats
84W - 95L
1,443 Elo+
Solo
Anhur
Anhur
Rate Nose
Anhur
Level 106
God Stats
4W - 5L
1,485 SR
Queue Stats
451W - 442L
1,489 Elo+
Party 1
Nox
Nox
TroPicGlitch128
Nox
Level 127
God Stats
26W - 29L
1,438 SR
Queue Stats
594W - 609L
1,410 Elo+
Party 1
Pele
Pele
WhoDini1145
Pele
Level 87
God Stats
21W - 21L
1,605 SR
Queue Stats
288W - 269L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
9
0 / 1 / 0
5,433
388
3,996
5,354
1,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Nemesis
Ienvy2x
Nemesis
11
0 / 2 / 1
6,783
485
4,473
11,434
6,840
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cthulhu
MeatHead2x
Cthulhu
9
0 / 3 / 0
5,459
390
6,373
8,461
3,178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
XCloudSaMaX
Cerberus
9
0 / 3 / 1
5,581
399
1,657
9,237
5,315
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Da Ji
lIVybzIl
Da Ji
11
2 / 2 / 0
6,399
457
5,095
8,781
3,401
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
13
1 / 1 / 1
7,762
554
5,445
6,865
2,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Morgan Le Fay
Akhari
Morgan Le Fay
13
2 / 1 / 2
8,225
588
8,053
5,097
1,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anhur
Rate Nose
Anhur
13
2 / 0 / 2
7,114
508
5,105
8,756
3,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 0 / 2
7,271
519
3,036
6,360
3,952
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
5 / 0 / 2
7,685
549
6,310
10,034
3,417
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
20
2
Kills
11
11
Deaths
2
2
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
1
1
1
1.5
W
Morgan Le Fay
Akhari
Morgan Le Fay
2
1
2
3
L
Eset
0
1
0
0
L
Nemesis
Ienvy2x
Nemesis
0
2
1
0.25
L
Cthulhu
MeatHead2x
Cthulhu
0
3
0
0
W
Anhur
Rate Nose
Anhur
2
0
2
3
W
1
0
2
2
W
5
0
2
6
L
Cerberus
XCloudSaMaX
Cerberus
0
3
1
0.17
L
Da Ji
lIVybzIl
Da Ji
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,594
Damage
27,949
43,267
Taken
37,112
20,403
Mitigated
14,497
7,097
Healing
11,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
5,445
1,995
0
2,308
6,865
2,118
0
0
6,865
54,717
0
W
Morgan Le Fay
Akhari
Morgan Le Fay
8,053
1,189
0
1,172
5,097
1,694
2,326
1,504
3,541
65,706
0
L
Eset
3,996
314
150
813
5,354
1,669
0
2,158
3,196
34,819
0
L
Nemesis
Ienvy2x
Nemesis
4,473
1,830
0
3,628
11,434
6,840
0
5,041
6,393
0
45,744
L
Cthulhu
MeatHead2x
Cthulhu
6,373
273
149
181
8,461
3,178
0
1,316
7,145
23,771
0
W
Anhur
Rate Nose
Anhur
5,105
2,872
0
4,680
8,756
3,316
0
5,490
2,690
0
50,069
W
3,036
144
0
2,376
6,360
3,952
0
4,034
2,042
28,311
0
W
6,310
1,666
0
1,175
10,034
3,417
0
327
9,582
0
58,710
L
Cerberus
XCloudSaMaX
Cerberus
1,657
33
387
1,391
9,237
5,315
0
5,999
3,238
18,411
0
L
Da Ji
lIVybzIl
Da Ji
5,095
1,300
0
398
8,781
3,401
0
2,054
6,727
0
35,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,655
Gold Earned
38,057
276
Minions Killed
417
0
Camps Cleared
0
1,364,889
Distance Traveled
1,284,492
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
7,762
554
97
7
0
215,455
4
W
Morgan Le Fay
8,225
588
110
8
0
253,286
0
L
Eset
5,433
388
57
4
0
279,253
0
L
Nemesis
6,783
485
76
5
0
285,529
5
L
Cthulhu
5,459
390
38
3
0
255,564
0
W
Anhur
7,114
508
86
6
0
243,416
3
W
Nox
7,271
519
46
3
0
254,567
3
W
Pele
7,685
549
78
6
0
317,768
2
L
Cerberus
5,581
399
51
4
0
249,018
6
L
Da Ji
6,399
457
54
4
0
295,525
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role