Player Matchup

Kumbhakarna
Kumbhakarna
Absolutz313
Kumbhakarna
Level 49
God Stats
10W - 6L
1,610 SR
Queue Stats
66W - 76L
1,455 Elo+
Party 3
Ra
Ra
Calinny17
Ra
Level 82
God Stats
73W - 98L
1,430 SR
Queue Stats
553W - 576L
1,489 Elo+
Solo
Fenrir
Fenrir
ToxicArtist2007
Fenrir
Level 14
God Stats
15W - 33L
1,312 SR
Queue Stats
23W - 39L
1,349 Elo+
Party 1
Anhur
Anhur
TrubbleCleff112
Anhur
Level 127
God Stats
0W - 2L
1,285 SR
Queue Stats
132W - 138L
1,351 Elo+
Party 1
Vulcan
Vulcan
zSekiryuutei
Vulcan
Level 109
God Stats
4W - 14L
1,312 SR
Queue Stats
101W - 107L
1,483 Elo+
Party 3
Team Averages
Level 76
1,390 SR
1,425 Elo+

VS

Team Averages
Level 49
1,531 SR
1,482 Elo+
Bellona
Bellona
 
Bellona
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Laprik32
Hades
Level 39
God Stats
12W - 3L
1,500 SR
Queue Stats
93W - 127L
1,383 Elo+
Solo
Ix Chel
Ix Chel
Nanachii
Ix Chel
Level 27
God Stats
2W - 2L
1,597 SR
Queue Stats
39W - 31L
1,505 Elo+
Party 2
Izanami
Izanami
The13thCrimson
Izanami
Level 69
God Stats
16W - 8L
1,718 SR
Queue Stats
40W - 27L
1,532 Elo+
Party 2
Persephone
Persephone
Whysodank
Persephone
Level 43
God Stats
2W - 0L
1,338 SR
Queue Stats
65W - 44L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Absolutz313
Kumbhakarna
12
0 / 4 / 5
6,842
977
3,817
8,803
10,442
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
2 / 1 / 3
7,839
1,120
5,894
4,791
1,970
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
4 / 3 / 3
7,832
1,119
4,804
10,202
6,155
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
1 / 2 / 5
7,591
1,084
4,591
9,291
3,965
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vulcan
11
0 / 0 / 0
6,142
877
0
0
0
Team 1 Tickets

312

VS

Team 2 Tickets

323

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
13
3 / 1 / 5
8,119
1,160
3,871
4,358
3,411
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hades
Laprik32
Hades
13
2 / 5 / 8
7,498
1,071
9,473
10,789
5,829
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ix Chel
Nanachii
Ix Chel
13
0 / 0 / 9
7,230
1,033
4,165
2,358
796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 0 / 5
8,011
1,144
6,080
1,965
766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Persephone
Whysodank
Persephone
13
2 / 1 / 8
8,005
1,144
6,541
3,775
1,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
45
7
Kills
10
10
Deaths
7
16
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
3
1
5
5.5
L
Kumbhakarna
Absolutz313
Kumbhakarna
0
4
5
0.63
L
2
1
3
3.5
W
Hades
Laprik32
Hades
2
5
8
1.2
W
Ix Chel
Nanachii
Ix Chel
0
0
9
4.5
W
3
0
5
5.5
L
4
3
3
1.83
L
1
2
5
1.75
W
Persephone
Whysodank
Persephone
2
1
8
6
L
Vulcan
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,106
Damage
30,130
33,087
Taken
23,245
22,532
Mitigated
11,957
2,175
Healing
6,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
3,871
1,315
235
581
4,358
3,411
0
1,969
2,298
0
11,274
L
Kumbhakarna
Absolutz313
Kumbhakarna
3,817
386
0
127
8,803
10,442
0
5,319
3,484
8,196
0
L
5,894
24
578
603
4,791
1,970
0
3,364
1,427
34,427
0
W
Hades
Laprik32
Hades
9,473
373
481
1,417
10,789
5,829
0
4,923
5,529
15,783
0
W
Ix Chel
Nanachii
Ix Chel
4,165
573
1,116
547
2,358
796
0
988
1,325
11,464
0
W
6,080
4,539
0
804
1,965
766
0
196
1,725
0
21,716
L
4,804
664
0
493
10,202
6,155
0
5,586
4,496
0
7,408
L
4,591
1,321
0
374
9,291
3,965
0
5,951
3,340
0
18,327
W
Persephone
Whysodank
Persephone
6,541
459
0
975
3,775
1,155
0
1,518
2,018
26,089
0
L
Vulcan
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,246
Gold Earned
38,863
117
Minions Killed
141
4
Camps Cleared
7
517,205
Distance Traveled
690,303
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,119
1,160
18
3
0
154,307
0
L
Kumbhakarna
6,842
977
5
1
1
116,572
0
L
Ra
7,839
1,120
79
11
1
138,900
0
W
Hades
7,498
1,071
19
3
0
125,228
0
W
Ix Chel
7,230
1,033
22
3
0
138,420
0
W
Izanami
8,011
1,144
37
5
5
116,931
0
L
Fenrir
7,832
1,119
7
1
2
146,294
0
L
Anhur
7,591
1,084
26
4
0
115,439
0
W
Persephone
8,005
1,144
45
6
2
155,417
0
L
Vulcan
6,142
877
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role